Hi Ari,
On Fri, 02 Feb 2007 22:31:03 +0900, Arie Middelkoop <[EMAIL PROTECTED]> wrote:
> I managed to fix the problem of incorrect polygon drawing on 64-bit
> machines. It is basically a similar fix of what I send in a long time
> ago, but it has portability issues with respect to win32:
>
> A sim
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Hi,
I managed to fix the problem of incorrect polygon drawing on 64-bit
machines. It is basically a similar fix of what I send in a long time
ago, but it has portability issues with respect to win32:
A simple fix is to change (in wxc/src/ewxw/eljdc.c
Hi Chris,
On 15/12/06, Chris Mears <[EMAIL PROTECTED]> wrote:
> Chris Mears <[EMAIL PROTECTED]> writes:
>
> > I am using the wxHaskell library built from the Darcs repository at
> > haskell.org, with wxWidgets "gtk-2.6.3" and GHC 6.6. I am trying to
> > draw a polygon with the "polygon" function,
Chris Mears <[EMAIL PROTECTED]> writes:
> I am using the wxHaskell library built from the Darcs repository at
> haskell.org, with wxWidgets "gtk-2.6.3" and GHC 6.6. I am trying to
> draw a polygon with the "polygon" function, but it isn't doing what I
> expected.
[...]
> From some experimentation
Hi,
I am using the wxHaskell library built from the Darcs repository at
haskell.org, with wxWidgets "gtk-2.6.3" and GHC 6.6. I am trying to
draw a polygon with the "polygon" function, but it isn't doing what I
expected. I wrote the following program:
> import Graphics.UI.WX
>
> main = start go