[Yade-dev] [Branch ~yade-dev/yade/trunk] Rev 1892: 1. Rename GLDraw* to Gl1_*

2009-12-11 Thread noreply
revno: 1892 committer: Václav Šmilauer eudo...@arcig.cz branch nick: trunk timestamp: Fri 2009-12-11 19:10:19 +0100 message: 1. Rename GLDraw* to Gl1_* 2. Scene no longer inherits from Body, some of its properties are emulated

Re: [Yade-dev] [Branch ~yade-dev/yade/trunk] Rev 1892: 1. Rename GLDraw* to Gl1_*

2009-12-11 Thread Janek Kozicki
I must have missed that part, my fault. Was there some discussion about Bo1_* and Gl1_* renaming? Not that I oppose. I didn't like too much GLDraw either, but why 1, why Bo? Just curious. -- Janek Kozicki |

Re: [Yade-dev] [Branch ~yade-dev/yade/trunk] Rev 1892: 1. Rename GLDraw* to Gl1_*

2009-12-11 Thread Václav Šmilauer
I must have missed that part, my fault. Was there some discussion about Bo1_* and Gl1_* renaming? Not that I oppose. I didn't like too much GLDraw either, but why 1, why Bo? Just curious. 1d Bound functor? I know it is really Functor2D now, but we just discussed recently it would be more