Sorry for false alarm. It works, but takes some time to be
initialized
Anton
** Changed in: yade
Status: New = Invalid
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https://bugs.launchpad.net/bugs/1229783
Title:
A question for Christian:
If I have a clump with, let's say, 20 particles. Will there be 20
computations of inertia (each time we add a new member) or only one?
We should find a default behavior that do not take ages to compute
anyway, be it at the price of big approximations.
Bruno
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You
Hi guys
loading a clump takes ages indeed (I have clumps with 100 particles) but not
sure if this is a bug. Maybe there is something wrong with the loops?
Klaus
On Thursday 26 September 2013 08:55:19 Bruno Chareyre wrote:
A question for Christian:
If I have a clump with, let's say, 20
** Changed in: yade
Status: Invalid = In Progress
** Summary changed:
- packs.py example hangs due to appendClumped command
+ Laoding clumps takes too much time
** Summary changed:
- Laoding clumps takes too much time
+ Loading clumps takes too much time
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Hm, i had a short look at the code, but do not see why it can get
infinite ...
When i am back to germany (not before next tuesday) i will try solve it.
thanks for reporting, anton.
c
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Christian,
It seems, the problem commit is this one [1]. There was a break in
line 275 [2], but it dissapepared in a new version of Clump.cpp [3].
I did not analyze the logic, but this commit should be double-checked,
as it causes such strange behavior.
Cheers,
[1]
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