Re: [Yade-users] [Question #384899]: VoxelPorosity

2016-09-24 Thread Luis Barbosa
Question #384899 on Yade changed: https://answers.launchpad.net/yade/+question/384899 Status: Answered => Solved Luis Barbosa confirmed that the question is solved: Thanks Christian, I'm using this function because I extract the porosity of a cube inside the sphere, but I'm not sure if the

Re: [Yade-users] [Question #384899]: VoxelPorosity

2016-09-13 Thread Christian Jakob
Question #384899 on Yade changed: https://answers.launchpad.net/yade/+question/384899 Status: Open => Answered Christian Jakob proposed the following answer: I investigated your script a little bit and tried to use another range in voxelPorosity() function:

Re: [Yade-users] [Question #384899]: VoxelPorosity

2016-09-09 Thread Luis Barbosa
Question #384899 on Yade changed: https://answers.launchpad.net/yade/+question/384899 Status: Answered => Open Luis Barbosa is still having a problem: Hi Bruno, thanks. Yes, I've made the checks, here follow my complete script: #!/usr/bin/python # -*- coding: utf-8 -*- #REPRODUCAO COM

Re: [Yade-users] [Question #384899]: VoxelPorosity

2016-09-08 Thread Bruno Chareyre
Question #384899 on Yade changed: https://answers.launchpad.net/yade/+question/384899 Status: Open => Answered Bruno Chareyre proposed the following answer: Did you make basic checks like: how many spheres remain after removal? where are they located? what is their radius? Most likely the

Re: [Yade-users] [Question #384899]: VoxelPorosity

2016-09-07 Thread Luis Barbosa
Question #384899 on Yade changed: https://answers.launchpad.net/yade/+question/384899 Status: Needs information => Open Luis Barbosa gave more information on the question: Hi, well I'm using O.bodies.append(), as follows: ###Aggregate

Re: [Yade-users] [Question #384899]: VoxelPorosity

2016-09-07 Thread Jérôme Duriez
Question #384899 on Yade changed: https://answers.launchpad.net/yade/+question/384899 Status: Open => Needs information Jérôme Duriez requested more information: Hi, Just to be sure: before calling voxelPorosity(), did you actually include in your YADE simulation the list of spheres

Re: [Yade-users] [Question #384899]: VoxelPorosity

2016-09-07 Thread Christian Jakob
Question #384899 on Yade changed: https://answers.launchpad.net/yade/+question/384899 Status: Open => Answered Christian Jakob proposed the following answer: Hi, For voxelPorosity you need to specify a start point/vector and an end point/vector, not a volume. It will divide the cuboid

[Yade-users] [Question #384899]: VoxelPorosity

2016-09-07 Thread Luis Barbosa
New question #384899 on Yade: https://answers.launchpad.net/yade/+question/384899 Hi, I'm using utils.voxelPorosity to calc the porosity of a specific volume of a pack (regularHexa(pack.inSphere())) But for any value of V (specified volume), the value of porosity is always 1.0 Does anyone know