Re: [Yade-users] [Question #655521]: using TriAxialstressController obtain volume origin and size

2017-08-18 Thread Luc Scholtès
Question #655521 on Yade changed: https://answers.launchpad.net/yade/+question/655521 Luc Scholtès posted a new comment: Hey, You might also use this function: https://yade- dem.org/doc/yade.utils.html?highlight=aabbextrema#yade._utils.aabbExtrema Then you can get the coordinates of the min

Re: [Yade-users] [Question #655521]: using TriAxialstressController obtain volume origin and size

2017-08-10 Thread Robert Caulk
Question #655521 on Yade changed: https://answers.launchpad.net/yade/+question/655521 Robert Caulk posted a new comment: Hello Jesse, They will always be 0,1,2,3,4,5 if the are the first bodies appended to the simulation :-). Cheers, Robert -- You received this question notification because

Re: [Yade-users] [Question #655521]: using TriAxialstressController obtain volume origin and size

2017-08-10 Thread rhaven
Question #655521 on Yade changed: https://answers.launchpad.net/yade/+question/655521 Status: Answered => Solved rhaven confirmed that the question is solved: Thanks Robert Caulk, that solved my question. -- You received this question notification because your team yade-users is an answer

Re: [Yade-users] [Question #655521]: using TriAxialstressController obtain volume origin and size

2017-08-10 Thread rhaven
Question #655521 on Yade changed: https://answers.launchpad.net/yade/+question/655521 rhaven posted a new comment: Hi Robert, thank you for your reply. I was able to get the bottom corner of the volume using: x = min(O.bodies[0].state.pos[0],O.bodies[1].state.pos[0]) y =

Re: [Yade-users] [Question #655521]: using TriAxialstressController obtain volume origin and size

2017-08-09 Thread Robert Caulk
Question #655521 on Yade changed: https://answers.launchpad.net/yade/+question/655521 Status: Open => Answered Robert Caulk proposed the following answer: Hello, I think you are right, X/Y/Z = width/height/depth [1]. height0 is the reference height used for strain calculation [2].