Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-08-08 Thread Mehdi Pouragha
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Status: Answered => Solved Mehdi Pouragha confirmed that the question is solved: Thanks a lot Bruno for the ample explanation. It clarifies everything. Mehdi -- You received this question notification

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-08-08 Thread Mehdi Pouragha
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Mehdi Pouragha confirmed that the question is solved: Thanks Bruno Chareyre, that solved my question. -- You received this question notification because your team yade-users is an answer contact for Yade.

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-08-08 Thread Bruno Chareyre
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Bruno Chareyre proposed the following answer: For the record: - despite above statements I confirm that the strain rate is simply imposed by maxStrainRate independently of sample size. - there is no "ramping"

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-08-08 Thread Bruno Chareyre
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Bruno Chareyre posted a new comment: erratum: the sequence will be {0.03, 0.03, 0.03, 0.01, 0} -- You received this question notification because your team yade-users is an answer contact for Yade.

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-30 Thread Mehdi Pouragha
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Mehdi Pouragha posted a new comment: Bruno: The sample size affects the rate chosen by the engine. But, anyways, I think I have found a way to solve the problem; As far as I understand, in PeriTriaxController

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-29 Thread Chareyre
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Chareyre proposed the following answer: Would 1000/sec for one iter not simply exceed the target 0.1 strain? Why this would be related to sample size is unclear to me. B Le sam. 28 juil. 2018 02:22, Mehdi

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-27 Thread Mehdi Pouragha
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Mehdi Pouragha posted a new comment: Here is a simple example. 2D though. As long as the maxStrain rate is 0.5, it is maintained. But if I increase it to 1000 then the current rate changes. Of course these

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-27 Thread Chareyre
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Chareyre proposed the following answer: Is current different from max? Any example script? B Le sam. 28 juil. 2018 01:22, Mehdi Pouragha < question670...@answers.launchpad.net> a écrit : > Question #670862 on

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-27 Thread Mehdi Pouragha
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Mehdi Pouragha posted a new comment: Thanks for your response Bruno. I did try changing PeriTriaxController.maxStrainRate. But obviously, this is only the maximum rate, not the current rate. It means that as

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-19 Thread Chareyre
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Chareyre proposed the following answer: What should happen when it is «not controlled»? Whatever you imagine here can be obtained with current behavior, i think. B Le jeu. 19 juil. 2018 09:33, Jérôme Duriez <

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-18 Thread Bruno Chareyre
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Status: Open => Answered Bruno Chareyre proposed the following answer: Hi, The diagonal terms of the velocity gradient are controlled by PeriTriaxController.maxStrainRate. You you change them directly it

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-17 Thread Jérôme Duriez
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Jérôme Duriez posted a new comment: Hi Mehdi, My guess is that the simultaneous use of PeriTriaxController and velGrad assignements may be not possible. Because, unlike TriaxialStressController again, it seems

Re: [Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-16 Thread Mehdi Pouragha
Question #670862 on Yade changed: https://answers.launchpad.net/yade/+question/670862 Description changed to: Hi all, I was wondering if there is a straightforward way to apply normal strain rates (de11/dt, ...) when using PeriTriaxController engine. If I understand correctly, unlike the

[Yade-users] [Question #670862]: Applying normal strain rates in PeriTriaxController engine

2018-07-13 Thread Mehdi Pouragha
New question #670862 on Yade: https://answers.launchpad.net/yade/+question/670862 Hi all, I was wondering if there is a straightforward way to apply normal strain rates (de11/dt, ...) when using PeriTriaxController engine. If I understand correctly, unlike the TriaxialStateRecorder engine, the