Francois Methot <[EMAIL PROTECTED]> wrote:

>For the transparency issue, this patch implement a switch-case for the
>bitcount (bit per pixel) of the animation files. With this switch different
>line of code is executed for getting and setting the transparency color
>whenever it's 2, 4, 8, 16, 24 or 32 bpp because different operation is
>needed for each of those cases. For now, the switch-case implementation has
>been made only for 8, 16, 24 and 32 bpp.

Just curious, I have never seen 2 bpp DIBs, only 1 (monochrome), 4 and so on.

Dmitry.


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