[Zope] TextIndexNG normalizer

2009-02-11 Thread Garito
Hi! I'm trying to use TextIndexNG with english + spanish + catalan I have no problem with english and spanish but catalan searches don't normalize the accents etc I suppose that I need an specific normalizer but I can't find any help in google or in the official index homepage Could someone

Re: [Zope] TextIndexNG normalizer

2009-02-11 Thread Andreas Jung
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 11.02.2009 16:12 Uhr, Garito wrote: Hi! I'm trying to use TextIndexNG with english + spanish + catalan With TextIndexNG3 - you register your own normalizer implementation as a Z3 utility providing the INormalizer API (requires solid knowhow in

Re: [Zope] TextIndexNG normalizer

2009-02-11 Thread Garito
Hi, Andreas, thank you for the response! I don't know if I have the knowhow to achieve my goal but if I could see the spanish normalizer (very similar with the catalan one) I could create it and my boss is agree to pay the effort if he can put some credits on the product ;) Are you interested on

Re: [Zope] TextIndexNG normalizer

2009-02-11 Thread Andreas Jung
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 11.02.2009 16:47 Uhr, Garito wrote: Hi, Andreas, thank you for the response! I don't know if I have the knowhow to achieve my goal but if I could see the spanish normalizer (very similar with the catalan one) I could create it and my boss is

Re: [Zope] TextIndexNG normalizer

2009-02-11 Thread Garito
Are you refering normalizer.c? TXNG is a big product with a lot of files and google don't help me so much (I try to find a response at google before ask here ;) ) 2009/2/11 Andreas Jung li...@zopyx.com -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 11.02.2009 16:47 Uhr, Garito wrote: Hi,

Re: [Zope] TextIndexNG normalizer

2009-02-11 Thread Garito
Finally If you put iso in the languages list of your TextIndexNG index it works ok so the catalan normalizer is not needed If you add the l.l or the l·l simbol (ele geminada) to the iso normalizer will be ok even for catalan. The normalized text will be ll (2 l) We use this character for