Question #226804 on Yade changed:
https://answers.launchpad.net/yade/+question/226804
Status: Solved = Open
Eugen Kubowsky is still having a problem:
Hi, another question in this context. I think it is better adding it here than
starting a new question post.
As you have seen above, I use
Question #226804 on Yade changed:
https://answers.launchpad.net/yade/+question/226804
Status: Open = Answered
Bruno Chareyre proposed the following answer:
Forces are always in the global coordinate system. They will not be
automaticaly rotated with an object.
Such behaviour would in fact
Question #226804 on Yade changed:
https://answers.launchpad.net/yade/+question/226804
Status: Answered = Solved
Eugen Kubowsky confirmed that the question is solved:
Good to know! Thank you B
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New question #226804 on Yade:
https://answers.launchpad.net/yade/+question/226804
Hi guys,
I'm playing around with forces in Yade.
Suppose that there are two facets (Bodies 18 and 19) that make up a
rectangular. I use ForceEngines to apply given force on these facets. The force
vector for facet
Question #226804 on Yade changed:
https://answers.launchpad.net/yade/+question/226804
Status: Open = Answered
Jan Stránský proposed the following answer:
Hello Eugen,
.norm() is a method to get norm of a vector (i.e. length of the vector). It
has nothing to do with facet normal..
a =
Question #226804 on Yade changed:
https://answers.launchpad.net/yade/+question/226804
Status: Answered = Solved
Eugen Kubowsky confirmed that the question is solved:
ah ok...
Thanks! What I wanted was something like this:
Yade []: O.forces.f(18).dot(O.bodies[18].shape.normal)
- []:
Question #226804 on Yade changed:
https://answers.launchpad.net/yade/+question/226804
Jan Stránský posted a new comment:
yes, utils.sumFacetNormalForces([18]) wiil do what you want for facet
number 18.
Jan
2013/4/16 Eugen Kubowsky question226...@answers.launchpad.net
Question #226804 on Yade
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