Re: [user32/tests] Don't crash on Win9x/WinMe

2010-01-21 Thread Peter Dons Tychsen
It took a while but I found the culprit. The crash is most likely because the window is (about to be) destroyed. The only thing left to do is to fix the 211 test failures on NT4. I fixed a typo while at it and used a define instead of a magic value. Are you sure this is the right fix? Is

Re: [user32/tests] Don't crash on Win9x/WinMe

2010-01-21 Thread Peter Dons Tychsen
But maybe not with a window that's in the process (or already) of being destroyed (in the callback). OK, but in the the first run of the loop we are not in the process of destroying the window, as DestroyWindow has not been called yet. Am i missing something? Are there other things that cause

Fwd: [user32/tests] Don't crash on Win9x/WinMe

2010-01-21 Thread Peter Dons Tychsen
Forgot wine-devel, I'm lost here as TrackPopupMenu() is not called in a loop. It's only called once. So which API function are you referring to? I was referring to the loop we got into on NT4 where the proc handler would be re-entered again and again. My idea was that if this happened on 9x as

Re: user32: Do not allow a change of capture if the currently capture window is a menu unless explicitly specified (try3)

2010-01-20 Thread Peter Dons Tychsen
Hey Paul, Thanks for cleaning up the crashing 9x test-case so fast. This patch has introduced test failures on NT4 and below (tested locally): http://test.winehq.org/data/tests/user32:win.html Sorry for that. The callback is entered several times on NT4 (only once on XP) so it seems. The

Re: user32: Do not allow a change of capture if the currently capture window is a menu unless explicitly specified (try2)

2010-01-11 Thread Peter Dons Tychsen
Simply use wine_server_call instead of wine_server_call_err. That is my point. That will not work. The existing the error codes *should* be translated, but this new one should not. So if i use wine_server_call i would have to filter which ones to translate manually. It would also give me the

Re: user32: Do not allow a change of capture if the currently capture window is a menu unless explicitly specified (try2)

2010-01-11 Thread Peter Dons Tychsen
On Mon, 2010-01-11 at 14:00 -0600, Alexandre Julliard wrote: Is there actually an app that depends on this? http://bugs.winehq.org/show_bug.cgi?id=9369 This bug requires the function to fail, but you are probably right that no-one checks the error code. I will change the patch/test to be less

Re: user32: Do not allow a change of capture if the currently capture window is a menu unless explicitly specified (try2)

2010-01-09 Thread Peter Dons Tychsen
this. Thanks, /pedro On Fri, 2010-01-08 at 10:06 +0100, Alexandre Julliard wrote: Peter Dons Tychsen donpe...@tdcadsl.dk writes: @@ -85,6 +85,17 @@ BOOL set_capture_window( HWND hwnd, UINT gui_flags, HWND *prev_ret ) HWND previous = 0; UINT flags = 0; BOOL ret

Re: Acting as advisor for wcmd-uplift project?

2009-12-26 Thread Peter Dons Tychsen
On Fri, 2009-12-25 at 19:55 -0800, Dan Kegel wrote: So, where should the tests live? I had been thinking programs/cmd/tests, but maybe something like programs/tests would be better given that it can test more than just cmd. I think it would make most sense to follow the current strategy of

Re: Acting as advisor for wcmd-uplift project?

2009-12-26 Thread Peter Dons Tychsen
On Sat, 2009-12-26 at 20:53 +0100, Jacek Caban wrote: We can't really change the language as Windows doesn't provide English resources for most binaries and executables on on non-English installations. Why not just have the tests file check the locale, and then do skip() for the language

Re: Acting as advisor for wcmd-uplift project?

2009-12-25 Thread Peter Dons Tychsen
On Tue, 2009-12-22 at 15:36 -0600, Austin English wrote: Sure. FWIW, I'm working on some AutoHotKey/Appinstall tests for cmd, but it's a bit difficult, since the only way to capture the stdout is to pipe it to a file first. Hey, i think a test suite for cmd is an excellent idea, and is surely

Re: winecoreaudio: Quiet a noisy FIXME.

2009-10-17 Thread Peter Dons Tychsen
On Thu, 2009-10-15 at 19:19 -0500, Ken Thomases wrote: +static int once; + +if (!once++) FIXME(independent left/right volume not implemented (%f, %f)\n, left, right); I know it is a detail, but is it not a bit misleading having a variable called once when it will trigger the code

Re: Winamp disappears when you move it's location

2009-10-10 Thread Peter Dons Tychsen
Yes I understand your comments, but they show that you don't understand the code. Of course i dont understand the code as well as you, as i only have used a little amount of time studying it. I was only hoping that my comments would spark a response which would allow me continue with the

Re: Winamp disappears when you move it's location

2009-10-08 Thread Peter Dons Tychsen
So... i have investigated other ways of fixing this. Would you accept a patch that uses _NET_WM_MOVERESIZ to move the window? That might also fix the issue. That message requests the WM to move the window at not X. I have now tested with _NET_WM_MOVERESIZ _NET_MOVERESIZE_WINDOW No cigar. They

Re: Winamp disappears when you move it's location

2009-10-08 Thread Peter Dons Tychsen
What you should do first is spend a lot more time studying the code, before deciding that it has major problems and needs major changes. It's a very sensitive area where the smallest change has big consequences, and you have to be sure to know what you are doing. I already spent time on this

Winamp disappears when you move it's location

2009-10-06 Thread Peter Dons Tychsen
I am posting your response, as you are not on CC in the bug. You can't do that sort of thing. If you really don't want the window manager to control the windows there's an option for it, but you can't have it both ways. I am not sure i agree. Everywhere i looked they referred to

Re: Winamp disappears when you move it's location

2009-10-06 Thread Peter Dons Tychsen
Hello, You can do it at window creation time, but you can't change the window back and forth just because you want some move request to not be intercepted. Eh? Did you read the xlib manual i linked to? This is *exactly* what they recommend for this type of scenario:

Re: Winamp disappears when you move it's location

2009-10-06 Thread Peter Dons Tychsen
On Tue, 2009-10-06 at 14:37 +0200, Peter Dons Tychsen wrote: Hello, You can do it at window creation time, but you can't change the window back and forth just because you want some move request to not be intercepted. Eh? Did you read the xlib manual i linked to? This is *exactly

Re: Peter Dons Tychsen : user32: Add exception handling for timer callbacks.

2009-10-01 Thread Peter Dons Tychsen
On Thu, 2009-10-01 at 12:33 +0200, Alexandre Julliard wrote: Peter Dons Tychsen donpe...@tdcadsl.dk writes: Just out of interest: You changed this to a write. Fine. But why the volatile? Can GCC assume predetermined results when writing to NULL? I don't see any reason to use volatile

Re: ntdll: Do not accept device control requests with invalid and/or incompa tible handles

2009-09-11 Thread Peter Dons Tychsen
Til: Peter Dons Tychsen donpe...@tdcadsl.dk Cc: wine-devel@winehq.org Dato: Tir, 08. sep 2009 22:25 Emne: Re: ntdll: Do not accept device control requests with invalid and/or incompatible handles Peter Dons Tychsen donpe...@tdcadsl.dk writes: +static void test_device_control(void

Re: winedos: Fixed a problem with timer values that are below 50ms.

2008-11-29 Thread Peter Dons Tychsen
+0100, Michael Stefaniuc wrote: Hello Peter, Peter Dons Tychsen wrote: I knew it. We are getting close to Christmas, and then this starts happening Every year around this time, small elves creep down from the roof, and tamper with my computer while i am sleeping. They open

Re: winedos: Fixed a problem with timer values that are below 50ms.

2008-11-27 Thread Peter Dons Tychsen
they did to my desktop! I will have a chat with them and try to make sure it does not happen again! I will resend the patch when that is done, Thanks for the tip, /pedro On Thu, 2008-11-27 at 11:16 +0100, Michael Stefaniuc wrote: Hello Peter, Peter Dons Tychsen wrote: Fixed a problem

Re: DOS game support - just needs a little VGA love?

2008-10-20 Thread Peter Dons Tychsen
On Sun, 2008-10-19 at 20:56 -0700, Dan Kegel wrote: Hey, that CGA video support patch today from Peter Dons Tychsen, http://winehq.org/pipermail/wine-patches/2008-October/063417.html reminded me there's an old downloadable DOS game my wife likes to dig out every now and then. I tried it today

Re: winedos interrupts getting lost.

2008-10-20 Thread Peter Dons Tychsen
is a no-go. I think this patch needs to be applied. I will try out the patch, and re-sync it if it has come out-of-date. Thanks, /pedro On Mon, 2008-10-20 at 09:44 +0200, Markus Amsler wrote: Peter Dons Tychsen wrote: Hello. It starting with me trying to figure out why i was loosing

Re: DOS game support - just needs a little VGA love?

2008-10-20 Thread Peter Dons Tychsen
Don't forget the .com files those wonderful real-mode 64K wonders... I noticed that the distros do not map .com files to wine. They probably should. /p On Mon, 2008-10-20 at 16:18 -0700, Dan Kegel wrote: Jochen wrote: I would love to see support for games like paratrooper and police

winedos interrupts getting lost.

2008-10-19 Thread Peter Dons Tychsen
Hello. It starting with me trying to figure out why i was loosing keyboard events in winedos. 1) I then traced the keyboard events to a call to signal(SIGUSR2) in function DOSVM_QueueEvent(). 2) The signal() triggers code in ntdll, which generates an exception EXCEPTION_VM86_STI for the current

Re: ntoskrnl: Implement server side of get_device

2008-09-17 Thread Peter Dons Tychsen
Hi Vitaliy. Thanks for your comments, My first question: what will you do with that pointer if that driver is loaded in the separate instance of ntoskrnl? Driver that calls IoGetDeviceObjectPointer will most likely try to dereference the pointer it got back. You are right. Something is not

Re: ntoskrnl: Implement server side of get_device

2008-09-17 Thread Peter Dons Tychsen
Hi V. Well I'm not sure what good will it be? The caller asks for the pointer to the DEVICE_OBJECT to do something with that structure. You can't just give it some handle. It needs to be complete structure. And not just any structure but the one for that device. Sorry. I did not mean the

Re: Rejected patches needing review.

2008-09-16 Thread Peter Dons Tychsen
Hello Michael. Thanks for your input (and Juan and Austin). Peter, are you sure that windows will handle REG_SZ *only* in the DependOnService case and fail if you have a REG_SZ in DependOnGroup? No. But i did not want to change the behavior for anything else than the scenario that i had been

Request for comments on listview patch which was rejected.

2008-03-03 Thread Peter Dons Tychsen
:00 2001 From: Peter Dons Tychsen [EMAIL PROTECTED](none) Date: Tue, 12 Feb 2008 03:24:53 +0100 Subject: [PATCH] Fixed listview bug, when client sends bogus SETITEMSTATE request, requesting all items to be focused. Added test-case to proove correctness tested on Linux and WinXP. --- dlls/comctl32

Re: ddraw / wined3d fighting over the resolution!

2008-02-14 Thread Peter Dons Tychsen
... would be appropriate... :-) /p On Thu, 2008-02-14 at 09:18 +0100, Stefan Dösinger wrote: Am Donnerstag, 14. Februar 2008 04:22:16 schrieb Peter Dons Tychsen: Why does the SwapChain-destroy function play around with the resolution at all. Is that really necessary? I think it should not do

Re: ddraw / wined3d fighting over the resolution!

2008-02-14 Thread Peter Dons Tychsen
On Thu, 2008-02-14 at 09:18 +0100, Stefan Dösinger wrote: Am Donnerstag, 14. Februar 2008 04:22:16 schrieb Peter Dons Tychsen: Why does the SwapChain-destroy function play around with the resolution at all. Is that really necessary? I think it should not do it if the caller is ddraw

Re: d3d: Add a slight delay before testing the ddraw and d3d9 visual tests

2008-02-13 Thread Peter Dons Tychsen
etc.). In this case Maarten probably knows what he is doing (he usually does). But thanks for the follow up! And now i will go to Sleep(). Thanks, /p On Wed, 2008-02-13 at 11:28 +0100, Stefan Dösinger wrote: Am Mittwoch, 13. Februar 2008 03:11:24 schrieb Peter Dons Tychsen: Eh, this does

ddraw / wined3d fighting over the resolution!

2008-02-13 Thread Peter Dons Tychsen
Hi Stefan/Devs. The funny old game Insane has a resolution bug when it exits. I am not sure exactly how to fix this. 1) It call SetDisplayMode() - switches from 1280 x 1024 - 640 x 480. OK. 2) It creates a 3D surface which starts the SwapChain - swapchain saves current resolution. 3) Exit. It

ddraw - Implement correct behavior for the DDEDM_REFRESHRATES flag in EnumDisplayModes() - REJECTED.

2008-02-12 Thread Peter Dons Tychsen
Hi Devs. I had this patch silently rejected. Can anybody spot what is wrong with this patch? It is really needed for some older games like Grand Theft Auto, and other oldies (but goodies!). /pedro ---BeginMessage--- Implement correct behavior for the DDEDM_REFRESHRATES flag, as the old

Alsa spitting out warnings every time Wine runs.

2008-02-12 Thread Peter Dons Tychsen
Hi Maarten Devs. Great to see that audio is so much better in Wine now. But On fedora core 6 and 8 i get this every time i start Wine: ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 ALSA lib

Re: Fixing the last failing tests

2008-02-12 Thread Peter Dons Tychsen
Hello M. What is wrong with detecting the version, and branching the test code accordingly? Other tests do that IIRC. I think that is a better solution, if the version selector in winecfg is still going to be meaningful (registry). How about fixing the functions as well (like IsWindowUnicode),

Re: ddraw - Implement correct behavior for the DDEDM_REFRESHRATES flag in EnumDisplayModes() - REJECTED.

2008-02-12 Thread Peter Dons Tychsen
Hi Stefan. OK thanks for the fast, precise and well-cut review (and probably correct). I will fix the 3 issues and re-submit. /p On Wed, 2008-02-13 at 00:50 +0100, Stefan Dösinger wrote: Am Mittwoch, 13. Februar 2008 00:39:52 schrieb Peter Dons Tychsen: Hi Devs. I had this patch

Re: d3d: Add a slight delay before testing the ddraw and d3d9 visual tests

2008-02-12 Thread Peter Dons Tychsen
Eh, this does not seem like a proper way to get a unit test to pass. Sleep()... that leads to the dark side! :-) Why does it need a Sleep()? If its failing on Wine, then shouldn't it be fixed in the libs? And if its on orig-winxp-vista then there must be a better way to wait? Or no? The string

Re: USER32 - SPI_GETMOUSE missing a default value.

2008-01-04 Thread Peter Dons Tychsen
SPI_GETMOUSE should work just fine, do you have a sample code which doesn't work? Is the app trying to read the registry directly without using SystemParametersInfo? The application is the game World In Conflict. The application is reading correctly through SystemParametersInfo(). The

Re: d3dx implementation senseless?

2008-01-04 Thread Peter Dons Tychsen
I do not think patents which are blocking your ability to use the DLLs in Wine. It is your Windows license. I believe that if you have a Windows license for your machine, you are free to use Windows or its DLLs. This includes all the free downloads from their web-pages. I think, if you do not

Re: xrandx responds with too many modes.

2008-01-04 Thread Peter Dons Tychsen
On Thu, 2008-01-03 at 22:46 -0600, Clarence Risher wrote: I regularly use 640x512 in wine, when that resolution wouldnt be reported by the driver in windows. Dunno if you consider that a normal resolution. Just out of curiosity, what do you use this for? Whats wrong with the 640 x 480? Why do

Re: xrandx responds with too many modes.

2008-01-04 Thread Peter Dons Tychsen
640x480 does not integer-scale to my 1280x1024 display. With 640x512 I have perfect pixel alignment (2x zoom), no blurriness from the scaling. I'll take 640x512 over 800x600 even because of the graphical nicety of it, and there are plenty of games (with options turned all the way up) that I

xrandx responds with too many modes.

2008-01-03 Thread Peter Dons Tychsen
The xrandx X11 extension is very handy. Using it for wine makes great sense. But... the extension also enumerates a whopping amount of modes. Each resolution has a multitude of frequencies and bit-depth variants. Some applications are simply not prepared for that magnitude of information when

USER32 - SPI_GETMOUSE missing a default value.

2008-01-03 Thread Peter Dons Tychsen
I have an app which is bailing out because it cannot get valid data from SPI_GETMOUSE - and indeed this reg key does not exist. The key should be in Control Panel\\Colors under CURRENT_USER. There are similar values in the Control Panel folder in the registry. Is there a reason this value is

Re: Missing library - faultrep.

2007-08-07 Thread Peter Dons Tychsen
On Tue, 2007-08-07 at 17:35 +0200, Alexandre Julliard wrote: Peter Dons Tychsen [EMAIL PROTECTED] writes: I tried to submit a patch for this missing lib, but got zero response. Probably because there was something wrong with my commit. Any guess on what was wrong? You need

Re: Missing library - faultrep.

2007-08-07 Thread Peter Dons Tychsen
On Tue, 2007-08-07 at 23:15 +0200, Alexandre Julliard wrote: Peter Dons Tychsen [EMAIL PROTECTED] writes: You need to write a proper spec file with all exported functions, There are no exported functions (for now). So i guess an empty spec file is OK ? No, there are exported functions

Missing library - faultrep.

2007-08-06 Thread Peter Dons Tychsen
Hello. Wine is missing the library faultrep. The library comes with Windows, and is used by apps for error reporting. Most apps don't really need it (unless something goes wrong), but simply require the DLL to be present. To start with i just wanted to add the DLL to Wine. I tried to submit a

Re: Wine disassembly and reverse engineering rules.

2007-08-05 Thread Peter Dons Tychsen
On Sun, 2007-08-05 at 17:27 +0200, Peter Dons Tychsen wrote: On Sun, 2007-08-05 at 09:58 +0200, Kai Blin wrote: On Sunday 05 August 2007 04:23:15 Peter Dons Tychsen wrote: It was regarding the fact that it is not allowed to disassemble and reverse engineer Microsoft DLLs. I understand

Re: Wine disassembly and reverse engineering rules.

2007-08-05 Thread Peter Dons Tychsen
On Sun, 2007-08-05 at 09:58 +0200, Kai Blin wrote: On Sunday 05 August 2007 04:23:15 Peter Dons Tychsen wrote: It was regarding the fact that it is not allowed to disassemble and reverse engineer Microsoft DLLs. I understand this part, as their license prohibits it (EULA). Please note

Re: user32 - set_active_window uses SendMessage instead ofPostMessage for WM_ACTIVATEAPP messages.

2007-08-05 Thread Peter Dons Tychsen
On Sat, 2007-08-04 at 12:04 +0900, Dmitry Timoshkov wrote: Peter Dons Tychsen [EMAIL PROTECTED] wrote: 1) Yes i did testing on Windows-XP. I did it by putting together various examples and by checking with InSendMessage() for all cases. This clearly showed that WM_ACTIVATEAPP was always

Re: user32 - set_active_window uses SendMessage instead ofPostMessage for WM_ACTIVATEAPP messages.

2007-08-05 Thread Peter Dons Tychsen
On Sun, 2007-08-05 at 21:12 +0200, Peter Dons Tychsen wrote: On Sat, 2007-08-04 at 12:04 +0900, Dmitry Timoshkov wrote: Peter Dons Tychsen [EMAIL PROTECTED] wrote: 1) Yes i did testing on Windows-XP. I did it by putting together various examples and by checking with InSendMessage

Re: user32 - set_active_window uses SendMessage instead ofPostMessage for WM_ACTIVATEAPP messages.

2007-08-05 Thread Peter Dons Tychsen
On Sun, 2007-08-05 at 23:23 +0200, Alexandre Julliard wrote: Peter Dons Tychsen [EMAIL PROTECTED] writes: This piece of code, if inserted into the test system, could (on original Windows) show us which messages we are incorrectly posting or sending. I can probably also be used for other

Re: user32 - set_active_window uses SendMessage instead ofPostMessage for WM_ACTIVATEAPP messages.

2007-08-05 Thread Peter Dons Tychsen
On Sun, 2007-08-05 at 21:13 +0200, Peter Dons Tychsen wrote: On Sun, 2007-08-05 at 21:12 +0200, Peter Dons Tychsen wrote: On Sat, 2007-08-04 at 12:04 +0900, Dmitry Timoshkov wrote: Peter Dons Tychsen [EMAIL PROTECTED] wrote: 1) Yes i did testing on Windows-XP. I did it by putting

Re: user32 - set_active_window uses SendMessage instead ofPostMessage for WM_ACTIVATEAPP messages.

2007-08-05 Thread Peter Dons Tychsen
On Mon, 2007-08-06 at 01:26 +0200, Peter Dons Tychsen wrote: I will go back and redo the tests with this approach, now that you have torpedoed my idea, which i probably deserved. OK. To recover from my earlier brain-dead idea, i think i have came up with a much simpler solution, based on your

Re: user32 - set_active_window uses SendMessage instead ofPostMessage for WM_ACTIVATEAPP messages.

2007-08-04 Thread Peter Dons Tychsen
On Sat, 2007-08-04 at 12:04 +0900, Dmitry Timoshkov wrote: Peter Dons Tychsen [EMAIL PROTECTED] wrote: 1) Yes i did testing on Windows-XP. I did it by putting together various examples and by checking with InSendMessage() for all cases. This clearly showed that WM_ACTIVATEAPP was always

Wine disassembly and reverse engineering rules.

2007-08-04 Thread Peter Dons Tychsen
Hello James/Wine. 1) I noticed your comment the forums here: http://article.gmane.org/gmane.comp.emulators.wine.devel/52810 It was regarding the fact that it is not allowed to disassemble and reverse engineer Microsoft DLLs. I understand this part, as their license prohibits it (EULA).

Re: user32 - set_active_window uses SendMessage instead of PostMessage for WM_ACTIVATEAPP messages.

2007-08-03 Thread Peter Dons Tychsen
. /Pedro On Thu, 2007-08-02 at 20:34 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: Hello Wine. On original Windows, the messages WM_ACTIVATEAPP are sent using PostMessage() and not SendMessage() like in the current Wine implementation. I have thoroughly verified

Re: dinput - Allow the use of the standard Joystick GUID when calling CreateDevice

2007-08-02 Thread Peter Dons Tychsen
On Thu, 2007-08-02 at 06:54 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: On Tue, 2007-07-31 at 20:05 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: On Tue, 2007-07-31 at 06:34 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: On Mon, 2007-07-30 at 21:20

Re: dinput - Allow the use of the standard Joystick GUID when calling CreateDevice

2007-08-02 Thread Peter Dons Tychsen
On Fri, 2007-08-03 at 01:02 +0200, Peter Dons Tychsen wrote: On Thu, 2007-08-02 at 06:54 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: On Tue, 2007-07-31 at 20:05 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: On Tue, 2007-07-31 at 06:34 -0600, Vitaliy Margolen

Re: wine3d3: Check the destination recangle when for FastBlt().

2007-08-02 Thread Peter Dons Tychsen
On Mon, 2007-07-30 at 22:18 +0200, Peter Dons Tychsen wrote: On Sun, 2007-07-29 at 23:08 +0200, Stefan Dösinger wrote: Am Sonntag, 29. Juli 2007 21:28 schrieb Peter Dons Tychsen: Hello Wine! I have fixed a small bug in FastBlt(), which caused Wine to crash if the application tried

Re: dinput - Allow the use of the standard Joystick GUID when calling CreateDevice

2007-08-01 Thread Peter Dons Tychsen
On Tue, 2007-07-31 at 20:05 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: On Tue, 2007-07-31 at 06:34 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: On Mon, 2007-07-30 at 21:20 +0200, Peter Dons Tychsen wrote: On Sun, 2007-07-29 at 17:43 -0600, Vitaliy Margolen wrote

Re: dinput - Allow the use of the standard Joystick GUID when calling CreateDevice

2007-07-31 Thread Peter Dons Tychsen
On Tue, 2007-07-31 at 06:34 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: On Mon, 2007-07-30 at 21:20 +0200, Peter Dons Tychsen wrote: On Sun, 2007-07-29 at 17:43 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: OK. Please review this diff: I will re-submit

Re: dinput - Allow the use of the standard Joystick GUID when calling CreateDevice

2007-07-30 Thread Peter Dons Tychsen
On Sun, 2007-07-29 at 17:43 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: OK. Please review this diff: I will re-submit it if you like it. /Pedro Alright looks good now (you might want to remove the extra white space your patch adds - git complains about those). Just

Re: dinput - Allow the use of the standard Joystick GUID when calling CreateDevice

2007-07-30 Thread Peter Dons Tychsen
On Mon, 2007-07-30 at 21:20 +0200, Peter Dons Tychsen wrote: On Sun, 2007-07-29 at 17:43 -0600, Vitaliy Margolen wrote: Peter Dons Tychsen wrote: OK. Please review this diff: I will re-submit it if you like it. /Pedro Alright looks good now (you might want to remove

Re: wine3d3: Check the destination recangle when for FastBlt().

2007-07-30 Thread Peter Dons Tychsen
On Sun, 2007-07-29 at 23:08 +0200, Stefan Dösinger wrote: Am Sonntag, 29. Juli 2007 21:28 schrieb Peter Dons Tychsen: Hello Wine! I have fixed a small bug in FastBlt(), which caused Wine to crash if the application tried to do FastBlt() to a surface using a bad destination setup

Re: wine3d3: Check the destination recangle when for FastBlt().

2007-07-29 Thread Peter Dons Tychsen
On Sun, 2007-07-29 at 23:08 +0200, Stefan Dösinger wrote: Am Sonntag, 29. Juli 2007 21:28 schrieb Peter Dons Tychsen: Hello Wine! I have fixed a small bug in FastBlt(), which caused Wine to crash if the application tried to do FastBlt() to a surface using a bad destination setup