Compiling for 10.9 through 10.12

2016-07-21 Thread Charles Francoise
Hi,I’m currently trying to port our app to 10.12 using Xcode 8 beta 2. Our app here still supports Mac OS X 10.9, so I need to target that platform. I’ve been having trouble with compiling or running the app. The problems seems to stem from changes in the System libraries.I can compile with macOS

Re: Xcode has decided that I don't need my breakpoints to work after all ....

2016-04-07 Thread Charles Francoise
Hi Peter, Are those breakpoints located in your own code or library code? Breakpoints in dynamically loaded libraries can sometimes fail to resolve. -- Charles Francoise Lead Mac Developer @ Lima char...@meetlima.com > On 07 Apr 2016, at 17:53, Alex Zavatone <z...@mac.com&

png assets not compiled with minimum deployment target 10.9

2015-04-13 Thread Charles Francoise
Hi, I am currently working on an OS X app that uses Images.xcassets for all image resources in the bundle. However, after removing a custom script that compiled assets, I noticed that only my icons assets were added to the app bundle. I played around with the actool command line until I found