InteractionDispatchers(
[EngineUnit('InteractingSphere2InteractingSphere4SpheresContactGeometry'),],
[EngineUnit('InteractingSphere2InteractingSphere4SpheresContactGeometry'),],
[EngineUnit('InteractingFacet2InteractingSphere4SpheresContactGeometry'),],
[EngineUnit('InteractingBox2InteractingSphere4SpheresContactGeometry'),],
                 [EngineUnit('SimpleViscoelasticRelationships'),],
[EngineUnit('Spheres_Viscoelastic_SimpleViscoelasticContactLaw'),],
         ),
Hi, you should put geometry, physics and constitutive law engines together in the list, like this ( I updated the wiki page with your engines, it is perhaps more readable):

InteractionDispatchers(
   [
      EngineUnit('InteractingSphere2InteractingSphere4SpheresContactGeometry'),
      EngineUnit('InteractingFacet2InteractingSphere4SpheresContactGeometry'),
      EngineUnit('InteractingBox2InteractingSphere4SpheresContactGeometry'),
   ],
   [
      EngineUnit('SimpleViscoelasticRelationships'),
   ],
   [
      EngineUnit('Spheres_Viscoelastic_SimpleViscoelasticContactLaw'),
   ]
)


HTH, Vaclav


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