On Sat, 05 Apr 2008 15:58:45 +0200
Syren Baran [EMAIL PROTECTED] wrote:
Shouldt we start with the first thing first?
That would be the assembler, just turning the opcodes into binary form.
Well, and some way to transfer the binary to the gpu.
That shouldnt be much of a hassle (the command
Am Dienstag, den 08.04.2008, 19:39 +0200 schrieb Jerome Glisse:
GPU are not a CPU, programming them is far more complexe than programming
CPU, you have to handle things that CPU do for you. For instance you have
setup how data are routed to GPU.
True, thats still the main problem i see.
On Wed, 09 Apr 2008 00:36:28 +0200
Syren Baran [EMAIL PROTECTED] wrote:
Am Dienstag, den 08.04.2008, 19:39 +0200 schrieb Jerome Glisse:
GPU are not a CPU, programming them is far more complexe than programming
CPU, you have to handle things that CPU do for you. For instance you have
On Tuesday 08 April 2008 07:24:40 pm Jerome Glisse wrote:
I just want to be sure that you are aware of the limitation of GPU
hw, it should not be seen as CPU and so not be tackle like a CPU.
Compiler we are aiming for should be able to translate TGSI in
GPU opcode. I am yet not sure on win we
Am Mittwoch, den 02.04.2008, 09:02 -0400 schrieb Alex Deucher:
Anybody have futher for compilers for the GPU´s? Preferably open
compilers.
There is work to integrate LLVM into mesa.
Shouldt we start with the first thing first?
That would be the assembler, just turning the opcodes into