This workarounds issues in mesa and Mali that likes to create a new
DRI2Drawble per context and per frame, respectively. The idea is that we
only create one unnamed reference per Client on each Drawable that is
never destroyed - and we make the assumption that the only caller is
the DRI2
On Wed, Feb 03, 2016 at 09:54:45AM +, Chris Wilson wrote:
> This workarounds issues in mesa and Mali that likes to create a new
> DRI2Drawble per context and per frame, respectively. The idea is that we
> only create one unnamed reference per Client on each Drawable that is
> never destroyed -