On Tue, Nov 3, 2009 at 6:16 AM, John Labenski wrote:
> On Mon, Nov 2, 2009 at 5:12 PM, Mateusz Czaplinski
> wrote:
>> Hi,
>> I'm having troubles with the following reduced sample program. When I
>> [...]
>
> Top level windows such as wxFrames and wxDialogs do not require a
> parent, but ALL chil
On Tue, Nov 3, 2009 at 4:12 PM, Mateusz Czaplinski wrote:
...
>> creation code in a Lua table and call it as appropriate. Don't forget
>> to use wxWindow::Destroy() to delete the topmost old one and it will
>> take care of its children. On the other hand if you are creating
>> wxListCtrls with man
On Mon, Nov 2, 2009 at 5:12 PM, Mateusz Czaplinski wrote:
> Hi,
> I'm having troubles with the following reduced sample program. When I
> set TEST=2, everything is OK, but with TEST=1, the "foo bar" text does
> not display (strangely, the frame size is calculated properly). I have
> also tried wit
Hi,
I'm having troubles with the following reduced sample program. When I
set TEST=2, everything is OK, but with TEST=1, the "foo bar" text does
not display (strangely, the frame size is calculated properly). I have
also tried with a wxTextCtrl, with the same results.
BEGIN
require "wx"
fram