Francois Methot <[EMAIL PROTECTED]> wrote: >For the transparency issue, this patch implement a switch-case for the >bitcount (bit per pixel) of the animation files. With this switch different >line of code is executed for getting and setting the transparency color >whenever it's 2, 4, 8, 16, 24 or 32 bpp because different operation is >needed for each of those cases. For now, the switch-case implementation has >been made only for 8, 16, 24 and 32 bpp. Just curious, I have never seen 2 bpp DIBs, only 1 (monochrome), 4 and so on. Dmitry.