Re: [Zope-dev] Do I really understanding caching?

2000-09-23 Thread Paul Everitt

Andy McKay wrote:
  What problem are you trying to solve -- response time, memory usage,
  disk usage?
 
 All of the above :)

Describe some of the symptoms back on the list and let's talk about it
there.  For instance, you can trade RAM for performance by adjusting
knobs on the catalog.

--Paul

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Re: [Zope-dev] Do I really understanding caching?

2000-09-23 Thread Jim Fulton

Andy McKay wrote:
 
 We have been looking at caching in Zope as a way of tweaking performance.
 Heres an example of what I think happens:
 
 - Supposing I have a 1,000 object catalog. If one person changes an catalog
 aware object, that instance of the catalog will be pulled out of the ZODB
 and changed. It will then be written to the ZODB. That last copy will stay
 in the cache for as long as the "Cache Parameters" are set to allow.
 
 - If somebody changes another catalog aware object, that will repeat the
 above process.
 
 - However simply accessing the catalog (no changes) will pull the object
 from the cache.
 
 - What would be really nice is if the object only got written to the cache
 when it is no longer used, that way every time the catalog changed it didnt
 write to ZODB instead it changed the cached version. Of course that does
 bring up the recovering from disaster problem.
 
 So do I understand it correctly?

Not exactly.  Have you seen the ZODB paper?

  http://www.zope.org/Members/jim/Info/IPC8/ZODB3

You can think of the normal ZODB cache as being a tool that
manages the objects in memory.  Whenever an object has been
accessed, it is in the cache. The cache, together with the
database are responsible for moving objects, and their state
in and out of memory. An object can be in serveral in memory 
states. Two that are of interest, from a caching perspective, 
are the "ghost" state and the up-to-date state.  The up-to-date
state is a state in which the object and it's state are loaded.
In the ghost state, the object is in memory, but it has now state.

The cache manager tries to release an object's state and 
remove the object from memory when it is not used.  An object's
state is released when it hasn't been accessed in a long time.
It can be removed when no other objects (not counting the
cache itself) refer to it.

Note that the cache parameters are only guides for an algorithm
that is somewhat adaptive and a bit more complicated than
the parameters suggest. For example, the target cache size is a 
target, not a limit. The cache sizes are usually mich higher than
the target.

Another thing to be aware of is that large objects are generally 
designed to spread their state over many subobjects so that
they can make effective use of the cache.  A catalog may have hundreds
of sub-objects, only a small fraction of which are kept in memory
at a time.

Jim

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Re: [Zope-dev] Membership and Local Roles

2000-09-23 Thread Michael Bernstein

Michael Bernstein wrote:
 
 Michael Bernstein wrote:
 
  I figured out how to get this to work (finally).
 
  In the acl_users LM, add the following two Python methods:
 
 Well, I discovered another problem:
 
 For some reason, when I create a PortalMembership member, add the two
 Python methods as I described earlier, and use the local roles screen to
 give them a role, they are subsequently authenticated regardless of
 whether their password is correct.
 
 Here's an example illustrating the bug:
 
 [snip example]

This password problem is fixed with Bill Andersons new
release of Membership 0.7.6, so the local roles fix now
works generally.

There is still a platform dependent password problem with
Membership though. It affects Solaris and HPUX (possibly
other unices) but not Linux, and has to do with the crypt
module not being loaded correctly on those platforms,
causing passwords to be encrypted omly part of the time.

Here is the fix for local roles:

First, the User Source needs to support a getUserNames
method. This can be done two ways:

You can add a Python method to the LoginManager named
getUserNames that takes a 'self' parameter, and has the
following body:

 user_ids=self.UserSource.getPersistentItemIDs()

 names=[]
 for i in user_ids:
 names.append(i)
 return names

Or you can add the following code directly to the
PersistentUserSource.py file, preferably right befor or
after the getUsers method:

def getUserNames(self):
user_ids=self.getPersistentItemIDs()
names=[]
for i in user_ids:
names.append(i)
return names

(I hope this will get included in future versions of
Membership)

Next we need to provide a user_names method in the
LoginManager. Currently I only have a Python method to drop
in to the LM. it takes a 'self' parameter, and has the
following body if it's calling another Python method:

return self.getUserNames()

Or if you're calling the method in PersistentUserSource.py,
it has this body:

return self.UserSource.getUserNames()

Note that this user_names method has some disadvantages, and
it needs to be generalized to deal with multiple User
Sources that aren't all named UserSource, and that may not
all implement the getUserNames interface, and that may have
duplicate user names in them.

Suggestions on how to do this would be welcome.

I hope that this little set of instructions helps others who
are trying to integrate LM with the existing security
interface and local roles.

Comments, testing, and improvements would be welcomed.

HTH,

Michael Bernstein.

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