Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-07 Thread Raphael
On Monday 05 December 2005 23:53, Toan T Nguyen wrote: > Hi, thanks for the clarification. Everything is fine then. Thank you > for the patch. was Nothing > BTW, do you know how to improve OpenGL performance in wine? I get > about 10-30% drop in FPS compared to the Windows version (the card is >

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-05 Thread Stefan Dösinger
> BTW, do you know how to improve OpenGL performance in wine? I get > about 10-30% drop in FPS compared to the Windows version (the card is > overclocked about 10% both in CPU and memory frequencies in windows, > so that might explains some of the performance drop). I set UseDGA to > Y in "wine reg

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-05 Thread Toan T Nguyen
Hi, thanks for the clarification. Everything is fine then. Thank you for the patch. BTW, do you know how to improve OpenGL performance in wine? I get about 10-30% drop in FPS compared to the Windows version (the card is overclocked about 10% both in CPU and memory frequencies in windows, so that m

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-05 Thread Raphael
On Monday 05 December 2005 19:36, Toan T Nguyen wrote: > Thanks very much. It works. There's a small probelm worth mentioning > however: Q2E requires 32 color bits, 24bits depth, 8bits stencils. The > ATI binary driver supports 24bits only. In wine-0.9.2, somehow > wglGetPixelFormat returns 32 colo

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-05 Thread Toan T Nguyen
Thanks very much. It works. There's a small probelm worth mentioning however: Q2E requires 32 color bits, 24bits depth, 8bits stencils. The ATI binary driver supports 24bits only. In wine-0.9.2, somehow wglGetPixelFormat returns 32 color bits but the current patch returns 24 only. I easily modified

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-05 Thread Raphael
On Monday 05 December 2005 04:41, Toan T Nguyen wrote: > Here they are. > > On 12/4/05, Raphael <[EMAIL PROTECTED]> wrote: > > On Saturday 03 December 2005 09:20, Toan T Nguyen wrote: > > > FYI, here is the code in question: > > > > > > http://cvs.sourceforge.net/viewcvs.py/q2e/q2e/source/win32/glw

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-04 Thread Toan T Nguyen
Here they are. On 12/4/05, Raphael <[EMAIL PROTECTED]> wrote: > On Saturday 03 December 2005 09:20, Toan T Nguyen wrote: > > FYI, here is the code in question: > > > > http://cvs.sourceforge.net/viewcvs.py/q2e/q2e/source/win32/glw_win.c?rev=1. > >13&view=auto > > > > The function where pixelFormat

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-04 Thread Raphael
On Saturday 03 December 2005 09:20, Toan T Nguyen wrote: > FYI, here is the code in question: > > http://cvs.sourceforge.net/viewcvs.py/q2e/q2e/source/win32/glw_win.c?rev=1. >13&view=auto > > The function where pixelFormat is initialized is GLW_ChoosePixelFormat. > > Toan > Hi, behavior seems str

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-03 Thread Toan T Nguyen
--Message d'origine > >Date: Fri, 2 Dec 2005 14:07:24 -0800 > >De: Toan T Nguyen <[EMAIL PROTECTED]> > >A: wine-devel@winehq.org > >Sujet: wglGetPixelFormatAttribivARB unexpected RenderType(100) > > > >Hi, > > > >I compile and run Quake2Ev

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-02 Thread Toan T Nguyen
ED]> > >A: wine-devel@winehq.org > >Sujet: wglGetPixelFormatAttribivARB unexpected RenderType(100) > > > >Hi, > > > >I compile and run Quake2Evolved in linux using winelib. Although every > >seems fine, there's this error printed out when Q2E scans for

Re: wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-02 Thread fenix
Message d'origine >Date: Fri, 2 Dec 2005 14:07:24 -0800 >De: Toan T Nguyen <[EMAIL PROTECTED]> >A: wine-devel@winehq.org >Sujet: wglGetPixelFormatAttribivARB unexpected RenderType(100) > >Hi, > >I compile and run Quake2Evolved in linux using w

wglGetPixelFormatAttribivARB unexpected RenderType(100)

2005-12-02 Thread Toan T Nguyen
Hi, I compile and run Quake2Evolved in linux using winelib. Although every seems fine, there's this error printed out when Q2E scans for the best pixel format: err:opengl:wglGetPixelFormatAttribivARB unexpected RenderType(100) I look up my /usr/include/GL/glxATI.h and found these lines: #ifnde