On 19.01.2016 16:02, Dave Airlie wrote:
> From: Dave Airlie
>
> This breaks ABI unfortunately as we have to pass the core profile
> info from the egl part of glamor to the glamor part of glamor.
Drop this paragraph.
> @@ -798,12 +807,21 @@ glamor_egl_init(ScrnInfoPtr scrn,
On Tue, Jan 19, 2016 at 1:56 AM, Dave Airlie wrote:
> This series implements support for glamor in ephyr/EGL/Xwayland
> to use GL core profile when it can.
>
> This required 4 main changes:
> a) stop using client ptrs everywhere, I found 3 places left,
> gradient, picture and
Michel Dänzer writes:
> From: Michel Dänzer
>
> According to Nicolai Hähnle, the relevant specification says "All
> messages are initially enabled unless their assigned severity is
> DEBUG_SEVERITY_LOW", so we need to explicitly disable the messages
On 20 January 2016 at 03:56, Eric Anholt wrote:
> Dave Airlie writes:
>
>> From: Dave Airlie
>>
>> This happens if you run twm + mplayer + xclock and drag
>> the clock over the mplayer. If we don't catch it, we cause
>> an illegal draw
Dave Airlie writes:
> From: Dave Airlie
>
> This happens if you run twm + mplayer + xclock and drag
> the clock over the mplayer. If we don't catch it, we cause
> an illegal draw elements command to be passed to GL.
What exactly is the error? I was
The idea was that of a direction lock: as we move vertically we should not
build up any horizontal scroll motion even if we move slightly diagonally.
The effect was though that the axis would be reset completely as soon as an
event from the other axis occured. With the default threshold of 10, if
Dave Airlie writes:
> From: Keith Packard
>
> Core contexts require the use of vertex arrays, so switch both glamor
> and ephyr/glamor over.
>
> Signed-off-by: Keith Packard
> Signed-off-by: Dave Airlie
commit
Wheel emulation relies on oldVals, which stopped updating in 3dcf6f123c5.
Since wheel emulation may filter the abs event, store the event before we do
anything with it. If we really want the abs_event, abs_queued will be set to
1, otherwise the value will be ignored.
And now that we know
On Mon, Jan 18, 2016 at 11:02 PM, Dave Airlie wrote:
> From: Keith Packard
>
> On desktop GL, Ask for a 3.3 core profile context if that's available,
> otherwise create a generic context.
>
> v2: tell glamor the profile is a core one.
> v2.1: add/use GL
dEQP tests request a specific version. The EXT spec has been updated to
allow other versions, so allow anything >= 2.0 to be requested.
Signed-off-by: Ilia Mirkin
---
glx/createcontext.c | 23 ---
1 file changed, 4 insertions(+), 19 deletions(-)
diff
On 16.01.2016 02:03, Keith Packard wrote:
> Michel Dänzer writes:
>
>> From: Michel Dänzer
>>
>> When a window moves from one CRTC to another, present_window_to_crtc_msc
>> updates window_priv->msc_offset according to the delta between the
>> current
On 15/01/16 19:03, Keith Packard wrote:
Michel Dänzer writes:
From: Michel Dänzer
When a window moves from one CRTC to another, present_window_to_crtc_msc
updates window_priv->msc_offset according to the delta between the
current MSC values of the
Dave Airlie writes:
> From: Keith Packard
>
> Core contexts require the use of vertex arrays, so switch both glamor
> and ephyr/glamor over.
I had been thinking of doing serious VAO usage, where each path set up
its VAO so that the driver could precompute
Dave Airlie writes:
> From: Keith Packard
>
> GL_RED is supported by core profiles while GL_ALPHA is not; use GL_RED
> for one channel objects (depth 1 to 8), and then swizzle them into the
> alpha channel when used as a mask.
>
> [airlied: updated to
Dave Airlie writes:
> From: Dave Airlie
>
> This adds a new flag to glamor_init to denote the context is
> core profile.
>
> This flag is used to disable quads for rendering.
>
> Signed-off-by: Dave Airlie
> ---
> glamor/glamor.c | 3
Dave Airlie writes:
> From: Keith Packard
>
> On desktop GL, Ask for a 3.3 core profile context if that's available,
> otherwise create a generic context.
>
> v2: tell glamor the profile is a core one.
>
> Signed-off-by: Keith Packard
>
r<#secure method=pgpmime mode=sign>
Marek Olšák writes:
> On Tue, Jan 19, 2016 at 1:56 AM, Dave Airlie wrote:
>> This series implements support for glamor in ephyr/EGL/Xwayland
>> to use GL core profile when it can.
>>
>> This required 4 main changes:
>> a)
17 matches
Mail list logo