Re: [PATCH 9/9] glamor: Use buffer_storage

2014-03-10 Thread Markus Wick
Am 2014-03-09 05:07, schrieb Eric Anholt: v2: - Make the default buffer size a #define. (by Markus Wick) - Fix the return offset for mapping with buffer_storage. (oops!) v3: - Avoid GL error at first rendering from unmapping no buffer. - Rebase on the glBindBuffer(GL_ARRAY_BUFFER, 0)

Re: [PATCH 9/9] glamor: Use buffer_storage

2014-03-10 Thread Eric Anholt
Markus Wick mar...@selfnet.de writes: Am 2014-03-09 05:07, schrieb Eric Anholt: diff --git a/glamor/glamor_vbo.c b/glamor/glamor_vbo.c index be2c2af..f736cbe 100644 --- a/glamor/glamor_vbo.c +++ b/glamor/glamor_vbo.c @@ -52,7 +52,49 @@ glamor_get_vbo_space(ScreenPtr screen, unsigned size,

Re: [PATCH 9/9] glamor: Use buffer_storage

2014-03-10 Thread Markus Wick
Am 2014-03-10 21:09, schrieb Eric Anholt: On release builds, glGetError won't be called and so this won't clear the gl error log. So we'll fall back to the mbr code because of any gl error somewhere in glamor. Yeah, I think that's fine -- you shouldn't have any errors, anyway. But then, we

[PATCH 9/9] glamor: Use buffer_storage

2014-03-08 Thread Eric Anholt
v2: - Make the default buffer size a #define. (by Markus Wick) - Fix the return offset for mapping with buffer_storage. (oops!) v3: - Avoid GL error at first rendering from unmapping no buffer. - Rebase on the glBindBuffer(GL_ARRAY_BUFFER, 0) change. v4: Rebase on Markus's vbo init