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http://repo.or.cz/wmaker-crm.git/commit/84727563f95ce166453bdee833539dedb3ea6b95

commit 84727563f95ce166453bdee833539dedb3ea6b95
Author: Doug Torrance <dtorra...@piedmont.edu>
Date:   Wed Jan 20 23:19:04 2016 -0500

    wmaker: Implement basic menu shading.
    
    Menus may now be shaded like other windows by double clicking on their title
    bars.  Note that, even if animations are enabled, the shade animation seen
    with other windows does not work for menus.
    
    This fixes Debian bug #72038 [1]:
    
      From: Chris Pimlott <pimlo...@null.net>
      Subject: wmaker: Persistant menus should be shade-able
      Date: Tue, 19 Sep 2000 14:04:41 -0400
    
      One of the many little things that makes me appreciate Window
      Maker is that by clicking on the title bar of a menu, it can be made
      "persistant" so it stays on screen and doesn't dissappear after click or
      mouseout like normal.  I find it useful if I need to run a number of
      commands in a submenu, or for keeping a list of open windows on
      screen.
    
      The usefulness of this feature could be extended by allowing menus
      to be shaded (by double-clicking the title) like normal windows, thus
      collapsing them to take up less space when not needed but still be
      persistant.  Perhaps other commands of windows (like maximizing/
      minimizing, resizing) might be considered as well, although
      personally only shading stands out as particularly useful for menus.
    
    [1] https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=72038

diff --git a/src/menu.c b/src/menu.c
index 83eb804..cc4d737 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -182,6 +182,7 @@ WMenu *wMenuCreate(WScreen *screen, const char *title, int 
main_menu)
        menu->frame->child = menu;
 
        menu->flags.lowered = 0;
+       menu->flags.shaded = 0;
 
        /* create borders */
        if (title) {
@@ -1114,6 +1115,12 @@ void wMenuUnmap(WMenu * menu)
        menu->flags.mapped = 0;
        menu->flags.open_to_left = 0;
 
+       if (menu->flags.shaded) {
+               wFrameWindowResize(menu->frame, menu->frame->core->width, 
menu->frame->top_width +
+                                  menu->entry_height*menu->entry_no + 
menu->frame->bottom_width - 1);
+               menu->flags.shaded = 0;
+       }
+
        for (i = 0; i < menu->cascade_no; i++) {
                if (menu->cascades[i] != NULL
                    && menu->cascades[i]->flags.mapped && 
!menu->cascades[i]->flags.buttoned) {
@@ -2103,6 +2110,15 @@ static void menuTitleDoubleClick(WCoreWindow * sender, 
void *data, XEvent * even
                        lower = 1;
                }
                changeMenuLevels(menu, lower);
+       } else {
+               if (menu->flags.shaded) {
+                       wFrameWindowResize(menu->frame, 
menu->frame->core->width, menu->frame->top_width +
+                                          menu->entry_height*menu->entry_no + 
menu->frame->bottom_width - 1);
+                       menu->flags.shaded = 0;
+               } else {
+                       wFrameWindowResize(menu->frame, 
menu->frame->core->width, menu->frame->top_width - 1);
+                       menu->flags.shaded = 1;
+               }
        }
 }
 
diff --git a/src/menu.h b/src/menu.h
index e568a7e..547f051 100644
--- a/src/menu.h
+++ b/src/menu.h
@@ -99,6 +99,7 @@ typedef struct WMenu {
                unsigned int jump_back_pending:1;
 
                unsigned int inside_handler:1;
+               unsigned int shaded:1;
        } flags;
 } WMenu;
 

http://repo.or.cz/wmaker-crm.git/commit/c7c0b43629c3b4fd31d659ae0ee5d9355ff76b5b

commit c7c0b43629c3b4fd31d659ae0ee5d9355ff76b5b
Author: Doug Torrance <dtorra...@piedmont.edu>
Date:   Wed Jan 20 23:19:03 2016 -0500

    wmaker: Fix whitespace in menu.h; passes checkpatch.pl inspection.

diff --git a/src/menu.h b/src/menu.h
index 45525eb..e568a7e 100644
--- a/src/menu.h
+++ b/src/menu.h
@@ -30,76 +30,76 @@
 #define MI_SHADED      4
 
 typedef struct WMenuEntry {
-    int order;
-    char *text;                               /* entry text */
-    char *rtext;                      /* text to show in the right part */
-    void (*callback)(struct WMenu *menu, struct WMenuEntry *entry);
-    void (*free_cdata)(void *data);    /* proc to be used to free clientdata */
-    void *clientdata;                 /* data to pass to callback */
-    int cascade;                      /* cascade menu index */
+       int order;
+       char *text;                            /* entry text */
+       char *rtext;                   /* text to show in the right part */
+       void (*callback)(struct WMenu *menu, struct WMenuEntry *entry);
+       void (*free_cdata)(void *data);    /* proc to be used to free 
clientdata */
+       void *clientdata;                      /* data to pass to callback */
+       int cascade;                   /* cascade menu index */
 #ifdef USER_MENU
-    WMPropList *instances;            /* allowed instances */
+       WMPropList *instances;         /* allowed instances */
 #endif /* USER_MENU */
-    struct {
-        unsigned int enabled:1;               /* entry is selectable */
-        unsigned int indicator:1;      /* left indicator */
-        unsigned int indicator_on:1;
-        unsigned int indicator_type:3;
-        unsigned int editable:1;
-    } flags;
+       struct {
+               unsigned int enabled:1;        /* entry is selectable */
+               unsigned int indicator:1;      /* left indicator */
+               unsigned int indicator_on:1;
+               unsigned int indicator_type:3;
+               unsigned int editable:1;
+       } flags;
 } WMenuEntry;
 
 
 typedef struct WMenu {
-    struct WMenu *parent;
-    struct WMenu *brother;
-
-    time_t timestamp;                 /* for the root menu. Last time
-                                        * menu was reloaded */
-
-    /* decorations */
-    struct WFrameWindow *frame;
-    WCoreWindow *menu;                /* the window menu */
-    Pixmap menu_texture_data;
-    int frame_x, frame_y;             /* position of the frame in root*/
-
-    WMenuEntry **entries;             /* array of entries. This is shared
-                                        * by the menu and it's "brother" */
-    short alloced_entries;            /* number of entries allocated in
-                                        * entry array */
-    struct WMenu **cascades;          /* array of cascades */
-    short cascade_no;
-
-    short entry_no;                   /* number of entries */
-    short selected_entry;
-
-    short entry_height;                       /* height of each entry */
-
-    WMHandlerID timer;                /* timer for the autoscroll */
-
-    void *jump_back;                   /* jump back data */
-
-    /* to be called when some entry is edited */
-    void (*on_edit)(struct WMenu *menu, struct WMenuEntry *entry);
-    /* to be called when destroyed */
-    void (*on_destroy)(struct WMenu *menu);
-
-    struct {
-        unsigned int titled:1;
-        unsigned int realized:1;       /* whether the window was configured */
-        unsigned int app_menu:1;       /* this is a application or root menu */
-        unsigned int mapped:1;        /* if menu is already mapped on screen*/
-        unsigned int buttoned:1;       /* if the close button is visible
-                                        * (menu was torn off) */
-        unsigned int open_to_left:1;   /* direction to open submenus */
-        unsigned int lowered:1;
-
-        unsigned int brother:1;               /* if this is a copy of the 
menu*/
-        unsigned int editing:1;
-        unsigned int jump_back_pending:1;
-
-        unsigned int inside_handler:1;
-    } flags;
+       struct WMenu *parent;
+       struct WMenu *brother;
+
+       time_t timestamp;                      /* for the root menu. Last time
+                                               * menu was reloaded */
+
+       /* decorations */
+       struct WFrameWindow *frame;
+       WCoreWindow *menu;                     /* the window menu */
+       Pixmap menu_texture_data;
+       int frame_x, frame_y;          /* position of the frame in root*/
+
+       WMenuEntry **entries;          /* array of entries. This is shared
+                                       * by the menu and it's "brother" */
+       short alloced_entries;         /* number of entries allocated in
+                                       * entry array */
+       struct WMenu **cascades;               /* array of cascades */
+       short cascade_no;
+
+       short entry_no;                /* number of entries */
+       short selected_entry;
+
+       short entry_height;                    /* height of each entry */
+
+       WMHandlerID timer;                     /* timer for the autoscroll */
+
+       void *jump_back;                   /* jump back data */
+
+       /* to be called when some entry is edited */
+       void (*on_edit)(struct WMenu *menu, struct WMenuEntry *entry);
+       /* to be called when destroyed */
+       void (*on_destroy)(struct WMenu *menu);
+
+       struct {
+               unsigned int titled:1;
+               unsigned int realized:1;       /* whether the window was 
configured */
+               unsigned int app_menu:1;       /* this is a application or root 
menu */
+               unsigned int mapped:1;         /* if menu is already mapped on 
screen*/
+               unsigned int buttoned:1;       /* if the close button is visible
+                                               * (menu was torn off) */
+               unsigned int open_to_left:1;   /* direction to open submenus */
+               unsigned int lowered:1;
+
+               unsigned int brother:1;        /* if this is a copy of the 
menu*/
+               unsigned int editing:1;
+               unsigned int jump_back_pending:1;
+
+               unsigned int inside_handler:1;
+       } flags;
 } WMenu;
 
 
@@ -107,15 +107,15 @@ void wMenuPaint(WMenu *menu);
 void wMenuDestroy(WMenu *menu, int recurse);
 void wMenuRealize(WMenu *menu);
 WMenuEntry *wMenuInsertCascade(WMenu *menu, int index, const char *text,
-                               WMenu *cascade);
+                              WMenu *cascade);
 WMenuEntry *wMenuInsertCallback(WMenu *menu, int index, const char *text,
-                                void (*callback)(WMenu *menu, WMenuEntry 
*entry),
-                                void *clientdata);
+                               void (*callback)(WMenu *menu, WMenuEntry 
*entry),
+                               void *clientdata);
 
 void wMenuEntrySetCascade(WMenu *menu, WMenuEntry *entry, WMenu *cascade);
 
-#define wMenuAddCallback(menu, text, callback, data) \
-    wMenuInsertCallback(menu, -1, text, callback, data)
+#define wMenuAddCallback(menu, text, callback, data)           \
+       wMenuInsertCallback(menu, -1, text, callback, data)
 
 void wMenuRemoveItem(WMenu *menu, int index);
 

-----------------------------------------------------------------------

Summary of changes:
 src/menu.c |  16 +++++++
 src/menu.h | 139 +++++++++++++++++++++++++++++++------------------------------
 2 files changed, 86 insertions(+), 69 deletions(-)


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