Re: [yocto] git fetcher - AUTOREV and best practices

2019-10-02 Thread Joshua Watt
On Wed, Oct 2, 2019 at 10:41 AM Joshua Watt wrote: > > On Wed, Jun 5, 2019 at 8:00 AM Maciej Pijanowski > wrote: > > > > Hello, > > > > As explained in the mega manual [1], when using the git:// fetcher, > > setting the > > SRCREV to ${AUTOREV} will result in building the latest commit from > >

Re: [yocto] git fetcher - AUTOREV and best practices

2019-10-02 Thread Joshua Watt
On Wed, Jun 5, 2019 at 8:00 AM Maciej Pijanowski wrote: > > Hello, > > As explained in the mega manual [1], when using the git:// fetcher, > setting the > SRCREV to ${AUTOREV} will result in building the latest commit from > given git > branch (master, if not specified otherwise). > > Using

[yocto] 3.0 release notes / migration guide

2019-10-02 Thread Paul Eggleton
Hi folks So it's that time again - we need to start building up the raw material for the release notes and migration guide for the upcoming 3.0 release, and I'd like to request some help with some parts of it - read on for details. For the migration guide we have a wiki page serving as a

Re: [yocto] python3 pygame under Pyro

2019-10-02 Thread Mauro Ziliani
Adding libsdl2 to DEPENDS i get sdl2-config under the folder tmp/work/armv7at2hf-neon-fslc-linux-gnueabi/python3-pygame/1.9.6-r0/recipe-sysroot/usr/bin/crossscripts/sdl2-config Il 03/10/19 00:01, Khem Raj ha scritto: On Wed, Oct 2, 2019 at 2:46 PM Mauro Ziliani wrote: Hi all. I'm trying to

[yocto] python3 pygame under Pyro

2019-10-02 Thread Mauro Ziliani
Hi all. I'm trying to build python3-pygame for and imx6dl board in Pyro. Pygame needs SDL, but I don't know how to tell to bitbake for compile sdl before pygame. I put libsdl-native into DEPENDS but doesn't work. bitbake try to run sdl-config but it cannot find the file. Any idea?

Re: [yocto] python3 pygame under Pyro

2019-10-02 Thread Khem Raj
On Wed, Oct 2, 2019 at 2:46 PM Mauro Ziliani wrote: > > Hi all. > > I'm trying to build python3-pygame for and imx6dl board in Pyro. > > Pygame needs SDL, but I don't know how to tell to bitbake for compile > sdl before pygame. > > > I put libsdl-native into DEPENDS but doesn't work. > > >

Re: [yocto] [OE-core] 3.0 release notes / migration guide

2019-10-02 Thread akuster808
Paul, On 10/2/19 3:20 PM, Paul Eggleton wrote: > Hi folks > > So it's that time again - we need to start building up the raw material for > the release notes and migration guide for the upcoming 3.0 release, and I'd > like to request some help with some parts of it - read on for details. > >

Re: [yocto] [OE-core] 3.0 release notes / migration guide

2019-10-02 Thread Paul Eggleton
On Thursday, 3 October 2019 11:44:53 AM NZDT akuster808 wrote: > On 10/2/19 3:20 PM, Paul Eggleton wrote: > > So it's that time again - we need to start building up the raw material for > > the release notes and migration guide for the upcoming 3.0 release, and I'd > > like to request some help

Re: [yocto] python3 pygame under Pyro

2019-10-02 Thread Khem Raj
On Wed, Oct 2, 2019 at 3:32 PM Mauro Ziliani wrote: > > Adding libsdl2 to DEPENDS i get sdl2-config under the folder > > tmp/work/armv7at2hf-neon-fslc-linux-gnueabi/python3-pygame/1.9.6-r0/recipe-sysroot/usr/bin/crossscripts/sdl2-config > yes and you should be able to use it. > Il 03/10/19

Re: [linux-yocto] [PATCH][v5.2/standard/preempt-rt/base] printk: devkmsg: read: Return EPIPE when the first message user-space wants has gone

2019-10-02 Thread Bruce Ashfield
I didn't merge this directly, but instead updated the -rt branches to -rt9 .. so I got your change that way. Cheers, Bruce On Sun, Sep 29, 2019 at 5:36 AM wrote: > > From: He Zhe > > This fixes ltp failure, > kmsg01.c:444: FAIL: read returned: 56: SUCCESS > > When user-space wants to read the