[PATCH xserver] glamor: Add support for exporting depth 16 pixmaps.

2018-09-04 Thread Eric Anholt
With a patch to mesa to expose rgb565 pbuffers even on a server with only depth 24 and 32 visuals, fixes dEQP-EGL.functional.render.single_context.gles2.rgb565_pbuffer. Those pbuffers (or at least something renderable with 565) are required by the current CTS for GLES3, and having the server

Re: [PATCH v2] present: fix freed pointer access

2018-09-04 Thread Lionel Landwerlin
Oh well... I'm sure you'll be able to fix it faster than me :) - Lionel On 04/09/2018 16:27, Roman Gilg wrote: Ok, I just got a failing assert in xwl_present_flips_stop with the patch when opening a context menu in Steam. Seems the xwl_present_flips_stop call is coming in too late now after

Re: [PATCH v2] present: fix freed pointer access

2018-09-04 Thread Roman Gilg
Ok, I just got a failing assert in xwl_present_flips_stop with the patch when opening a context menu in Steam. Seems the xwl_present_flips_stop call is coming in too late now after the presenting window has already been changed. > #0 __GI_raise (sig=sig@entry=6) at

Re: [PATCH v2] present: fix freed pointer access

2018-09-04 Thread Roman Gilg
So I have it running now without problems for a few days. I tested it once with CS:GO and Hitman and there were no crashes. I can't test the suspend recovery because this is currently not working due to a problem in KWin. Tested-by: Roman Gilg ___