Hi Milind, > I can follow some things. But now I opened the latest wxwidgets include file > for events -event.h and this seems to have transformed a lot. Particularly > there are some templates functions like CallAfter.
I'm not sure where the event-related changes came from; have you executed any-bind-sync.lua on your version? I'm not sure what may be needed for additional CallAfter support. I've implemented the current one a while ago (it's in wxbase_base.i with an override in wxbase_override.hpp). Is there anything in particular you're looking to add support for? It's always better to start with a specific method/class that may be missing and to add just it. Paul. On Wed, Oct 18, 2023 at 9:19 AM Milind Gupta <milind.gu...@gmail.com> wrote: > > Thanks for all this information. I was going throught the interface files and > to see how they are written I opened the wxwidgets version which the > interface file said it was updated to. To see how things changed from the > include file to the interface file. > I can follow some things. But now I opened the latest wxwidgets include > file for events -event.h and this seems to have transformed a lot. > Particularly there are some templates functions like CallAfter. Now I am > trying to see if there is any existing template function binding in any > interface file so I can try to add that. Do you know of any that you looked > at, or any idea of any particular thing to take care of to bind templates > functions? > > Thanks, > Milind > > On Tue, Oct 17, 2023, 11:41 PM Paul K <paulclin...@gmail.com> wrote: >> >> Hi Milind, >> >> > Apart from binding.html is there any other tutorial or cheat sheet how to >> > translate wxWidgets include files to a interface file? >> >> Not really, but I can suggest looking through some of the existing >> bindings (including *_override.hpp files), as there is a variety of >> binding from really simple to more complex ones that handle out >> parameters and accept/return lua tables instead of lists of values. >> >> The bindings are quite forgiving and will accept the files that look >> like header files; you may need to add `%wxchkver_3_2_1` statements >> (as a line or block statement) to indicate when a particular API >> change should be applied. The rest should be done by the genwxbind >> script; in those cases when something non-standard (or more complex) >> needs to be done, you can add an *_override.hpp file to provide the >> necessary (manual) binding. >> >> > In the wxlua/bindings directory readme it says that the output bindings >> > are placed at modules/wxbind and modules/wxbindstc. It seems wxbindstc is >> > no more. I think stc binding rules place it in modules/wxbind. Is this >> > updated to only generate at modules/wxbind? >> >> Correct; stc has been combined with the rest of the modules in >> modules/wxbind. >> >> > What is the purpose of the files: any-bind-sync.lua, stc-bind-sync.lua? >> >> Originally all binding updates have been done manually, which may >> become quite tedious and difficult to maintain for large release >> changes. I wrote any-bind-sync.lua and stc-bind-sync.lua to help with >> some of that work. It uses wxwidgets interface files to pull changes >> for specific versions and then compares those changes with the >> existing bindings to figure out what needs to be updated and what >> needs to be added/removed. You still need to pass it a specific >> version number, so you can go from 3.2.0 to 3.2.1, but you can't go >> from 3.1.0 to 3.2.0, as the script won't know where to get the changes >> for intermediate releases. >> >> It replaces some of the manual work (and only for those classes that >> are listed in the script), but still requires reviewing of the >> results. It's supposed to only update interface files (*.i) and you >> can then simply rerun the bindings generator (genwxbind script) to >> apply the changes. Let me know if you have any other questions or run >> into any issues with adding classes you're interested in. >> >> Paul. >> >> On Tue, Oct 17, 2023 at 12:34 AM Milind Gupta <milind.gu...@gmail.com> wrote: >> > >> > Hi, >> > A few questions about bindings.Apart from binding.html is there any >> > other tutorial or cheat sheet how to translate wxWidgets include files to >> > a interface file? >> > In the wxlua/bindings directory readme it says that the output >> > bindings are placed at modules/wxbind and modules/wxbindstc. It seems >> > wxbindstc is no more. I think stc binding rules place it in >> > modules/wxbind. Is this updated to only generate at modules/wxbind? >> > What is the purpose of the files: any-bind-sync.lua, >> > stc-bind-sync.lua? >> > >> > Thanks, >> > Milind >> > >> > _______________________________________________ >> > wxlua-users mailing list >> > wxlua-users@lists.sourceforge.net >> > https://lists.sourceforge.net/lists/listinfo/wxlua-users >> >> >> _______________________________________________ >> wxlua-users mailing list >> wxlua-users@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/wxlua-users > > _______________________________________________ > wxlua-users mailing list > wxlua-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/wxlua-users _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users