Should I try to set null to AmPlaylist object before adding playlist item? On Mon, Nov 3, 2014 at 3:48 PM, Stefan Sayer <[email protected]> wrote:
> John Nash wrote on 11/03/2014 11:07 AM: > > Thank you for fast reply. Files when played on any media player do not > > have this sound.. I am playing dynamic number of files based on Invite > > header value and no matter how many files in playlist this sound is > > there at last. Like if I add file1, file2, file3. All three files play > > fine but at the end of file3 there is a hummmmmm sound (Not exactly a > > noise more like a constant dial tone). > > > > If I do not use setStopped and dlg-->bye() on noAudio. This sound will > > play on and on like a constant beep till call is disconnected. > > might be some audio buffer e.g. in amplaylist that is not cleared and > which is used over and over (when it should just generate zeros) > > Stefan > > > > > Log is like > > [#7f552615a700/20968] [read, AmAudioFile.cpp:413] DEBUG: 0-stuffing > > packet: adding 10 bytes (packet size=20) > > [#7f552615a700/20968] [get, AmPlaylist.cpp:75] DEBUG: get: gotoNextItem > > [#7f552615a700/20968] [get, AmPlaylist.cpp:75] DEBUG: get: gotoNextItem > > [#7f552615a700/20968] [read, AmAudioFile.cpp:413] DEBUG: 0-stuffing > > packet: adding 10 bytes (packet size=20) > > [#7f552615a700/20968] [get, AmPlaylist.cpp:75] DEBUG: get: gotoNextItem > > [#7f552615a700/20968] [read, AmAudioFile.cpp:413] DEBUG: 0-stuffing > > packet: adding 10 bytes (packet size=20) > > [#7f552615a700/20968] [get, AmPlaylist.cpp:75] DEBUG: get: gotoNextItem > > [#7f552615a700/20968] [get, AmPlaylist.cpp:75] DEBUG: get: gotoNextItem > > [#7f552615a700/20968] [gotoNextItem, AmPlaylist.cpp:56] DEBUG: > > posting AmAudioEvent::noAudio event! > > [#7f55077d1700/20985] [processingCycle, AmSession.cpp:373] DEBUG: vv > > S > > > [c2888de8527843baa26ac53151beef02_b2b-1|2690D531-54574BB900017E4B-24203700] > > Early, running, 0 UACTransPending, 0 usages vv > > [#7f55077d1700/20985] [process, PrecodedAnnounce.cpp:246] DEBUG: > > PrecodedDialog::process > > [#7f55077d1700/20985] [reply, AmBasicSipDialog.cpp:583] DEBUG: > > reply: transaction found! > > [#7f55077d1700/20985] [onReplyOut, AmOfferAnswer.cpp:431] DEBUG: > > after 487 reply to INVITE: resetting OA state > > > > > > > > > > > > > > > > > > On Mon, Nov 3, 2014 at 3:26 PM, Stefan Sayer <[email protected] > > <mailto:[email protected]>> wrote: > > > > John Nash wrote on 11/03/2014 10:40 AM: > > > I am trying to play multiple files in early_announce app using > > > myplaylist.addToPlaylist(new AmPlaylistItem(file1,NULL)); ....and > so > > > on. It works as expected except at the end before "NoAudio" event > > > there is a constant humming sound. > > > > > > I am making sure that SetStopped() is called just when we get > > noAudio > > > event but that sound won't go. > > > > do you get the humming sound before or after something appears in the > > debug log that says gotoNextItem or so? > > > > are you sure that the sound is not in the file that is played, > > possibly another chunk in the wav where the program that you saved it > > with saved some other information into (and which sems regards as > > audio)? is the length in the file header correct? when the file is > > loaded, there's some debug info printed out, check if the size there > > corresponds to the expected size (length*2*8000 or so). sox or > > audacity may help here as well. > > > > also try with other files, e.g. the ones that come with the sems > > source. does that happen with all of them? > > > > > > hth > > Stefan > > > > > >
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