Hi Janek,
I think Anton is only experimenting at the moment, hence the hack.
Ultimately, the additional data (density, pressure, etc) should go in
some Body::State or Body::Material, or even Body::shape instead of
Body:: directly. So I'm not sure it needs a new body class.
For QMBody, which are
On 26/09/14 17:59, Janek Kozicki wrote:
Also - Bruno, Francois, I think that your ChainedCylinder which uses
variable Body-chain should also use its own type of Body, for the
purpose of adding this `chain` attribute. Maybe call it DEMChainedBody ?
Body is not the right place for chain number.
Bruno Chareyre said: (by the date of Sun, 28 Sep 2014 12:19:37 +0200)
I think Anton is only experimenting at the moment, hence the hack.
Ultimately, the additional data (density, pressure, etc) should go in
some Body::State or Body::Material, or even Body::shape instead of
Body::
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