[Yade-dev] Removal of TranslationEngine

2018-07-28 Thread Jan Stránský
Hi Bruno, answering here not to pollute the original question [1]. You can impose the velocity of the piston as b.state.vel=(x,y,z) after > setting b.state.blockedDOFs='xyzXYZ'. You then make it zero in the begining > and change for something else at some point. > TranslationEngine makes this

[Yade-dev] buildbot warnings in Yade on yade-full

2018-07-28 Thread buildbot
The Buildbot has detected a problem in the build on builder yade-full while building Yade. Full details are available at: https://yade-dem.org/buildbot/builders/yade-full/builds/4697 Buildbot URL: https://yade-dem.org/buildbot/ Buildslave for this Build: r0calcul9 Build Reason: The web-page

[Yade-dev] buildbot warnings in Yade on yade-full

2018-07-28 Thread buildbot
The Buildbot has detected a problem in the build on builder yade-full while building Yade. Full details are available at: https://yade-dem.org/buildbot/builders/yade-full/builds/4698 Buildbot URL: https://yade-dem.org/buildbot/ Buildslave for this Build: r0calcul9 Build Reason: The web-page

Re: [Yade-dev] Removal of TranslationEngine

2018-07-28 Thread Bruno Chareyre
Hi Jan, thx for reaction. I agree that on/off for multiple bodies is convenient. Then maybe only example should be touched? I wonder what leads users to translation engine while iirc the general doc describes controlling DOFs properly. B Le sam. 28 juil. 2018 09:19, Jan Stránský a écrit : >