Re: [Yade-dev] [Branch ~yade-pkg/yade/git-trunk] Rev 3705: Addition in doc of Omega.engines to state it is = to O.engines in python

2015-07-23 Thread Jan Stránský
@Bruno: O is defined a a global variable but it is just a convention. If you continued: bla = Omega() bla is O # False bla == O # False bla.engines == O.engines # True :-) # probably some consequence of defining Omega as singleton in C++ (the C++ object is the same but Python object wrapping it

[Yade-dev] [Bug 1475844] Re: Swap problem in InteractionLoop

2015-07-23 Thread Václav Šmilauer
Hi Bruno, I think the two-step solution is right as far as I can see. For the performance, I apologize for my incorrect statement; you're right about this. The logic is a bit different in Woo (https://github.com/eudoxos/woodem/blob/master/pkg/dem/ContactLoop.cpp) and I will check again what is

[Yade-dev] [Bug 1475844] Re: Swap problem in InteractionLoop

2015-07-23 Thread Bruno Chareyre
@Vaclav I removed this functor caching, since it does not seem to bring any benefit performance-wise. IIRC the change [1] gave a significant (clearly measurable) speedup. Before the change it was like this: if (noIGfuntor || noIPfunctor) assignIGfunctor(); if (!IGfunctor.go()) continue;

Re: [Yade-dev] [Branch ~yade-pkg/yade/git-trunk] Rev 3705: Addition in doc of Omega.engines to state it is = to O.engines in python

2015-07-23 Thread Bruno Chareyre
bla=Omega() bla.engines? Docstring: [...] accessed using O.engines Do you see the problem? Do I really access the engines of bla as O.engines? For some reason the answer is actually yes, haha. But I guess you will get the general idea. B

Re: [Yade-dev] [Bug 1475844] Re: Swap problem in InteractionLoop

2015-07-23 Thread Jan Stránský
This situation is partly described in [2]. I used it just in a special case: - spheres with CpmMat - facets with FrictMat - Ig2_Facet_Sphere - Ip2_FrictMat_CpmMat so Ig2 always order the particles with different shapes in order Facet-Sphere, so the materials are also ordered FrictMat-CpmMat

[Yade-dev] [Bug 1475844] Re: Swap problem in InteractionLoop

2015-07-23 Thread Bruno Chareyre
I don't understand this assert either. Just adding more questions: -Can the same problem also appear in Ip2_FrictMat_CpmMat_FrictPhys? -This one requires that mat1 is Frict and Mat2 is Cpm, how can it be always true? [4] The good fix would be to let materials be swapped, I don't believe it