Hi, I have committed a minor clean up to the OSM tile code that fixes the problem I reported earlier with topOSM tile refresh. In addition, the names of the topOSM map files (.geo) have been changed so that they will layer properly without setting specific layer values, and an obsolete executable (tile_test) has been eliminated.
You should manually delete the /usr/local/share/xastir/maps/Online/OSM_tiled_topOSM*.geo files. They still work, but have been superseded slightly different names that will layer properly. I am still working on a fix for transparency when *Magick is configured for 16-bit quantums, and I am looking at improving the tile draw times. 73, ...jerry KA6HLD _______________________________________________ Xastir mailing list Xastir@lists.xastir.org http://lists.xastir.org/cgi-bin/mailman/listinfo/xastir