Re: [x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-30 Thread Ashok Kumar Mishra
Fixed the crash for --cu-lossless command. The crash was due to divide by zero issue. Successfully ran smoke test on it. On Mon, May 30, 2016 at 1:54 PM, wrote: > # HG changeset patch > # User Ashok Kumar Mishra > # Date 1464596647 -19800

[x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-30 Thread ashok
# HG changeset patch # User Ashok Kumar Mishra # Date 1464596647 -19800 # Mon May 30 13:54:07 2016 +0530 # Node ID 21c9f83bcdac2d2c5beca9c7349e397460dd94d5 # Parent aeade2e8d8688ebffb8455b8948d89d6a72e2c38 [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from

Re: [x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-27 Thread Deepthi Nandakumar
This patch crashes cu-lossless commandlines. On Fri, May 27, 2016 at 1:21 PM, wrote: > # HG changeset patch > # User Ashok Kumar Mishra > # Date 1464335437 -19800 > # Fri May 27 13:20:37 2016 +0530 > # Node ID

[x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-27 Thread ashok
# HG changeset patch # User Ashok Kumar Mishra # Date 1464335437 -19800 # Fri May 27 13:20:37 2016 +0530 # Node ID a98d2f032a1cfa4c5c279fe48bdf4b96b4907b45 # Parent 2a379fa9b5e85fa7c5240d231edb2396e2c4eb44 [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from

Re: [x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-26 Thread Deepthi Nandakumar
The 10bpp build fails (lambda2) - that means the output effect on 10-bit input has not been checked? On Thu, May 26, 2016 at 6:05 PM, Ashok Kumar Mishra < as...@multicorewareinc.com> wrote: > The reason for output change is quite obvious. lambda value, cost > calculation and comparison are > on

Re: [x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-26 Thread Ashok Kumar Mishra
The reason for output change is quite obvious. lambda value, cost calculation and comparison are on fixed point. On Thu, May 26, 2016 at 5:54 PM, Ashok Kumar Mishra < as...@multicorewareinc.com> wrote: > this is a output changing patch. is there any other issue apart from > changing output? > >

Re: [x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-26 Thread Ashok Kumar Mishra
this is a output changing patch. is there any other issue apart from changing output? On Thu, May 26, 2016 at 5:46 PM, Deepthi Nandakumar < deep...@multicorewareinc.com> wrote: > > > On Wed, May 4, 2016 at 7:39 PM, wrote: > >> # HG changeset patch >> # User Ashok

Re: [x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-26 Thread Deepthi Nandakumar
On Wed, May 4, 2016 at 7:39 PM, wrote: > # HG changeset patch > # User Ashok Kumar Mishra > # Date 1462355258 -19800 > # Wed May 04 15:17:38 2016 +0530 > # Node ID 70a0888d0703a35b0c3c3a57f96931d0767eb470 > # Parent

Re: [x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-04 Thread Pradeep Ramachandran
Is there an impact of this on efficiency/performance? Do you have some results that you can share? Pradeep Ramachandran, PhD Solution Architect at www.multicorewareinc.com/ Visiting Professor at www.cse.iitm.ac.in/ pradeeprama.info/ Ph: +91 99627 82018 On Wed, May 4, 2016 at 7:09 AM,

[x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-05-04 Thread ashok
# HG changeset patch # User Ashok Kumar Mishra # Date 1462355258 -19800 # Wed May 04 15:17:38 2016 +0530 # Node ID 70a0888d0703a35b0c3c3a57f96931d0767eb470 # Parent 9f27620a948b67498056246b97db72bebac99218 [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from

Re: [x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-04-06 Thread Ashok Kumar Mishra
Results after converting from float to int. *Before(crowd_run, medium)* encoded 500 frames in 76.15s (6.57 fps), 9685.07 kb/s, Avg QP:37.80, Global PSNR : 31.045, SSIM Mean Y: 0.8417967 ( 8.008 dB) *After float to fixed* encoded 500 frames in 75.17s (6.65 fps), 9689.38 kb/s, Avg QP:37.79, Global

[x265] [PATCH] [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from float to int

2016-04-06 Thread ashok
# HG changeset patch # User Ashok Kumar Mishra # Date 1459928537 -19800 # Wed Apr 06 13:12:17 2016 +0530 # Node ID 511241d3ee7d6d53a999d46881e7921a601fa0e9 # Parent 33ff2e5f6eb7c8cf4f3edaa265762f32aa9b6f0f [OUTPUT CHANGED]SAO: convert sao rdo cost calculation from