The theory here was that it (which I copied from EGL) existed to fix
up context switching with indirect GLX.  But indirect GLX won't even
try to set the context again unless its lastContext field is cleared,
so we need to solve this a different way.

Signed-off-by: Eric Anholt <e...@anholt.net>
---
 glamor/glamor_glx.c | 8 +-------
 1 file changed, 1 insertion(+), 7 deletions(-)

diff --git a/glamor/glamor_glx.c b/glamor/glamor_glx.c
index 311bf75..8f47c3d 100644
--- a/glamor/glamor_glx.c
+++ b/glamor/glamor_glx.c
@@ -53,13 +53,7 @@ glamor_glx_get_context(struct glamor_context *glamor_ctx)
 static void
 glamor_glx_put_context(struct glamor_context *glamor_ctx)
 {
-    if (--glamor_ctx->get_count)
-        return;
-
-    /* We actually reset the context, so that indirect GLX's EGL usage
-     * won't get confused by ours.
-     */
-    glXMakeCurrent(glamor_ctx->display, None, NULL);
+    --glamor_ctx->get_count;
 }
 
 Bool
-- 
1.9.0

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