Re: [Yade-users] [Question #401682]: Problem with angular velocity

2016-09-22 Thread Jonathan Pergoli
Question #401682 on Yade changed:
https://answers.launchpad.net/yade/+question/401682

Status: Answered => Solved

Jonathan Pergoli confirmed that the question is solved:
Thanks Jan Stránský, that solved my question.

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Re: [Yade-users] [Question #401682]: Problem with angular velocity

2016-09-22 Thread Jonathan Pergoli
Question #401682 on Yade changed:
https://answers.launchpad.net/yade/+question/401682

Jonathan Pergoli posted a new comment:
Hi Jan,

sorry I have made a mess with the code :)

I have used O.bodies.append(body).

Anyway, I have solved the problem using angMom :)

Thank you,

Jonathan

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Re: [Yade-users] [Question #401682]: Problem with angular velocity

2016-09-22 Thread Jan Stránský
Question #401682 on Yade changed:
https://answers.launchpad.net/yade/+question/401682

Jan Stránský proposed the following answer:
Hi Jonathan,
next time please try the script that it really works ;-) and please doulble
check if both scripts are exactly the same for the two versions (especially
O.bodies.append, see below)

To get some effect, you should use O.bodies.append(body) so that the
engines know about the particle. Do you use it in your scripts or not?

If you don't add body to O.bodies, than angVel does not change (but the
body does not move at the same time, because Yade engines do not know about
the particle)

With O.bodies.append(body), angVel is reset after O.step(), which is
expected (see e.g. [1] and links from there). Setting angMom is the
solution. The relation is angMom = inertiaTensor*angVel (similar to
momentum=mass*velocity). If this works for you, it should not be a problem
to correctly define inertiaTensor.

cheers
Jan

[1] https://answers.launchpad.net/yade/+question/274324


2016-09-22 12:57 GMT+02:00 Jonathan Pergoli <
question401...@answers.launchpad.net>:

> Question #401682 on Yade changed:
> https://answers.launchpad.net/yade/+question/401682
>
> Jonathan Pergoli posted a new comment:
> Hi Jan,
>
> sorry I will provide the working script:
>
> E1=1e+8
> E2=5e+7
> mat=FrictMat(density=643,frictionAngle=0.1489,label="MLI",young=E2)
> MLI=O.materials.append(mat)
> a=.2754
> b=.2822
> c=.1963
> aa=a/2
> bb=b/2
> cc=c/2
> h=.65
> dist=0
> theta=0
> thetav=0
> v1=(aa,bb,c)
> v2=(aa,-bb,c)
> v3=(-aa,-bb,c)
> v4=(-aa,bb,c)
> v5=(aa,bb,0)
> v6=(aa,-bb,0)
> v7=(-aa,-bb,0)
> v8=(-aa,bb,0)
> V=[v1,v2,v3,v4,v5,v6,v7,v8]
> vz=.19
> R=[[m.cos(theta),0,m.sin(theta)],[0,1,0],[-m.sin(theta),0,m.cos(theta)]]
> v1=(R[0][0]*V[0][0]+R[0][1]*V[0][1]+R[0][2]*V[0][2],R[1][0]*
> V[0][0]+R[1][1]*V[0][1]+R[1][2]*V[0][2],R[2][0]*V[0][0]+R[
> 2][1]*V[0][1]+R[2][2]*V[0][2])
> v2=(R[0][0]*V[1][0]+R[0][1]*V[1][1]+R[0][2]*V[1][2],R[1][0]*
> V[1][0]+R[1][1]*V[1][1]+R[1][2]*V[1][2],R[2][0]*V[1][0]+R[
> 2][1]*V[1][1]+R[2][2]*V[1][2])
> v3=(R[0][0]*V[2][0]+R[0][1]*V[2][1]+R[0][2]*V[2][2],R[1][0]*
> V[2][0]+R[1][1]*V[2][1]+R[1][2]*V[2][2],R[2][0]*V[2][0]+R[
> 2][1]*V[2][1]+R[2][2]*V[2][2])
> v4=(R[0][0]*V[3][0]+R[0][1]*V[3][1]+R[0][2]*V[3][2],R[1][0]*
> V[3][0]+R[1][1]*V[3][1]+R[1][2]*V[3][2],R[2][0]*V[3][0]+R[
> 2][1]*V[3][1]+R[2][2]*V[3][2])
> v5=(R[0][0]*V[4][0]+R[0][1]*V[4][1]+R[0][2]*V[4][2],R[1][0]*
> V[4][0]+R[1][1]*V[4][1]+R[1][2]*V[4][2],R[2][0]*V[4][0]+R[
> 2][1]*V[4][1]+R[2][2]*V[4][2])
> v6=(R[0][0]*V[5][0]+R[0][1]*V[5][1]+R[0][2]*V[5][2],R[1][0]*
> V[5][0]+R[1][1]*V[5][1]+R[1][2]*V[5][2],R[2][0]*V[5][0]+R[
> 2][1]*V[5][1]+R[2][2]*V[5][2])
> v7=(R[0][0]*V[6][0]+R[0][1]*V[6][1]+R[0][2]*V[6][2],R[1][0]*
> V[6][0]+R[1][1]*V[6][1]+R[1][2]*V[6][2],R[2][0]*V[6][0]+R[
> 2][1]*V[6][1]+R[2][2]*V[6][2])
> v8=(R[0][0]*V[7][0]+R[0][1]*V[7][1]+R[0][2]*V[7][2],R[1][0]*
> V[7][0]+R[1][1]*V[7][1]+R[1][2]*V[7][2],R[2][0]*V[7][0]+R[
> 2][1]*V[7][1]+R[2][2]*V[7][2])
> body=utils.polyhedron((v1,v2,v3,v4,v5,v6,v7,v8),fixed=
> False,color=(.6,.45,0),material="MLI",wire=False)
> body.state.angVel=(0,0,0.1)
> r=m.sqrt(aa**2+bb**2)
> Rj=m.sqrt(r**2+cc**2)
> Ri=0.05
> Rr=Rj*Ri/(Rj+Ri)
> mu_rM=0.05
> mu_rG=1.08
> KN=E1*2*Ri*E1*2*Ri/(E1*2*Ri+E1*2*Ri)
> KR=3*Ri**2*mu_rG**2*KN/4
>
> O.engines=[
> ForceResetter(),
> InsertionSortCollider([Bo1_Polyhedra_Aabb()]),
> InteractionLoop(
> [Ip2_FrictMat_FrictMat_MindlinPhys(en=.45,es=.45,
> krot=KR,frictAngle=.7853)],
> [Law2_ScGeom_MindlinPhys_Mindlin(includeMoment=True)]
> ),
> NewtonIntegrator(gravity=(0,0,-2.5e-4),damping=0),
> ]
>
> The script is the same and also the version of yadedaily.
>
> I'll try with angMom.
>
> Thank you,
>
> Jonathan
>
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Re: [Yade-users] [Question #401682]: Problem with angular velocity

2016-09-22 Thread Jonathan Pergoli
Question #401682 on Yade changed:
https://answers.launchpad.net/yade/+question/401682

Jonathan Pergoli posted a new comment:
Hi Jan,

sorry I will provide the working script:

E1=1e+8
E2=5e+7
mat=FrictMat(density=643,frictionAngle=0.1489,label="MLI",young=E2)
MLI=O.materials.append(mat)
a=.2754
b=.2822
c=.1963
aa=a/2
bb=b/2
cc=c/2
h=.65
dist=0
theta=0
thetav=0
v1=(aa,bb,c)
v2=(aa,-bb,c)
v3=(-aa,-bb,c)
v4=(-aa,bb,c)
v5=(aa,bb,0)
v6=(aa,-bb,0)
v7=(-aa,-bb,0)
v8=(-aa,bb,0)
V=[v1,v2,v3,v4,v5,v6,v7,v8]
vz=.19
R=[[m.cos(theta),0,m.sin(theta)],[0,1,0],[-m.sin(theta),0,m.cos(theta)]]
v1=(R[0][0]*V[0][0]+R[0][1]*V[0][1]+R[0][2]*V[0][2],R[1][0]*V[0][0]+R[1][1]*V[0][1]+R[1][2]*V[0][2],R[2][0]*V[0][0]+R[2][1]*V[0][1]+R[2][2]*V[0][2])
v2=(R[0][0]*V[1][0]+R[0][1]*V[1][1]+R[0][2]*V[1][2],R[1][0]*V[1][0]+R[1][1]*V[1][1]+R[1][2]*V[1][2],R[2][0]*V[1][0]+R[2][1]*V[1][1]+R[2][2]*V[1][2])
v3=(R[0][0]*V[2][0]+R[0][1]*V[2][1]+R[0][2]*V[2][2],R[1][0]*V[2][0]+R[1][1]*V[2][1]+R[1][2]*V[2][2],R[2][0]*V[2][0]+R[2][1]*V[2][1]+R[2][2]*V[2][2])
v4=(R[0][0]*V[3][0]+R[0][1]*V[3][1]+R[0][2]*V[3][2],R[1][0]*V[3][0]+R[1][1]*V[3][1]+R[1][2]*V[3][2],R[2][0]*V[3][0]+R[2][1]*V[3][1]+R[2][2]*V[3][2])
v5=(R[0][0]*V[4][0]+R[0][1]*V[4][1]+R[0][2]*V[4][2],R[1][0]*V[4][0]+R[1][1]*V[4][1]+R[1][2]*V[4][2],R[2][0]*V[4][0]+R[2][1]*V[4][1]+R[2][2]*V[4][2])
v6=(R[0][0]*V[5][0]+R[0][1]*V[5][1]+R[0][2]*V[5][2],R[1][0]*V[5][0]+R[1][1]*V[5][1]+R[1][2]*V[5][2],R[2][0]*V[5][0]+R[2][1]*V[5][1]+R[2][2]*V[5][2])
v7=(R[0][0]*V[6][0]+R[0][1]*V[6][1]+R[0][2]*V[6][2],R[1][0]*V[6][0]+R[1][1]*V[6][1]+R[1][2]*V[6][2],R[2][0]*V[6][0]+R[2][1]*V[6][1]+R[2][2]*V[6][2])
v8=(R[0][0]*V[7][0]+R[0][1]*V[7][1]+R[0][2]*V[7][2],R[1][0]*V[7][0]+R[1][1]*V[7][1]+R[1][2]*V[7][2],R[2][0]*V[7][0]+R[2][1]*V[7][1]+R[2][2]*V[7][2])
body=utils.polyhedron((v1,v2,v3,v4,v5,v6,v7,v8),fixed=False,color=(.6,.45,0),material="MLI",wire=False)
body.state.angVel=(0,0,0.1)
r=m.sqrt(aa**2+bb**2)
Rj=m.sqrt(r**2+cc**2)
Ri=0.05
Rr=Rj*Ri/(Rj+Ri)
mu_rM=0.05
mu_rG=1.08
KN=E1*2*Ri*E1*2*Ri/(E1*2*Ri+E1*2*Ri)
KR=3*Ri**2*mu_rG**2*KN/4

O.engines=[
ForceResetter(),
InsertionSortCollider([Bo1_Polyhedra_Aabb()]),
InteractionLoop(

[Ip2_FrictMat_FrictMat_MindlinPhys(en=.45,es=.45,krot=KR,frictAngle=.7853)],
[Law2_ScGeom_MindlinPhys_Mindlin(includeMoment=True)]
),
NewtonIntegrator(gravity=(0,0,-2.5e-4),damping=0),
]

The script is the same and also the version of yadedaily.

I'll try with angMom.

Thank you,

Jonathan

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Re: [Yade-users] [Question #401682]: Problem with angular velocity

2016-09-22 Thread Jan Stránský
Question #401682 on Yade changed:
https://answers.launchpad.net/yade/+question/401682

Status: Open => Answered

Jan Stránský proposed the following answer:
Hi Jonathan,

please provide a working script, i.e. with definitions of v1-v8, MLI etc.
such that we can try what does not work.

do you use the same versions of yadedaily on both machines?

do you use the same script on both machines (not like polyhedron on one and
sphere on the other)?

meanwhile try to set angMom instead of angVel for non-spherical shapes.

cheers
Jan


2016-09-21 17:53 GMT+02:00 Jonathan Pergoli <
question401...@answers.launchpad.net>:

> New question #401682 on Yade:
> https://answers.launchpad.net/yade/+question/401682
>
> Hi everybody!
>
> I'm trying to set an initial value of the angular velocity for a body. I
> set the angular velocity:
> body.state.angVel=(0,0,0.1)
>
> Then when I start yadedaily at the beginning of the simulation the angular
> velocity is correct but when I write O.run() I don't know why the angular
> velocity is set to (0,0,0). This happen when I use yadedaily for ubuntu
> server 14.04 LTS whereas when I run the simulation with ubuntu 14.04 on my
> laptop it works well and this problem is not present. Any solutions?
>
> Thank you in advance,
>
> Jonathan
>
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Re: [Yade-users] [Question #401682]: Problem with angular velocity

2016-09-21 Thread Jonathan Pergoli
Question #401682 on Yade changed:
https://answers.launchpad.net/yade/+question/401682

Description changed to:
Hi everybody!

I'm trying to set an initial value of the angular velocity for a body. I
set the angular velocity:

body=utils.polyhedron((v1,v2,v3,v4,v5,v6,v7,v8),fixed=False,color=(.6,.45,0),material="mat",wire=False)
body.state.angVel=(0,0,0.1)
wx=body.state.angVel[0]
wy=body.state.angVel[1]
wz=body.state.angVel[2]

Then when I start yadedaily at the beginning of the simulation the
angular velocity is correct but when I write O.run() I don't know why
the angular velocity is set to (0,0,0). This happen when I use yadedaily
for ubuntu server 14.04 LTS whereas when I run the simulation with
ubuntu 14.04 on my laptop it works well and this problem is not present.
Any solutions?

Thank you in advance,

Jonathan

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Re: [Yade-users] [Question #401682]: Problem with angular velocity

2016-09-21 Thread Jonathan Pergoli
Question #401682 on Yade changed:
https://answers.launchpad.net/yade/+question/401682

Description changed to:
Hi everybody!

I'm trying to set an initial value of the angular velocity for a body. I
set the angular velocity:

body=utils.polyhedron((v1,v2,v3,v4,v5,v6,v7,v8),fixed=False,color=(.6,.45,0),material="MLI",wire=False)
body.state.angVel=(0,0,0.1)
wx=body.state.angVel[0]
wy=body.state.angVel[1]
wz=body.state.angVel[2]

Then when I start yadedaily at the beginning of the simulation the
angular velocity is correct but when I write O.run() I don't know why
the angular velocity is set to (0,0,0). This happen when I use yadedaily
for ubuntu server 14.04 LTS whereas when I run the simulation with
ubuntu 14.04 on my laptop it works well and this problem is not present.
Any solutions?

Thank you in advance,

Jonathan

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