Re: [Yade-users] [Question #677784]: CombinedKinematicEngine, using Dead=True/False

2019-02-01 Thread Launchpad Janitor
Question #677784 on Yade changed: https://answers.launchpad.net/yade/+question/677784 Status: Needs information => Expired Launchpad Janitor expired the question: This question was expired because it remained in the 'Needs information' state without activity for the last 15 days. -- You

Re: [Yade-users] [Question #677784]: CombinedKinematicEngine, using Dead=True/False

2019-01-16 Thread Jan Stránský
Question #677784 on Yade changed: https://answers.launchpad.net/yade/+question/677784 Status: Open => Needs information Jan Stránský requested more information: I am afraid a complete (ideally MWE) script would be needed in this case.. Jan -- You received this question notification because

Re: [Yade-users] [Question #677784]: CombinedKinematicEngine, using Dead=True/False

2019-01-16 Thread Luis Barbosa
Question #677784 on Yade changed: https://answers.launchpad.net/yade/+question/677784 Status: Answered => Open Luis Barbosa is still having a problem: Hi Jan, Perhaps I was stupid in my question sorry. The thing is, when I don't use the ''Dead'' feature, consequently the model starts to

Re: [Yade-users] [Question #677784]: CombinedKinematicEngine, using Dead=True/False

2019-01-16 Thread Jan Stránský
Question #677784 on Yade changed: https://answers.launchpad.net/yade/+question/677784 Status: Open => Answered Jan Stránský proposed the following answer: Hi Luis, RotationEngine.zeroPoint is always in global coordinate system. You can set it to any value any time if need cheers Jan -- You

[Yade-users] [Question #677784]: CombinedKinematicEngine, using Dead=True/False

2019-01-14 Thread Luis Barbosa
New question #677784 on Yade: https://answers.launchpad.net/yade/+question/677784 Hi all, I am using a script where the .st have to wait particle stabilization before starts its TranslationEngine+ RotationEngine. For this I am using in O. engines: ...