wine
developers (re No Fucking Way). As for which parts of the code
aren't wine-64 ready, could you please expand?
A detailed, constructive response with a clear vision for where the
future of audio in wine lies would be appreciated.
Thanks
--
Arthur Taylor
a...@ified.ca
theycallhim...@gmail.com
On Tue, Jun 16, 2009 at 3:24 PM, Michael Stefaniucmstef...@redhat.com wrote:
Arthur Taylor wrote:
Recent activity in http://bugs.winehq.org/show_bug.cgi?id=10495 has
caused some issues. This is also a response to
http://www.winehq.org/pipermail/wine-devel/2009-April/074666.html
Where are the patches? Should they have been attached here?
Sorry, I guess I should have specified. The patches are in the bugzilla
entry http://bugs.winehq.org/show_bug.cgi?id=10495 . The patches are too
big for attaching.
--
Arthur Taylor [EMAIL PROTECTED]
Hello. I have updated the testing pulseaudio waveout patch for
http://bugs.winehq.org/show_bug.cgi?id=10495 The patch has been split in
two. The first adds a stub driver that just creates waveout devices
based upon pulseaudio sinks and adds checks for pulseaudio to
configure.ac. The second patch
Umm, disregard all of this... sorry for spam
To wine developers: would it be useful to review dlls/winmm? Currently
all mm-drivers (aux, mid, mod, wid, wod) functions are called using
MDRV_Message calls. The arguments of a MDRV_Message are the device id
(an array index), the message
I have put a newer patch in bugzilla:
http://bugs.winehq.org/attachment.cgi?id=16412action=edit
Currently I am looking for any feedback at all. Should I send a message
to wine-patches as well?
2. We ought to be able to use PulseAudio's ALSA emulation. If that
doesn't work, then either our
Hi Art,
Currently I am looking for any feedback at all.
I believe you've already gotten some: split up your patches so that
we can read them a little more easily. If you send a large patch as a
new contributor, it's very unlikely to get committed.
Humm, I can see splitting the changes
, but it gets silly. The glitch-free
stuff in 0.9.11 for ALSA is pretty sweet. Dynamic hw buffers...
Also, in the patch, configure checks for pulseaudio = 0.9.7. I have
since noticed that it uses parts of the api from 0.9.11 and compilation
will fail against previous versions.
Thanks
--
Arthur