# HG changeset patch
# User Santhoshini Sekar
# Date 1464152658 -19800
# Wed May 25 10:34:18 2016 +0530
# Node ID 028ccaa6486047ffafef38d78f9b00880908c0c3
# Parent 6d3849d648f0be5a8e334f1d75a2f7cf93c86cb3
Allow different Csp for picture
diff -r 6d3849d648f0
Thanks for the patch, Praveen. Mateusz' earlier patch provides a more
complete fix and has been pushed.
On Mon, May 30, 2016 at 6:48 PM, Praveen Tiwari <
prav...@multicorewareinc.com> wrote:
> I remember some numa functionality requires minimum window 7, they are not
> supported on previous
I remember some numa functionality requires minimum window 7, they are not
supported on previous version of window OS.
Regards,
Praveen
On Mon, May 30, 2016 at 6:43 PM, Mateusz wrote:
> There is a serious bug in threadpool code that prevent working in Windows
>
There is a serious bug in threadpool code that prevent working in Windows
XP/Vista.
VS 2015 error when compiling for 32-bit Windows XP:
(ClCompile target) ->
I:\vs\x265\source\common\threadpool.cpp(590): error C3861:
'GetNumaNodeProcessorMaskEx': identifier not found [I:\vs\x265\ma\
# HG changeset patch
# User Praveen Tiwari
# Date 1464585837 -19800
# Mon May 30 10:53:57 2016 +0530
# Node ID b8dbe8d7c09e7fc0b7cce236569fc5df2eb70b1e
# Parent aeade2e8d8688ebffb8455b8948d89d6a72e2c38
threadpool: fix warning: int popCount(uint64_t) defined
Fixed the crash for --cu-lossless command. The crash was due to divide by
zero issue. Successfully ran smoke test on it.
On Mon, May 30, 2016 at 1:54 PM, wrote:
> # HG changeset patch
> # User Ashok Kumar Mishra
> # Date 1464596647 -19800
# HG changeset patch
# User Ashok Kumar Mishra
# Date 1464596647 -19800
# Mon May 30 13:54:07 2016 +0530
# Node ID 21c9f83bcdac2d2c5beca9c7349e397460dd94d5
# Parent aeade2e8d8688ebffb8455b8948d89d6a72e2c38
[OUTPUT CHANGED]SAO: convert sao rdo cost calculation from
W dniu 2016-05-30 o 08:26, Mario *LigH* Rohkrämer pisze:
> Am 29.05.2016, 08:51 Uhr, schrieb Mateusz :
>
>> api: change name of 32-bit dll from libx265.dll to libx265-32.dll
>
> So in fact, if one builds separate DLLs depending on the internal bitdepth,
> they will now
Am 29.05.2016, 08:51 Uhr, schrieb Mateusz :
api: change name of 32-bit dll from libx265.dll to libx265-32.dll
So in fact, if one builds separate DLLs depending on the internal
bitdepth, they will now be named libx265-32_main[10|12].dll for Win32
target?
--
Fun