Re: [Zope-dev] Non Bloating Page Counter

2002-12-08 Thread Toby Dickenson
On Wednesday 06 November 2002 8:33 am, Janko Hauser wrote: Just an idea from the 'could-be-done-if-needed-department'. Generally there is quite often the need to have non-undoable properties in different objects of a site. There is one way to store it in the temporary storage, which is ram

Re: [Zope-dev] Non Bloating Page Counter

2002-11-09 Thread Barry A. Warsaw
kt == kapil thangavelu [EMAIL PROTECTED] writes: e.g. BerkeleyStorage or OracleStorage. kt is there a useable undoable storage? I think you meant useable non-undoable storage, right? If so, then I believe that ZODB 3.2 will have a such a useable storage. We've had some recent

Re: [Zope-dev] Non Bloating Page Counter

2002-11-08 Thread Dieter Maurer
Brian R Brinegar writes: We've had requests from several of our users for the ability to have a drop in page counter within zope. However creating a page counter python script which increments some value in zope will bloat the ZODB. Solutions exist where values are stored on the file

Re: [Zope-dev] Non Bloating Page Counter

2002-11-08 Thread kapil thangavelu
On Friday 08 November 2002 01:55 pm, Dieter Maurer wrote: Brian R Brinegar writes: We've had requests from several of our users for the ability to have a drop in page counter within zope. However creating a page counter python script which increments some value in zope will bloat the

[Zope-dev] Non Bloating Page Counter

2002-11-05 Thread Brian R Brinegar
Hello, We've had requests from several of our users for the ability to have a drop in page counter within zope. However creating a page counter python script which increments some value in zope will bloat the ZODB. Solutions exist where values are stored on the file system or in a database.

Re: [Zope-dev] Non Bloating Page Counter

2002-11-05 Thread Jens Vagelpohl
I would like to create a Page Counter product that doesn't bloat. If a product is created that doesn't subclass History or UndoSupport does it still bloat? those have nothing to do with the fact that every time that hit counter fires some object will get updated and thus saved again. Zope is