Hi All,
I had a question about building WSPR-X on Mac off list. I looked at the
CMake script and it uses a Windows only construct in that it references
a DLL in the source tree for portaudio.
What is needed is a CMake Findportaudio.cmake finder, I have checked
around and several projects have
Hi Bill,
No development effort is currently being devoted to WSPR-X. When that
happens (and if it does), an better solution might be to do what we did
with WSJT-X -- abandon use of PortAudio entirely, and use the audio
subsystem in Qt.
-- Joe
On 11/15/2014 8:16 AM, Bill Somerville
the dll missing during option setup.
Mike W9MDB
-Original Message-
From: Bill Somerville [mailto:g4...@classdesign.com]
Sent: Saturday, November 15, 2014 7:16 AM
To: wsjt-devel@lists.sourceforge.net
Subject: [wsjt-devel] WSPR-X Building on all platforms.
Hi All,
I had a question about
On 15/11/2014 13:43, Joe Taylor wrote:
Hi Bill,
Hi Joe,
No development effort is currently being devoted to WSPR-X. When that
happens (and if it does), an better solution might be to do what we did
with WSJT-X -- abandon use of PortAudio entirely, and use the audio
subsystem in Qt.
OK, I
Hi Bill,
It is also the case that WSPR-X does not do band hopping - which is useful when
running WSPR. As Joe says: When that [further development] happens a better
solution...use Qt audio instead of portaudio.. and add band hopping as well...
The current Mac OSX version (K1JT's page) runs