Hi Bruno, I might have found a student which can work on it. What do you
think? Is it tricky? I didn't have a look at it since last time we
talked about it and it seams the bug is still existing. Let me know.
--
You received this bug notification because you are a member of Yade
developers,
Branch: refs/heads/master
Home: https://github.com/yade/trunk
Commit: 55617e5b17e280994051753afd12ba620327236c
https://github.com/yade/trunk/commit/55617e5b17e280994051753afd12ba620327236c
Author: Luc Scholtes lscholte...@gmail.com
Date: 2012-04-11 (Wed, 11 Apr 2012)
Well, basically, it is not possible to fix this problem with the current
logic, where each facet is an independant body.
We need to consider a triangulated surface as one entity and define
contacts differently if they are on facets, edges, or vertices.
In order to do that, we need a well designed
Branch: refs/heads/master
Home: https://github.com/yade/trunk
Commit: 20531af63083fd203352bd5871048c977dd1533e
https://github.com/yade/trunk/commit/20531af63083fd203352bd5871048c977dd1533e
Author: Anton Gladky gladky.an...@gmail.com
Date: 2012-04-11 (Wed, 11 Apr 2012)
Branch: refs/heads/master
Home: https://github.com/yade/trunk
Commit: 73f78343473e2505985ea897f5bf4d6872e36b14
https://github.com/yade/trunk/commit/73f78343473e2505985ea897f5bf4d6872e36b14
Author: Anton Gladky gladky.an...@gmail.com
Date: 2012-04-11 (Wed, 11 Apr 2012)
5 matches
Mail list logo