[Yade-dev] [svn] r1658 - in trunk: core gui/py gui/qt3 pkg/common/Engine/DeusExMachina pkg/dem/Engine/EngineUnit

2009-02-06 Thread eudoxos at BerliOS
Author: eudoxos Date: 2009-02-06 21:46:33 +0100 (Fri, 06 Feb 2009) New Revision: 1658 Modified: trunk/core/yade.cpp trunk/gui/py/_eudoxos.cpp trunk/gui/py/_utils.cpp trunk/gui/py/utils.py trunk/gui/qt3/GLViewer.cpp trunk/gui/qt3/QtGUI-python.cpp

Re: [Yade-dev] r1658 - graphic display

2009-02-06 Thread Janek Kozicki
commit 1658 5. Adjust locks in GLViewer. Fixes my crashes on nvidia for both player and 3d view (didn't dare to try 2nd view). Next step will be to move this lock to Omega and lock it when loading/resetting simulation etc. well. it still doesn't work for me. At least it doesn't hang, that's

Re: [Yade-dev] r1659 - commit message

2009-02-06 Thread sega
r1659 | sega | 2009-02-07 03:27:15 +0300 (Сбт, 07 Фев 2009) | 16 lines ColorizedVelocityFilter counts a scale for each frame, without using previous min,max values. 1/ SimpleViscoelasticBodyParameters,