Re: [WSG] Standards and Aesthetics

2005-12-02 Thread Jan Brasna
http://westciv.typepad.com/dog_or_higher/2005/11/web_blandards.html + discussion at http://www.456bereastreet.com/archive/200511/standards_do_not_stifle_creativity/ -- Jan Brasna aka JohnyB :: www.alphanumeric.cz | www.janbrasna.com ** The

Re: [WSG] Standards and Aesthetics

2005-12-01 Thread Christian Montoya
On 12/1/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: So, is the technology dictating the look, or are all these things just accidents of history because some major relaunch like the stopdesign/AdaptivePath redesign of Blogger looked that way? I think what you are talking about are fads.

RE: [WSG] Standards and Aesthetics

2005-12-01 Thread Ted Drake
Hi John Sites look similar because the early standards-based web developers were so influential. CSS-based design is different beast than table hacking and people feel more comfortable riffing off a successful site than learning a new technique with a design out of their head. As

Re: [WSG] Standards and Aesthetics

2005-12-01 Thread Geoff Deering
[EMAIL PROTECTED] wrote: Not a question so much as a discussion topic -- is there a particular look to standards websites? Is there an aesthetic developing from the technologies we use? Many standards websites have subtle gradients in backgrounds -- is this because designers are confident

Re: [WSG] Standards and Aesthetics

2005-12-01 Thread Geoff Deering
Ted Drake wrote: Hi John Sites look similar because the early standards-based web developers were so influential. CSS-based design is different beast than table hacking and people feel more comfortable riffing off a successful site than learning a new technique with a design out of their head.

Re: [WSG] Standards and Aesthetics

2005-12-01 Thread Andy Kirkwood, Motive
Hi John, Many standards websites have subtle gradients in backgrounds -- is this because designers are confident in using PNG files which do gradients better for smaller file sizes? My opinion is that gradients and textures are introduced to recreate the textures of real world surfaces not