Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread Reece Dunn
2009/4/18 Joel Holdsworth j...@airwebreathe.org.uk: We do support transparency. Fancy alpha blending effects might not work but this should work I think. It might depend on the file type which was used and perhaps the setting of a color key in a palette (look for other wine apps which uses,

Re: Article on wine development strategy

2009-04-18 Thread Kai Blin
On Saturday 18 April 2009 05:21:20 Dan Kegel wrote: http://yokozar.org/blog/archives/48 is a fun little look at using simulation to see how various strategies might affect Wine development. Interesting, but largely academic. The one that worked out best was to pick some random user who's

Re: Article on wine development strategy

2009-04-18 Thread Scott Ritchie
Kai Blin wrote: On Saturday 18 April 2009 05:21:20 Dan Kegel wrote: http://yokozar.org/blog/archives/48 is a fun little look at using simulation to see how various strategies might affect Wine development. Interesting, but largely academic. Fair enough. The fact that growth in

Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread André Hentschel
Hi, thanks for your work, its great. i just patch my wine with it ;) The only negativ point would be the color for me. i rather would see it in Windowsyellow just to keep a bit of the look and feel. Joel Holdsworth schrieb: Hi, Apologies if you've already read this - I've been having trouble

Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread King InuYasha
On Thu, Apr 16, 2009 at 9:24 PM, Scott Ritchie sc...@open-vote.org wrote: Scott Ritchie wrote: Meanwhile, I'll try drumming up some artists to see if I can get a few different Tango-compliant icons for us to chose from. Apparently my work has already been done! There are some beautiful

Re: Article on wine development strategy

2009-04-18 Thread Scott Ritchie
Reece Dunn wrote: 2009/4/18 Kai Blin kai.b...@gmail.com: On Saturday 18 April 2009 05:21:20 Dan Kegel wrote: The one that worked out best was to pick some random user who's almost happy, fix the last few bugs that are keeping his apps from working, and then once he's happy, move on to the next

Re: Article on wine development strategy

2009-04-18 Thread Jeff Latimer
Scott Ritchie wrote: Reece Dunn wrote: 2009/4/18 Kai Blin kai.b...@gmail.com: On Saturday 18 April 2009 05:21:20 Dan Kegel wrote: The one that worked out best was to pick some random user who's almost happy, fix the last few bugs that are keeping his apps from working, and then once he's

Re: Article on wine development strategy

2009-04-18 Thread David Gerard
2009/4/18 Scott Ritchie sc...@open-vote.org: Thank you Dan, you reminded me to forward my blog post to the list ;) I'm not sure how to put this into your simulation as described, but there's another effect that's important: the good-enough-to-be-beta effect. I'd say there was a significant

Re: Article on wine development strategy

2009-04-18 Thread Susan Cragin
I would like to put in my two cents for making Dragon NaturallySpeaking 10 work at about 50%. DNS 10 is a terrible program in a lot of ways. It's interface is over-engineered, clumsy, unintuitive, and packed with features that the average user never even looks at. People who don't know DNS

Re: Article on wine development strategy

2009-04-18 Thread Reece Dunn
2009/4/18 Susan Cragin susancra...@earthlink.net: I would like to put in my two cents for making Dragon NaturallySpeaking 10 work at about 50%. DNS 10 is a terrible program in a lot of ways. It's interface is over-engineered, clumsy, unintuitive, and packed with features that the average

Re: Article on wine development strategy

2009-04-18 Thread Dan Kegel
On Sat, Apr 18, 2009 at 1:23 AM, Kai Blin kai.b...@gmail.com wrote: The one that worked out best was to pick some random user who's almost happy, fix the last few bugs that are keeping his apps from working, and then once he's happy, move on to the next such user. The problem seems to be

Re: Article on wine development strategy

2009-04-18 Thread Rosanne DiMesio
On Sat, 18 Apr 2009 15:22:34 +0100 Reece Dunn mscl...@googlemail.com wrote: That also brings up a good point as to why focusing on applications - even those used by a large number of people - is only part of the equation: every user is different. Happiness is a subjective state that depends

Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread Ben Klein
2009/4/18 King InuYasha ngomp...@gmail.com: On Thu, Apr 16, 2009 at 9:24 PM, Scott Ritchie sc...@open-vote.org wrote: Scott Ritchie wrote: Meanwhile, I'll try drumming up some artists to see if I can get a few different Tango-compliant icons for us to chose from. Apparently my work has

Re: Article on wine development strategy

2009-04-18 Thread Reece Dunn
2009/4/18 Rosanne DiMesio dime...@earthlink.net: On Sat, 18 Apr 2009 15:22:34 +0100 Reece Dunn mscl...@googlemail.com wrote: That also brings up a good point as to why focusing on applications - even those used by a large number of people - is only part of the equation: every user is

Re: Article on wine development strategy

2009-04-18 Thread Ben Klein
2009/4/19 Rosanne DiMesio dime...@earthlink.net: On Sat, 18 Apr 2009 15:22:34 +0100 Reece Dunn mscl...@googlemail.com wrote: That also brings up a good point as to why focusing on applications - even those used by a large number of people - is only part of the equation: every user is

Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread Reece Dunn
2009/4/18 Ben Klein shackl...@gmail.com: 2009/4/18 Reece Dunn mscl...@googlemail.com: Yeah, AlphaBlending is not supported (hence the diagonals look jagged) -- theming is also affected. NOTE: I have seen this happen on other Windows apps running on Windows. You need to have the image support

Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread Joel Holdsworth
Making the icon(s) configurable would be a bonus. Yes I'm not this will be possible in the first instance, because icons have to be compiled into the DLL resources at compile time. In the long run, it might be possible for some of our dialogs to use theme icons instead, but we'll still need a

Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread Joel Holdsworth
From: http://www.telegraphics.com.au/svn/icoformat/trunk/dist/README.html The ICO format has an inherent 1 bit transparency mask (0 = opaque, 1 = transparent), called the AND bitmap. which is the older format icon. and: In PNG (Vista) format icons, the alpha channel is simply stored

Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread Igor Tarasov
2009/4/18 Joel Holdsworth j...@airwebreathe.org.uk: Yes I'm not this will be possible in the first instance, because icons have to be compiled into the DLL resources at compile time. In the long run, it might be possible for some of our dialogs to use theme icons instead, but we'll still need

Re: Icons, logos, Tango, consistency, the user experience, and our project looks like a 2D champaign flute

2009-04-18 Thread Roderick Colenbrander
On Sat, Apr 18, 2009 at 8:50 PM, Joel Holdsworth j...@airwebreathe.org.uk wrote: Making the icon(s) configurable would be a bonus. Yes I'm not this will be possible in the first instance, because icons have to be compiled into the DLL resources at compile time. In the long run, it might be

Re: Article on wine development strategy

2009-04-18 Thread Henri Verbeet
2009/4/18 Ben Klein shackl...@gmail.com: Right now, there's one thing bugging me: bug 14939. If Dan (or others) would like to implement a method of deferring S3TC texture decompression to the appropriately licensed GPU, assuming there are no legal issues with this, I'd be ecstatic. But I'm

Re: Article on wine development strategy

2009-04-18 Thread Remco
On Sat, Apr 18, 2009 at 11:36 PM, Henri Verbeet hverb...@gmail.com wrote: 2009/4/18 Ben Klein shackl...@gmail.com: Right now, there's one thing bugging me: bug 14939. If Dan (or others) would like to implement a method of deferring S3TC texture decompression to the appropriately licensed GPU,

Re: [PATCH 2/4] gdi32: fetch child fonts by real parent font name

2009-04-18 Thread James McKenzie
Paul TBBle Hampson wrote: This patch fixes bug 18044. Basically, the built-in FontLink functionality for subsituting alternative fonts where a certain font is missing glyphs (used by default for Tahoma and Microsoft Sans Serif under Windows) doesn't work if the font is loaded via a

Re: [PATCH 2/4] gdi32: fetch child fonts by real parent font name

2009-04-18 Thread Paul TBBle Hampson
On Sat, Apr 18, 2009 at 06:34:46PM -0700, James McKenzie wrote: Paul TBBle Hampson wrote: This patch fixes bug 18044. Where is the patch? I could not find it. Apologies, will resend the email with the patch this time... -- --- Paul