Question #269942 on Yade changed:
https://answers.launchpad.net/yade/+question/269942
Status: Open = Answered
Christian Jakob proposed the following answer:
Hi,
I had the same problem some years ago. I used pythons scatter function for this
purpose.
You need to give some input data at the
Question #269831 on Yade changed:
https://answers.launchpad.net/yade/+question/269831
Status: Open = Answered
Raphaël Maurin proposed the following answer:
Hi,
The fact it is negative should not be a problem if zRef is set to its
correct value. Can you provide a small example script of what
Question #269739 on Yade changed:
https://answers.launchpad.net/yade/+question/269739
Status: Answered = Solved
Bettina Suhr confirmed that the question is solved:
Dear Bruno,
thank you for you help. You are right, starting from the analytical solution
for the contact of two spheres,
the
Question #269739 on Yade changed:
https://answers.launchpad.net/yade/+question/269739
Chareyre posted a new comment:
Unfortunately this is not really helpful in general. Having boundary-sphere
more stiff than sphere-sphere can only increase heterogeneity near the
boundaries, hence maximizing
Question #269831 on Yade changed:
https://answers.launchpad.net/yade/+question/269831
Status: Answered = Open
huisky is still having a problem:
well, ok.
i'm trying to simulate a ship colliding with many floating boxes.
Here is a simple codes to start with, maybe you can see something
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