I've been using this heavily (at least a few hundred overlay1
keystrokes per day) for the past almost two months and had zero
issues. Any chance this could get merged?
2016-11-15 10:31 GMT+01:00 Mariusz Mazur :
> A week has passed and everything's working fine (and I'm using the
> overlay keycombo
On Sun, Nov 27, 2016 at 01:14:35AM +0500, Mihail Konev wrote:
> On Sun, Nov 27, 2016 at 12:55:40AM +0500, Mihail Konev wrote:
> > Is adding an Xinput property the only way?
>
> Rather, should it be an Xi property, or static arrays in xkb are enough?
sorry, I meant a per-device field, not a full
On Sun, Nov 27, 2016 at 12:55:40AM +0500, Mihail Konev wrote:
> Is adding an Xinput property the only way?
Rather, should it be an Xi property, or static arrays in xkb are enough?
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Is adding an Xinput property the only way?
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On Mon, Nov 07, 2016 at 03:42:41AM +0500, Mihail Konev wrote:
> Testcase:
>
> In ~/.xbindkeysrc:
>
> "xterm &"
>XF86LaunchA
>
> In ~/ov.xkb:
>
> xkb_keymap {
> xkb_keycodes { include "evdev" };
> xkb_types{ include "complete" };
>
> xkb_compat {
A week has passed and everything's working fine (and I'm using the
overlay keycombos very very heavily). Seems the patch does not have
any unforeseen side effects.
2016-11-07 22:25 GMT+01:00 Mariusz Mazur :
> Applied to my work env. If something starts acting funny I'll let you know.
>
> 2016-11-0
Applied to my work env. If something starts acting funny I'll let you know.
2016-11-06 23:42 GMT+01:00 Mihail Konev :
> Testcase:
>
> In ~/.xbindkeysrc:
>
> "xterm &"
>XF86LaunchA
>
> In ~/ov.xkb:
>
> xkb_keymap {
> xkb_keycodes { include "evdev" };
> xkb_types{
There is the log produced with debugging patch to illustrate
the logic in v4.
I'm not sure if doubled key events are guaranteed behaviour,
and not machine-specific one.
Tilde down
There the "`" is sent
[ 12894.309] (II) XkbProcessKeyboardEvent: rel:0 ov_a:0 k_ov:0
[ 12894.309] (II) XkbProcessKey
Testcase:
In ~/.xbindkeysrc:
"xterm &"
XF86LaunchA
In ~/ov.xkb:
xkb_keymap {
xkb_keycodes { include "evdev" };
xkb_types{ include "complete" };
xkb_compat { include "complete"
interpret Overlay1_Enable+AnyOfOrNone(all) {