On 2018-06-08 04:13 PM, Olivier Fourdan wrote:
> If the pixmap size does not match the present box size, flickering
> occurs.
>
> This can happen when the client changes its size (e.g. switching to
> fullscreen), and since the buffer is kept as long as the pixmap is
> valid, once the buffer is cre
If the pixmap size does not match the present box size, flickering
occurs.
This can happen when the client changes its size (e.g. switching to
fullscreen), and since the buffer is kept as long as the pixmap is
valid, once the buffer is created, it remains at the wrong (old) size
and causes continu