On 12/1/06, Pierric <[EMAIL PROTECTED]> wrote:
> Oh~ I see.
> I directly use solution file under build/msw instead of running
> "genwxbind.bat" first. That makes the bug!
> Thanks.
I'm not sure I understand what you mean, but to be sure. You only have
to run genwxbind.bat if you edit any of the *.
Oh~ I see.
I directly use solution file under build/msw instead of running "
genwxbind.bat" first. That makes the bug!
Thanks.
2006/11/30, John Labenski <[EMAIL PROTECTED]>:
On 11/30/06, Pierric <[EMAIL PROTECTED]> wrote:
> I recently find a small bug in wxbind/src/gdi.cpp,line 4193. Here is th
On 11/30/06, Pierric <[EMAIL PROTECTED]> wrote:
> I recently find a small bug in wxbind/src/gdi.cpp,line 4193. Here is the
> original code:
> static int LUACALL wxBitmapFromFile_constructor(lua_State
> *L)
> {
>
> // call constructor
> returns = new wxBitmap(name, type);
> ...
>
I recently find a small bug in wxbind/src/gdi.cpp,line 4193. Here is the
original code:
static int LUACALL wxBitmapFromFile_constructor(lua_State *L)
{
// call constructor
returns = new wxBitmap(name, type);
...
return 1;
}
I changed to the following one :
returns = new wxBitma