Hi John,
That function (and class hierarchy) only exists in wxWidgets 2.9 onwards.
It's just an alternative to the current ControlDown(), AltDown(), ShiftDown()
functions. Will those work for you in the near term?
Yes, but instead of checking event:GetModifiers() ==
wx.wxMOD_CONTROL I need
Hi John,
I'm trying to build wxlua against LuaJIT and get compilation errors. I
know, I can build against normal Lua 5.1 and use it with LuaJIT (and
that's exactly what I'm doing now), but I'd like to avoid that extra
step if possible. These are the errors:
../wxLua/modules/wxlua/lbitlib.c:83:
On Wed, Sep 11, 2013 at 5:52 PM, Paul K paulclin...@yahoo.com wrote:
Hi John,
I'm trying to build wxlua against LuaJIT and get compilation errors. I
know, I can build against normal Lua 5.1 and use it with LuaJIT (and
that's exactly what I'm doing now), but I'd like to avoid that extra
step
Hi John,
since CMake advertises that CMAKE_INSTALL_PREFIX is the install dir I went
back to using that to make it more familiar to CMake users.
yes, replacing BUILD_INSTALL_PREFIX with CMAKE_INSTALL_PREFIX worked. Thank you.
Paul.