I have tried everything. I have kernel 2.6.0test10 with radeon
module(radeon.ko).  I am running on an Acer 1355LMi_ATI laptop with a Radeon
mobility 9200. I have loaded glx and dri in XF86Config.  I have radeon selected
as device.  When this didn't work I went to the dri wiki web site and loaded
and installed their latest package.  Oh I forgot to mention I downloaded
compiled and installed XFree86-4.3.99.16.tar.bz2.  That is my current setup.
When the radeon module from dri didn't help I went back to the radeon.ko module
from 2.6.0test10.

glxinfo says:  (more from me after)

name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, 
    GLX_SGI_make_current_read
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, 
    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_visual_select_group
GLX extensions:
    GLX_ARB_get_proc_address, GLX_EXT_import_context, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.4 Mesa 5.0.2
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture, 
    GL_ARB_point_parameters, GL_ARB_shadow, GL_ARB_shadow_ambient, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, 
    GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, 
    GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_copy_texture, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
    GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_ATI_texture_mirror_once, 
    GL_ATI_texture_env_combine3, GL_IBM_texture_mirrored_repeat, 
    GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square, 
    GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, 
    GL_SGIX_shadow_ambient
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x24 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  0 0 None
0x25 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x26 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x27 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x28 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  0 0 None
0x29 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x2a 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None

should I go back to kernel 2.4.22? Should I use the dri wiki? Should I try the
XFree86 CVS?  Should I try ATI's package again.  They don't seem to have put
much work into it.

Thanks,

Tom Corner


---------------------------------------------------
|\/\/\___/\/\/| Carol Anne Corner &
\____ o o ____/ Thomas Corner [EMAIL PROTECTED]
     )   (     04-Dec-2003 17:34:42  Vienna,  Austria
    ( * * )   mailer: xfmail
     \___/ Web Page: www.corner.chello.at
---------------------------------------------------
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