Re: [RFC] DeepColor Visual Class Extension

2017-10-13 Thread Alex Goins
Thanks, Adam. Here's an updated version of the spec: DeepColor Extension Version X.X 2017-XX-XX Alex Goins ago...@nvidia.com

Re: [PATCH xserver] glamor: Use GL_MESA_tile_raster_order for overlapping blits.

2017-10-13 Thread Eric Anholt
Keith Packard writes: > [ Unknown signature status ] > Eric Anholt writes: > >>> Looks like you're also requiring nv_texture_barrier to use the new >>> extension? >> >> texture_barrier is an explicit requirement of the new extension (it's >> how get caches

[PATCH xserver 4/4] meson: Don't forget to define DEBUG!

2017-10-13 Thread Lyude Paul
Changes since v2: - Don't enable by default for debugoptimized builds Signed-off-by: Lyude Paul --- include/meson.build | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/include/meson.build b/include/meson.build index 5d746eb70..ce933ca43 100644 ---

[PATCH xserver 2/4] x86emu: Fix type conversion warnings on x86_64 with DEBUG

2017-10-13 Thread Lyude Paul
Warnings come from the fact that PRIx32 is not used for printing 32 bit values instead of "%lx", and "%lx" evaluates to a 64 bit long on 64 bit systems while PRIx32 always evaluates to the right type for the respective arch. Signed-off-by: Lyude Paul ---

[PATCH xserver 3/4] meson: Silence -Wformat-nonliteral for x86emu

2017-10-13 Thread Lyude Paul
Signed-off-by: Lyude Paul --- hw/xfree86/int10/meson.build | 6 ++ 1 file changed, 6 insertions(+) diff --git a/hw/xfree86/int10/meson.build b/hw/xfree86/int10/meson.build index 3bcf99ab4..b1ead9c4c 100644 --- a/hw/xfree86/int10/meson.build +++

[PATCH xserver 0/4] meson: Fix DEBUG definition

2017-10-13 Thread Lyude Paul
At the moment, meson makes the mistake of never defining the DEBUG macro, regardless of the current build type. Unfortunately, just enabling that definition by default for debug builds brought up a good number of compiler warnings and errors from other files that were being silenced due to that.

[PATCH xserver 1/4] fbdevhw: Fix inconsistent #if DEBUG usage

2017-10-13 Thread Lyude Paul
fbdevhw is the only file in X's source that actually uses #if DEBUG to check for debugging instead of #ifdef DEBUG. This is contrary to everything else that checks the DEBUG macro in the source, so let's make it consistent and in turn, make our meson files a little simpler. Signed-off-by: Lyude