Author: eudoxos
Date: 2009-02-06 21:46:33 +0100 (Fri, 06 Feb 2009)
New Revision: 1658
Modified:
trunk/core/yade.cpp
trunk/gui/py/_eudoxos.cpp
trunk/gui/py/_utils.cpp
trunk/gui/py/utils.py
trunk/gui/qt3/GLViewer.cpp
trunk/gui/qt3/QtGUI-python.cpp
commit 1658
5. Adjust locks in GLViewer. Fixes my crashes on nvidia for both
player and 3d view (didn't dare to try 2nd view). Next step will be
to move this lock to Omega and lock it when loading/resetting
simulation etc.
well. it still doesn't work for me. At least it doesn't hang, that's
r1659 | sega | 2009-02-07 03:27:15 +0300 (Сбт, 07 Фев 2009) | 16 lines
ColorizedVelocityFilter counts a scale for each frame, without using previous
min,max values.
1/ SimpleViscoelasticBodyParameters,
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