http://git-wip-us.apache.org/repos/asf/james-site/blob/38b1b837/content/development-bundle/ui/jquery.ui.sortable.js
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diff --git a/content/development-bundle/ui/jquery.ui.sortable.js 
b/content/development-bundle/ui/jquery.ui.sortable.js
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+/*!
+ * jQuery UI Sortable 1.9.2
+ * http://jqueryui.com
+ *
+ * Copyright 2012 jQuery Foundation and other contributors
+ * Released under the MIT license.
+ * http://jquery.org/license
+ *
+ * http://api.jqueryui.com/sortable/
+ *
+ * Depends:
+ *     jquery.ui.core.js
+ *     jquery.ui.mouse.js
+ *     jquery.ui.widget.js
+ */
+(function( $, undefined ) {
+
+$.widget("ui.sortable", $.ui.mouse, {
+       version: "1.9.2",
+       widgetEventPrefix: "sort",
+       ready: false,
+       options: {
+               appendTo: "parent",
+               axis: false,
+               connectWith: false,
+               containment: false,
+               cursor: 'auto',
+               cursorAt: false,
+               dropOnEmpty: true,
+               forcePlaceholderSize: false,
+               forceHelperSize: false,
+               grid: false,
+               handle: false,
+               helper: "original",
+               items: '> *',
+               opacity: false,
+               placeholder: false,
+               revert: false,
+               scroll: true,
+               scrollSensitivity: 20,
+               scrollSpeed: 20,
+               scope: "default",
+               tolerance: "intersect",
+               zIndex: 1000
+       },
+       _create: function() {
+
+               var o = this.options;
+               this.containerCache = {};
+               this.element.addClass("ui-sortable");
+
+               //Get the items
+               this.refresh();
+
+               //Let's determine if the items are being displayed horizontally
+               this.floating = this.items.length ? o.axis === 'x' || 
(/left|right/).test(this.items[0].item.css('float')) || 
(/inline|table-cell/).test(this.items[0].item.css('display')) : false;
+
+               //Let's determine the parent's offset
+               this.offset = this.element.offset();
+
+               //Initialize mouse events for interaction
+               this._mouseInit();
+
+               //We're ready to go
+               this.ready = true
+
+       },
+
+       _destroy: function() {
+               this.element
+                       .removeClass("ui-sortable ui-sortable-disabled");
+               this._mouseDestroy();
+
+               for ( var i = this.items.length - 1; i >= 0; i-- )
+                       this.items[i].item.removeData(this.widgetName + 
"-item");
+
+               return this;
+       },
+
+       _setOption: function(key, value){
+               if ( key === "disabled" ) {
+                       this.options[ key ] = value;
+
+                       this.widget().toggleClass( "ui-sortable-disabled", 
!!value );
+               } else {
+                       // Don't call widget base _setOption for disable as it 
adds ui-state-disabled class
+                       $.Widget.prototype._setOption.apply(this, arguments);
+               }
+       },
+
+       _mouseCapture: function(event, overrideHandle) {
+               var that = this;
+
+               if (this.reverting) {
+                       return false;
+               }
+
+               if(this.options.disabled || this.options.type == 'static') 
return false;
+
+               //We have to refresh the items data once first
+               this._refreshItems(event);
+
+               //Find out if the clicked node (or one of its parents) is a 
actual item in this.items
+               var currentItem = null, nodes = 
$(event.target).parents().each(function() {
+                       if($.data(this, that.widgetName + '-item') == that) {
+                               currentItem = $(this);
+                               return false;
+                       }
+               });
+               if($.data(event.target, that.widgetName + '-item') == that) 
currentItem = $(event.target);
+
+               if(!currentItem) return false;
+               if(this.options.handle && !overrideHandle) {
+                       var validHandle = false;
+
+                       $(this.options.handle, 
currentItem).find("*").andSelf().each(function() { if(this == event.target) 
validHandle = true; });
+                       if(!validHandle) return false;
+               }
+
+               this.currentItem = currentItem;
+               this._removeCurrentsFromItems();
+               return true;
+
+       },
+
+       _mouseStart: function(event, overrideHandle, noActivation) {
+
+               var o = this.options;
+               this.currentContainer = this;
+
+               //We only need to call refreshPositions, because the 
refreshItems call has been moved to mouseCapture
+               this.refreshPositions();
+
+               //Create and append the visible helper
+               this.helper = this._createHelper(event);
+
+               //Cache the helper size
+               this._cacheHelperProportions();
+
+               /*
+                * - Position generation -
+                * This block generates everything position related - it's the 
core of draggables.
+                */
+
+               //Cache the margins of the original element
+               this._cacheMargins();
+
+               //Get the next scrolling parent
+               this.scrollParent = this.helper.scrollParent();
+
+               //The element's absolute position on the page minus margins
+               this.offset = this.currentItem.offset();
+               this.offset = {
+                       top: this.offset.top - this.margins.top,
+                       left: this.offset.left - this.margins.left
+               };
+
+               $.extend(this.offset, {
+                       click: { //Where the click happened, relative to the 
element
+                               left: event.pageX - this.offset.left,
+                               top: event.pageY - this.offset.top
+                       },
+                       parent: this._getParentOffset(),
+                       relative: this._getRelativeOffset() //This is a 
relative to absolute position minus the actual position calculation - only used 
for relative positioned helper
+               });
+
+               // Only after we got the offset, we can change the helper's 
position to absolute
+               // TODO: Still need to figure out a way to make relative 
sorting possible
+               this.helper.css("position", "absolute");
+               this.cssPosition = this.helper.css("position");
+
+               //Generate the original position
+               this.originalPosition = this._generatePosition(event);
+               this.originalPageX = event.pageX;
+               this.originalPageY = event.pageY;
+
+               //Adjust the mouse offset relative to the helper if 'cursorAt' 
is supplied
+               (o.cursorAt && this._adjustOffsetFromHelper(o.cursorAt));
+
+               //Cache the former DOM position
+               this.domPosition = { prev: this.currentItem.prev()[0], parent: 
this.currentItem.parent()[0] };
+
+               //If the helper is not the original, hide the original so it's 
not playing any role during the drag, won't cause anything bad this way
+               if(this.helper[0] != this.currentItem[0]) {
+                       this.currentItem.hide();
+               }
+
+               //Create the placeholder
+               this._createPlaceholder();
+
+               //Set a containment if given in the options
+               if(o.containment)
+                       this._setContainment();
+
+               if(o.cursor) { // cursor option
+                       if ($('body').css("cursor")) this._storedCursor = 
$('body').css("cursor");
+                       $('body').css("cursor", o.cursor);
+               }
+
+               if(o.opacity) { // opacity option
+                       if (this.helper.css("opacity")) this._storedOpacity = 
this.helper.css("opacity");
+                       this.helper.css("opacity", o.opacity);
+               }
+
+               if(o.zIndex) { // zIndex option
+                       if (this.helper.css("zIndex")) this._storedZIndex = 
this.helper.css("zIndex");
+                       this.helper.css("zIndex", o.zIndex);
+               }
+
+               //Prepare scrolling
+               if(this.scrollParent[0] != document && 
this.scrollParent[0].tagName != 'HTML')
+                       this.overflowOffset = this.scrollParent.offset();
+
+               //Call callbacks
+               this._trigger("start", event, this._uiHash());
+
+               //Recache the helper size
+               if(!this._preserveHelperProportions)
+                       this._cacheHelperProportions();
+
+
+               //Post 'activate' events to possible containers
+               if(!noActivation) {
+                        for (var i = this.containers.length - 1; i >= 0; i--) 
{ this.containers[i]._trigger("activate", event, this._uiHash(this)); }
+               }
+
+               //Prepare possible droppables
+               if($.ui.ddmanager)
+                       $.ui.ddmanager.current = this;
+
+               if ($.ui.ddmanager && !o.dropBehaviour)
+                       $.ui.ddmanager.prepareOffsets(this, event);
+
+               this.dragging = true;
+
+               this.helper.addClass("ui-sortable-helper");
+               this._mouseDrag(event); //Execute the drag once - this causes 
the helper not to be visible before getting its correct position
+               return true;
+
+       },
+
+       _mouseDrag: function(event) {
+
+               //Compute the helpers position
+               this.position = this._generatePosition(event);
+               this.positionAbs = this._convertPositionTo("absolute");
+
+               if (!this.lastPositionAbs) {
+                       this.lastPositionAbs = this.positionAbs;
+               }
+
+               //Do scrolling
+               if(this.options.scroll) {
+                       var o = this.options, scrolled = false;
+                       if(this.scrollParent[0] != document && 
this.scrollParent[0].tagName != 'HTML') {
+
+                               if((this.overflowOffset.top + 
this.scrollParent[0].offsetHeight) - event.pageY < o.scrollSensitivity)
+                                       this.scrollParent[0].scrollTop = 
scrolled = this.scrollParent[0].scrollTop + o.scrollSpeed;
+                               else if(event.pageY - this.overflowOffset.top < 
o.scrollSensitivity)
+                                       this.scrollParent[0].scrollTop = 
scrolled = this.scrollParent[0].scrollTop - o.scrollSpeed;
+
+                               if((this.overflowOffset.left + 
this.scrollParent[0].offsetWidth) - event.pageX < o.scrollSensitivity)
+                                       this.scrollParent[0].scrollLeft = 
scrolled = this.scrollParent[0].scrollLeft + o.scrollSpeed;
+                               else if(event.pageX - this.overflowOffset.left 
< o.scrollSensitivity)
+                                       this.scrollParent[0].scrollLeft = 
scrolled = this.scrollParent[0].scrollLeft - o.scrollSpeed;
+
+                       } else {
+
+                               if(event.pageY - $(document).scrollTop() < 
o.scrollSensitivity)
+                                       scrolled = 
$(document).scrollTop($(document).scrollTop() - o.scrollSpeed);
+                               else if($(window).height() - (event.pageY - 
$(document).scrollTop()) < o.scrollSensitivity)
+                                       scrolled = 
$(document).scrollTop($(document).scrollTop() + o.scrollSpeed);
+
+                               if(event.pageX - $(document).scrollLeft() < 
o.scrollSensitivity)
+                                       scrolled = 
$(document).scrollLeft($(document).scrollLeft() - o.scrollSpeed);
+                               else if($(window).width() - (event.pageX - 
$(document).scrollLeft()) < o.scrollSensitivity)
+                                       scrolled = 
$(document).scrollLeft($(document).scrollLeft() + o.scrollSpeed);
+
+                       }
+
+                       if(scrolled !== false && $.ui.ddmanager && 
!o.dropBehaviour)
+                               $.ui.ddmanager.prepareOffsets(this, event);
+               }
+
+               //Regenerate the absolute position used for position checks
+               this.positionAbs = this._convertPositionTo("absolute");
+
+               //Set the helper position
+               if(!this.options.axis || this.options.axis != "y") 
this.helper[0].style.left = this.position.left+'px';
+               if(!this.options.axis || this.options.axis != "x") 
this.helper[0].style.top = this.position.top+'px';
+
+               //Rearrange
+               for (var i = this.items.length - 1; i >= 0; i--) {
+
+                       //Cache variables and intersection, continue if no 
intersection
+                       var item = this.items[i], itemElement = item.item[0], 
intersection = this._intersectsWithPointer(item);
+                       if (!intersection) continue;
+
+                       // Only put the placeholder inside the current 
Container, skip all
+                       // items form other containers. This works because when 
moving
+                       // an item from one container to another the
+                       // currentContainer is switched before the placeholder 
is moved.
+                       //
+                       // Without this moving items in "sub-sortables" can 
cause the placeholder to jitter
+                       // beetween the outer and inner container.
+                       if (item.instance !== this.currentContainer) continue;
+
+                       if (itemElement != this.currentItem[0] //cannot 
intersect with itself
+                               &&      this.placeholder[intersection == 1 ? 
"next" : "prev"]()[0] != itemElement //no useless actions that have been done 
before
+                               &&      !$.contains(this.placeholder[0], 
itemElement) //no action if the item moved is the parent of the item checked
+                               && (this.options.type == 'semi-dynamic' ? 
!$.contains(this.element[0], itemElement) : true)
+                               //&& itemElement.parentNode == 
this.placeholder[0].parentNode // only rearrange items within the same container
+                       ) {
+
+                               this.direction = intersection == 1 ? "down" : 
"up";
+
+                               if (this.options.tolerance == "pointer" || 
this._intersectsWithSides(item)) {
+                                       this._rearrange(event, item);
+                               } else {
+                                       break;
+                               }
+
+                               this._trigger("change", event, this._uiHash());
+                               break;
+                       }
+               }
+
+               //Post events to containers
+               this._contactContainers(event);
+
+               //Interconnect with droppables
+               if($.ui.ddmanager) $.ui.ddmanager.drag(this, event);
+
+               //Call callbacks
+               this._trigger('sort', event, this._uiHash());
+
+               this.lastPositionAbs = this.positionAbs;
+               return false;
+
+       },
+
+       _mouseStop: function(event, noPropagation) {
+
+               if(!event) return;
+
+               //If we are using droppables, inform the manager about the drop
+               if ($.ui.ddmanager && !this.options.dropBehaviour)
+                       $.ui.ddmanager.drop(this, event);
+
+               if(this.options.revert) {
+                       var that = this;
+                       var cur = this.placeholder.offset();
+
+                       this.reverting = true;
+
+                       $(this.helper).animate({
+                               left: cur.left - this.offset.parent.left - 
this.margins.left + (this.offsetParent[0] == document.body ? 0 : 
this.offsetParent[0].scrollLeft),
+                               top: cur.top - this.offset.parent.top - 
this.margins.top + (this.offsetParent[0] == document.body ? 0 : 
this.offsetParent[0].scrollTop)
+                       }, parseInt(this.options.revert, 10) || 500, function() 
{
+                               that._clear(event);
+                       });
+               } else {
+                       this._clear(event, noPropagation);
+               }
+
+               return false;
+
+       },
+
+       cancel: function() {
+
+               if(this.dragging) {
+
+                       this._mouseUp({ target: null });
+
+                       if(this.options.helper == "original")
+                               
this.currentItem.css(this._storedCSS).removeClass("ui-sortable-helper");
+                       else
+                               this.currentItem.show();
+
+                       //Post deactivating events to containers
+                       for (var i = this.containers.length - 1; i >= 0; i--){
+                               this.containers[i]._trigger("deactivate", null, 
this._uiHash(this));
+                               if(this.containers[i].containerCache.over) {
+                                       this.containers[i]._trigger("out", 
null, this._uiHash(this));
+                                       this.containers[i].containerCache.over 
= 0;
+                               }
+                       }
+
+               }
+
+               if (this.placeholder) {
+                       //$(this.placeholder[0]).remove(); would have been the 
jQuery way - unfortunately, it unbinds ALL events from the original node!
+                       if(this.placeholder[0].parentNode) 
this.placeholder[0].parentNode.removeChild(this.placeholder[0]);
+                       if(this.options.helper != "original" && this.helper && 
this.helper[0].parentNode) this.helper.remove();
+
+                       $.extend(this, {
+                               helper: null,
+                               dragging: false,
+                               reverting: false,
+                               _noFinalSort: null
+                       });
+
+                       if(this.domPosition.prev) {
+                               
$(this.domPosition.prev).after(this.currentItem);
+                       } else {
+                               
$(this.domPosition.parent).prepend(this.currentItem);
+                       }
+               }
+
+               return this;
+
+       },
+
+       serialize: function(o) {
+
+               var items = this._getItemsAsjQuery(o && o.connected);
+               var str = []; o = o || {};
+
+               $(items).each(function() {
+                       var res = ($(o.item || this).attr(o.attribute || 'id') 
|| '').match(o.expression || (/(.+)[-=_](.+)/));
+                       if(res) str.push((o.key || res[1]+'[]')+'='+(o.key && 
o.expression ? res[1] : res[2]));
+               });
+
+               if(!str.length && o.key) {
+                       str.push(o.key + '=');
+               }
+
+               return str.join('&');
+
+       },
+
+       toArray: function(o) {
+
+               var items = this._getItemsAsjQuery(o && o.connected);
+               var ret = []; o = o || {};
+
+               items.each(function() { ret.push($(o.item || 
this).attr(o.attribute || 'id') || ''); });
+               return ret;
+
+       },
+
+       /* Be careful with the following core functions */
+       _intersectsWith: function(item) {
+
+               var x1 = this.positionAbs.left,
+                       x2 = x1 + this.helperProportions.width,
+                       y1 = this.positionAbs.top,
+                       y2 = y1 + this.helperProportions.height;
+
+               var l = item.left,
+                       r = l + item.width,
+                       t = item.top,
+                       b = t + item.height;
+
+               var dyClick = this.offset.click.top,
+                       dxClick = this.offset.click.left;
+
+               var isOverElement = (y1 + dyClick) > t && (y1 + dyClick) < b && 
(x1 + dxClick) > l && (x1 + dxClick) < r;
+
+               if(        this.options.tolerance == "pointer"
+                       || this.options.forcePointerForContainers
+                       || (this.options.tolerance != "pointer" && 
this.helperProportions[this.floating ? 'width' : 'height'] > item[this.floating 
? 'width' : 'height'])
+               ) {
+                       return isOverElement;
+               } else {
+
+                       return (l < x1 + (this.helperProportions.width / 2) // 
Right Half
+                               && x2 - (this.helperProportions.width / 2) < r 
// Left Half
+                               && t < y1 + (this.helperProportions.height / 2) 
// Bottom Half
+                               && y2 - (this.helperProportions.height / 2) < b 
); // Top Half
+
+               }
+       },
+
+       _intersectsWithPointer: function(item) {
+
+               var isOverElementHeight = (this.options.axis === 'x') || 
$.ui.isOverAxis(this.positionAbs.top + this.offset.click.top, item.top, 
item.height),
+                       isOverElementWidth = (this.options.axis === 'y') || 
$.ui.isOverAxis(this.positionAbs.left + this.offset.click.left, item.left, 
item.width),
+                       isOverElement = isOverElementHeight && 
isOverElementWidth,
+                       verticalDirection = this._getDragVerticalDirection(),
+                       horizontalDirection = 
this._getDragHorizontalDirection();
+
+               if (!isOverElement)
+                       return false;
+
+               return this.floating ?
+                       ( ((horizontalDirection && horizontalDirection == 
"right") || verticalDirection == "down") ? 2 : 1 )
+                       : ( verticalDirection && (verticalDirection == "down" ? 
2 : 1) );
+
+       },
+
+       _intersectsWithSides: function(item) {
+
+               var isOverBottomHalf = $.ui.isOverAxis(this.positionAbs.top + 
this.offset.click.top, item.top + (item.height/2), item.height),
+                       isOverRightHalf = $.ui.isOverAxis(this.positionAbs.left 
+ this.offset.click.left, item.left + (item.width/2), item.width),
+                       verticalDirection = this._getDragVerticalDirection(),
+                       horizontalDirection = 
this._getDragHorizontalDirection();
+
+               if (this.floating && horizontalDirection) {
+                       return ((horizontalDirection == "right" && 
isOverRightHalf) || (horizontalDirection == "left" && !isOverRightHalf));
+               } else {
+                       return verticalDirection && ((verticalDirection == 
"down" && isOverBottomHalf) || (verticalDirection == "up" && 
!isOverBottomHalf));
+               }
+
+       },
+
+       _getDragVerticalDirection: function() {
+               var delta = this.positionAbs.top - this.lastPositionAbs.top;
+               return delta != 0 && (delta > 0 ? "down" : "up");
+       },
+
+       _getDragHorizontalDirection: function() {
+               var delta = this.positionAbs.left - this.lastPositionAbs.left;
+               return delta != 0 && (delta > 0 ? "right" : "left");
+       },
+
+       refresh: function(event) {
+               this._refreshItems(event);
+               this.refreshPositions();
+               return this;
+       },
+
+       _connectWith: function() {
+               var options = this.options;
+               return options.connectWith.constructor == String
+                       ? [options.connectWith]
+                       : options.connectWith;
+       },
+
+       _getItemsAsjQuery: function(connected) {
+
+               var items = [];
+               var queries = [];
+               var connectWith = this._connectWith();
+
+               if(connectWith && connected) {
+                       for (var i = connectWith.length - 1; i >= 0; i--){
+                               var cur = $(connectWith[i]);
+                               for (var j = cur.length - 1; j >= 0; j--){
+                                       var inst = $.data(cur[j], 
this.widgetName);
+                                       if(inst && inst != this && 
!inst.options.disabled) {
+                                               
queries.push([$.isFunction(inst.options.items) ? 
inst.options.items.call(inst.element) : $(inst.options.items, 
inst.element).not(".ui-sortable-helper").not('.ui-sortable-placeholder'), 
inst]);
+                                       }
+                               };
+                       };
+               }
+
+               queries.push([$.isFunction(this.options.items) ? 
this.options.items.call(this.element, null, { options: this.options, item: 
this.currentItem }) : $(this.options.items, 
this.element).not(".ui-sortable-helper").not('.ui-sortable-placeholder'), 
this]);
+
+               for (var i = queries.length - 1; i >= 0; i--){
+                       queries[i][0].each(function() {
+                               items.push(this);
+                       });
+               };
+
+               return $(items);
+
+       },
+
+       _removeCurrentsFromItems: function() {
+
+               var list = this.currentItem.find(":data(" + this.widgetName + 
"-item)");
+
+               this.items = $.grep(this.items, function (item) {
+                       for (var j=0; j < list.length; j++) {
+                               if(list[j] == item.item[0])
+                                       return false;
+                       };
+                       return true;
+               });
+
+       },
+
+       _refreshItems: function(event) {
+
+               this.items = [];
+               this.containers = [this];
+               var items = this.items;
+               var queries = [[$.isFunction(this.options.items) ? 
this.options.items.call(this.element[0], event, { item: this.currentItem }) : 
$(this.options.items, this.element), this]];
+               var connectWith = this._connectWith();
+
+               if(connectWith && this.ready) { //Shouldn't be run the first 
time through due to massive slow-down
+                       for (var i = connectWith.length - 1; i >= 0; i--){
+                               var cur = $(connectWith[i]);
+                               for (var j = cur.length - 1; j >= 0; j--){
+                                       var inst = $.data(cur[j], 
this.widgetName);
+                                       if(inst && inst != this && 
!inst.options.disabled) {
+                                               
queries.push([$.isFunction(inst.options.items) ? 
inst.options.items.call(inst.element[0], event, { item: this.currentItem }) : 
$(inst.options.items, inst.element), inst]);
+                                               this.containers.push(inst);
+                                       }
+                               };
+                       };
+               }
+
+               for (var i = queries.length - 1; i >= 0; i--) {
+                       var targetData = queries[i][1];
+                       var _queries = queries[i][0];
+
+                       for (var j=0, queriesLength = _queries.length; j < 
queriesLength; j++) {
+                               var item = $(_queries[j]);
+
+                               item.data(this.widgetName + '-item', 
targetData); // Data for target checking (mouse manager)
+
+                               items.push({
+                                       item: item,
+                                       instance: targetData,
+                                       width: 0, height: 0,
+                                       left: 0, top: 0
+                               });
+                       };
+               };
+
+       },
+
+       refreshPositions: function(fast) {
+
+               //This has to be redone because due to the item being moved 
out/into the offsetParent, the offsetParent's position will change
+               if(this.offsetParent && this.helper) {
+                       this.offset.parent = this._getParentOffset();
+               }
+
+               for (var i = this.items.length - 1; i >= 0; i--){
+                       var item = this.items[i];
+
+                       //We ignore calculating positions of all connected 
containers when we're not over them
+                       if(item.instance != this.currentContainer && 
this.currentContainer && item.item[0] != this.currentItem[0])
+                               continue;
+
+                       var t = this.options.toleranceElement ? 
$(this.options.toleranceElement, item.item) : item.item;
+
+                       if (!fast) {
+                               item.width = t.outerWidth();
+                               item.height = t.outerHeight();
+                       }
+
+                       var p = t.offset();
+                       item.left = p.left;
+                       item.top = p.top;
+               };
+
+               if(this.options.custom && 
this.options.custom.refreshContainers) {
+                       this.options.custom.refreshContainers.call(this);
+               } else {
+                       for (var i = this.containers.length - 1; i >= 0; i--){
+                               var p = this.containers[i].element.offset();
+                               this.containers[i].containerCache.left = p.left;
+                               this.containers[i].containerCache.top = p.top;
+                               this.containers[i].containerCache.width = 
this.containers[i].element.outerWidth();
+                               this.containers[i].containerCache.height = 
this.containers[i].element.outerHeight();
+                       };
+               }
+
+               return this;
+       },
+
+       _createPlaceholder: function(that) {
+               that = that || this;
+               var o = that.options;
+
+               if(!o.placeholder || o.placeholder.constructor == String) {
+                       var className = o.placeholder;
+                       o.placeholder = {
+                               element: function() {
+
+                                       var el = 
$(document.createElement(that.currentItem[0].nodeName))
+                                               .addClass(className || 
that.currentItem[0].className+" ui-sortable-placeholder")
+                                               
.removeClass("ui-sortable-helper")[0];
+
+                                       if(!className)
+                                               el.style.visibility = "hidden";
+
+                                       return el;
+                               },
+                               update: function(container, p) {
+
+                                       // 1. If a className is set as 
'placeholder option, we don't force sizes - the class is responsible for that
+                                       // 2. The option 'forcePlaceholderSize 
can be enabled to force it even if a class name is specified
+                                       if(className && 
!o.forcePlaceholderSize) return;
+
+                                       //If the element doesn't have a actual 
height by itself (without styles coming from a stylesheet), it receives the 
inline height from the dragged item
+                                       if(!p.height()) { 
p.height(that.currentItem.innerHeight() - 
parseInt(that.currentItem.css('paddingTop')||0, 10) - 
parseInt(that.currentItem.css('paddingBottom')||0, 10)); };
+                                       if(!p.width()) { 
p.width(that.currentItem.innerWidth() - 
parseInt(that.currentItem.css('paddingLeft')||0, 10) - 
parseInt(that.currentItem.css('paddingRight')||0, 10)); };
+                               }
+                       };
+               }
+
+               //Create the placeholder
+               that.placeholder = $(o.placeholder.element.call(that.element, 
that.currentItem));
+
+               //Append it after the actual current item
+               that.currentItem.after(that.placeholder);
+
+               //Update the size of the placeholder (TODO: Logic to fuzzy, see 
line 316/317)
+               o.placeholder.update(that, that.placeholder);
+
+       },
+
+       _contactContainers: function(event) {
+
+               // get innermost container that intersects with item
+               var innermostContainer = null, innermostIndex = null;
+
+
+               for (var i = this.containers.length - 1; i >= 0; i--){
+
+                       // never consider a container that's located within the 
item itself
+                       if($.contains(this.currentItem[0], 
this.containers[i].element[0]))
+                               continue;
+
+                       
if(this._intersectsWith(this.containers[i].containerCache)) {
+
+                               // if we've already found a container and it's 
more "inner" than this, then continue
+                               if(innermostContainer && 
$.contains(this.containers[i].element[0], innermostContainer.element[0]))
+                                       continue;
+
+                               innermostContainer = this.containers[i];
+                               innermostIndex = i;
+
+                       } else {
+                               // container doesn't intersect. trigger "out" 
event if necessary
+                               if(this.containers[i].containerCache.over) {
+                                       this.containers[i]._trigger("out", 
event, this._uiHash(this));
+                                       this.containers[i].containerCache.over 
= 0;
+                               }
+                       }
+
+               }
+
+               // if no intersecting containers found, return
+               if(!innermostContainer) return;
+
+               // move the item into the container if it's not there already
+               if(this.containers.length === 1) {
+                       this.containers[innermostIndex]._trigger("over", event, 
this._uiHash(this));
+                       this.containers[innermostIndex].containerCache.over = 1;
+               } else {
+
+                       //When entering a new container, we will find the item 
with the least distance and append our item near it
+                       var dist = 10000; var itemWithLeastDistance = null;
+                       var posProperty = 
this.containers[innermostIndex].floating ? 'left' : 'top';
+                       var sizeProperty = 
this.containers[innermostIndex].floating ? 'width' : 'height';
+                       var base = this.positionAbs[posProperty] + 
this.offset.click[posProperty];
+                       for (var j = this.items.length - 1; j >= 0; j--) {
+                               
if(!$.contains(this.containers[innermostIndex].element[0], 
this.items[j].item[0])) continue;
+                               if(this.items[j].item[0] == 
this.currentItem[0]) continue;
+                               var cur = 
this.items[j].item.offset()[posProperty];
+                               var nearBottom = false;
+                               if(Math.abs(cur - base) > Math.abs(cur + 
this.items[j][sizeProperty] - base)){
+                                       nearBottom = true;
+                                       cur += this.items[j][sizeProperty];
+                               }
+
+                               if(Math.abs(cur - base) < dist) {
+                                       dist = Math.abs(cur - base); 
itemWithLeastDistance = this.items[j];
+                                       this.direction = nearBottom ? "up": 
"down";
+                               }
+                       }
+
+                       if(!itemWithLeastDistance && !this.options.dropOnEmpty) 
//Check if dropOnEmpty is enabled
+                               return;
+
+                       this.currentContainer = this.containers[innermostIndex];
+                       itemWithLeastDistance ? this._rearrange(event, 
itemWithLeastDistance, null, true) : this._rearrange(event, null, 
this.containers[innermostIndex].element, true);
+                       this._trigger("change", event, this._uiHash());
+                       this.containers[innermostIndex]._trigger("change", 
event, this._uiHash(this));
+
+                       //Update the placeholder
+                       this.options.placeholder.update(this.currentContainer, 
this.placeholder);
+
+                       this.containers[innermostIndex]._trigger("over", event, 
this._uiHash(this));
+                       this.containers[innermostIndex].containerCache.over = 1;
+               }
+
+
+       },
+
+       _createHelper: function(event) {
+
+               var o = this.options;
+               var helper = $.isFunction(o.helper) ? 
$(o.helper.apply(this.element[0], [event, this.currentItem])) : (o.helper == 
'clone' ? this.currentItem.clone() : this.currentItem);
+
+               if(!helper.parents('body').length) //Add the helper to the DOM 
if that didn't happen already
+                       $(o.appendTo != 'parent' ? o.appendTo : 
this.currentItem[0].parentNode)[0].appendChild(helper[0]);
+
+               if(helper[0] == this.currentItem[0])
+                       this._storedCSS = { width: 
this.currentItem[0].style.width, height: this.currentItem[0].style.height, 
position: this.currentItem.css("position"), top: this.currentItem.css("top"), 
left: this.currentItem.css("left") };
+
+               if(helper[0].style.width == '' || o.forceHelperSize) 
helper.width(this.currentItem.width());
+               if(helper[0].style.height == '' || o.forceHelperSize) 
helper.height(this.currentItem.height());
+
+               return helper;
+
+       },
+
+       _adjustOffsetFromHelper: function(obj) {
+               if (typeof obj == 'string') {
+                       obj = obj.split(' ');
+               }
+               if ($.isArray(obj)) {
+                       obj = {left: +obj[0], top: +obj[1] || 0};
+               }
+               if ('left' in obj) {
+                       this.offset.click.left = obj.left + this.margins.left;
+               }
+               if ('right' in obj) {
+                       this.offset.click.left = this.helperProportions.width - 
obj.right + this.margins.left;
+               }
+               if ('top' in obj) {
+                       this.offset.click.top = obj.top + this.margins.top;
+               }
+               if ('bottom' in obj) {
+                       this.offset.click.top = this.helperProportions.height - 
obj.bottom + this.margins.top;
+               }
+       },
+
+       _getParentOffset: function() {
+
+
+               //Get the offsetParent and cache its position
+               this.offsetParent = this.helper.offsetParent();
+               var po = this.offsetParent.offset();
+
+               // This is a special case where we need to modify a offset 
calculated on start, since the following happened:
+               // 1. The position of the helper is absolute, so it's position 
is calculated based on the next positioned parent
+               // 2. The actual offset parent is a child of the scroll parent, 
and the scroll parent isn't the document, which means that
+               //    the scroll is included in the initial calculation of the 
offset of the parent, and never recalculated upon drag
+               if(this.cssPosition == 'absolute' && this.scrollParent[0] != 
document && $.contains(this.scrollParent[0], this.offsetParent[0])) {
+                       po.left += this.scrollParent.scrollLeft();
+                       po.top += this.scrollParent.scrollTop();
+               }
+
+               if((this.offsetParent[0] == document.body) //This needs to be 
actually done for all browsers, since pageX/pageY includes this information
+               || (this.offsetParent[0].tagName && 
this.offsetParent[0].tagName.toLowerCase() == 'html' && $.ui.ie)) //Ugly IE fix
+                       po = { top: 0, left: 0 };
+
+               return {
+                       top: po.top + 
(parseInt(this.offsetParent.css("borderTopWidth"),10) || 0),
+                       left: po.left + 
(parseInt(this.offsetParent.css("borderLeftWidth"),10) || 0)
+               };
+
+       },
+
+       _getRelativeOffset: function() {
+
+               if(this.cssPosition == "relative") {
+                       var p = this.currentItem.position();
+                       return {
+                               top: p.top - 
(parseInt(this.helper.css("top"),10) || 0) + this.scrollParent.scrollTop(),
+                               left: p.left - 
(parseInt(this.helper.css("left"),10) || 0) + this.scrollParent.scrollLeft()
+                       };
+               } else {
+                       return { top: 0, left: 0 };
+               }
+
+       },
+
+       _cacheMargins: function() {
+               this.margins = {
+                       left: (parseInt(this.currentItem.css("marginLeft"),10) 
|| 0),
+                       top: (parseInt(this.currentItem.css("marginTop"),10) || 
0)
+               };
+       },
+
+       _cacheHelperProportions: function() {
+               this.helperProportions = {
+                       width: this.helper.outerWidth(),
+                       height: this.helper.outerHeight()
+               };
+       },
+
+       _setContainment: function() {
+
+               var o = this.options;
+               if(o.containment == 'parent') o.containment = 
this.helper[0].parentNode;
+               if(o.containment == 'document' || o.containment == 'window') 
this.containment = [
+                       0 - this.offset.relative.left - this.offset.parent.left,
+                       0 - this.offset.relative.top - this.offset.parent.top,
+                       $(o.containment == 'document' ? document : 
window).width() - this.helperProportions.width - this.margins.left,
+                       ($(o.containment == 'document' ? document : 
window).height() || document.body.parentNode.scrollHeight) - 
this.helperProportions.height - this.margins.top
+               ];
+
+               if(!(/^(document|window|parent)$/).test(o.containment)) {
+                       var ce = $(o.containment)[0];
+                       var co = $(o.containment).offset();
+                       var over = ($(ce).css("overflow") != 'hidden');
+
+                       this.containment = [
+                               co.left + 
(parseInt($(ce).css("borderLeftWidth"),10) || 0) + 
(parseInt($(ce).css("paddingLeft"),10) || 0) - this.margins.left,
+                               co.top + 
(parseInt($(ce).css("borderTopWidth"),10) || 0) + 
(parseInt($(ce).css("paddingTop"),10) || 0) - this.margins.top,
+                               co.left+(over ? 
Math.max(ce.scrollWidth,ce.offsetWidth) : ce.offsetWidth) - 
(parseInt($(ce).css("borderLeftWidth"),10) || 0) - 
(parseInt($(ce).css("paddingRight"),10) || 0) - this.helperProportions.width - 
this.margins.left,
+                               co.top+(over ? 
Math.max(ce.scrollHeight,ce.offsetHeight) : ce.offsetHeight) - 
(parseInt($(ce).css("borderTopWidth"),10) || 0) - 
(parseInt($(ce).css("paddingBottom"),10) || 0) - this.helperProportions.height 
- this.margins.top
+                       ];
+               }
+
+       },
+
+       _convertPositionTo: function(d, pos) {
+
+               if(!pos) pos = this.position;
+               var mod = d == "absolute" ? 1 : -1;
+               var o = this.options, scroll = this.cssPosition == 'absolute' 
&& !(this.scrollParent[0] != document && $.contains(this.scrollParent[0], 
this.offsetParent[0])) ? this.offsetParent : this.scrollParent, 
scrollIsRootNode = (/(html|body)/i).test(scroll[0].tagName);
+
+               return {
+                       top: (
+                               pos.top                                         
                                                                                
        // The absolute mouse position
+                               + this.offset.relative.top * mod                
                                                                // Only for 
relative positioned nodes: Relative offset from element to offset parent
+                               + this.offset.parent.top * mod                  
                                                                // The 
offsetParent's offset without borders (offset + border)
+                               - ( ( this.cssPosition == 'fixed' ? 
-this.scrollParent.scrollTop() : ( scrollIsRootNode ? 0 : scroll.scrollTop() ) 
) * mod)
+                       ),
+                       left: (
+                               pos.left                                        
                                                                                
        // The absolute mouse position
+                               + this.offset.relative.left * mod               
                                                                // Only for 
relative positioned nodes: Relative offset from element to offset parent
+                               + this.offset.parent.left * mod                 
                                                                // The 
offsetParent's offset without borders (offset + border)
+                               - ( ( this.cssPosition == 'fixed' ? 
-this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 : scroll.scrollLeft() ) 
* mod)
+                       )
+               };
+
+       },
+
+       _generatePosition: function(event) {
+
+               var o = this.options, scroll = this.cssPosition == 'absolute' 
&& !(this.scrollParent[0] != document && $.contains(this.scrollParent[0], 
this.offsetParent[0])) ? this.offsetParent : this.scrollParent, 
scrollIsRootNode = (/(html|body)/i).test(scroll[0].tagName);
+
+               // This is another very weird special case that only happens 
for relative elements:
+               // 1. If the css position is relative
+               // 2. and the scroll parent is the document or similar to the 
offset parent
+               // we have to refresh the relative offset during the scroll so 
there are no jumps
+               if(this.cssPosition == 'relative' && !(this.scrollParent[0] != 
document && this.scrollParent[0] != this.offsetParent[0])) {
+                       this.offset.relative = this._getRelativeOffset();
+               }
+
+               var pageX = event.pageX;
+               var pageY = event.pageY;
+
+               /*
+                * - Position constraining -
+                * Constrain the position to a mix of grid, containment.
+                */
+
+               if(this.originalPosition) { //If we are not dragging yet, we 
won't check for options
+
+                       if(this.containment) {
+                               if(event.pageX - this.offset.click.left < 
this.containment[0]) pageX = this.containment[0] + this.offset.click.left;
+                               if(event.pageY - this.offset.click.top < 
this.containment[1]) pageY = this.containment[1] + this.offset.click.top;
+                               if(event.pageX - this.offset.click.left > 
this.containment[2]) pageX = this.containment[2] + this.offset.click.left;
+                               if(event.pageY - this.offset.click.top > 
this.containment[3]) pageY = this.containment[3] + this.offset.click.top;
+                       }
+
+                       if(o.grid) {
+                               var top = this.originalPageY + 
Math.round((pageY - this.originalPageY) / o.grid[1]) * o.grid[1];
+                               pageY = this.containment ? (!(top - 
this.offset.click.top < this.containment[1] || top - this.offset.click.top > 
this.containment[3]) ? top : (!(top - this.offset.click.top < 
this.containment[1]) ? top - o.grid[1] : top + o.grid[1])) : top;
+
+                               var left = this.originalPageX + 
Math.round((pageX - this.originalPageX) / o.grid[0]) * o.grid[0];
+                               pageX = this.containment ? (!(left - 
this.offset.click.left < this.containment[0] || left - this.offset.click.left > 
this.containment[2]) ? left : (!(left - this.offset.click.left < 
this.containment[0]) ? left - o.grid[0] : left + o.grid[0])) : left;
+                       }
+
+               }
+
+               return {
+                       top: (
+                               pageY                                           
                                                                                
// The absolute mouse position
+                               - this.offset.click.top                         
                                                                        // 
Click offset (relative to the element)
+                               - this.offset.relative.top                      
                                                                        // Only 
for relative positioned nodes: Relative offset from element to offset parent
+                               - this.offset.parent.top                        
                                                                        // The 
offsetParent's offset without borders (offset + border)
+                               + ( ( this.cssPosition == 'fixed' ? 
-this.scrollParent.scrollTop() : ( scrollIsRootNode ? 0 : scroll.scrollTop() ) 
))
+                       ),
+                       left: (
+                               pageX                                           
                                                                                
// The absolute mouse position
+                               - this.offset.click.left                        
                                                                        // 
Click offset (relative to the element)
+                               - this.offset.relative.left                     
                                                                        // Only 
for relative positioned nodes: Relative offset from element to offset parent
+                               - this.offset.parent.left                       
                                                                        // The 
offsetParent's offset without borders (offset + border)
+                               + ( ( this.cssPosition == 'fixed' ? 
-this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 : scroll.scrollLeft() ))
+                       )
+               };
+
+       },
+
+       _rearrange: function(event, i, a, hardRefresh) {
+
+               a ? a[0].appendChild(this.placeholder[0]) : 
i.item[0].parentNode.insertBefore(this.placeholder[0], (this.direction == 
'down' ? i.item[0] : i.item[0].nextSibling));
+
+               //Various things done here to improve the performance:
+               // 1. we create a setTimeout, that calls refreshPositions
+               // 2. on the instance, we have a counter variable, that get's 
higher after every append
+               // 3. on the local scope, we copy the counter variable, and 
check in the timeout, if it's still the same
+               // 4. this lets only the last addition to the timeout stack 
through
+               this.counter = this.counter ? ++this.counter : 1;
+               var counter = this.counter;
+
+               this._delay(function() {
+                       if(counter == this.counter) 
this.refreshPositions(!hardRefresh); //Precompute after each DOM insertion, NOT 
on mousemove
+               });
+
+       },
+
+       _clear: function(event, noPropagation) {
+
+               this.reverting = false;
+               // We delay all events that have to be triggered to after the 
point where the placeholder has been removed and
+               // everything else normalized again
+               var delayedTriggers = [];
+
+               // We first have to update the dom position of the actual 
currentItem
+               // Note: don't do it if the current item is already removed (by 
a user), or it gets reappended (see #4088)
+               if(!this._noFinalSort && this.currentItem.parent().length) 
this.placeholder.before(this.currentItem);
+               this._noFinalSort = null;
+
+               if(this.helper[0] == this.currentItem[0]) {
+                       for(var i in this._storedCSS) {
+                               if(this._storedCSS[i] == 'auto' || 
this._storedCSS[i] == 'static') this._storedCSS[i] = '';
+                       }
+                       
this.currentItem.css(this._storedCSS).removeClass("ui-sortable-helper");
+               } else {
+                       this.currentItem.show();
+               }
+
+               if(this.fromOutside && !noPropagation) 
delayedTriggers.push(function(event) { this._trigger("receive", event, 
this._uiHash(this.fromOutside)); });
+               if((this.fromOutside || this.domPosition.prev != 
this.currentItem.prev().not(".ui-sortable-helper")[0] || 
this.domPosition.parent != this.currentItem.parent()[0]) && !noPropagation) 
delayedTriggers.push(function(event) { this._trigger("update", event, 
this._uiHash()); }); //Trigger update callback if the DOM position has changed
+
+               // Check if the items Container has Changed and trigger 
appropriate
+               // events.
+               if (this !== this.currentContainer) {
+                       if(!noPropagation) {
+                               delayedTriggers.push(function(event) { 
this._trigger("remove", event, this._uiHash()); });
+                               delayedTriggers.push((function(c) { return 
function(event) { c._trigger("receive", event, this._uiHash(this)); };  
}).call(this, this.currentContainer));
+                               delayedTriggers.push((function(c) { return 
function(event) { c._trigger("update", event, this._uiHash(this));  }; 
}).call(this, this.currentContainer));
+                       }
+               }
+
+
+               //Post events to containers
+               for (var i = this.containers.length - 1; i >= 0; i--){
+                       if(!noPropagation) delayedTriggers.push((function(c) { 
return function(event) { c._trigger("deactivate", event, this._uiHash(this)); 
};  }).call(this, this.containers[i]));
+                       if(this.containers[i].containerCache.over) {
+                               delayedTriggers.push((function(c) { return 
function(event) { c._trigger("out", event, this._uiHash(this)); };  
}).call(this, this.containers[i]));
+                               this.containers[i].containerCache.over = 0;
+                       }
+               }
+
+               //Do what was originally in plugins
+               if(this._storedCursor) $('body').css("cursor", 
this._storedCursor); //Reset cursor
+               if(this._storedOpacity) this.helper.css("opacity", 
this._storedOpacity); //Reset opacity
+               if(this._storedZIndex) this.helper.css("zIndex", 
this._storedZIndex == 'auto' ? '' : this._storedZIndex); //Reset z-index
+
+               this.dragging = false;
+               if(this.cancelHelperRemoval) {
+                       if(!noPropagation) {
+                               this._trigger("beforeStop", event, 
this._uiHash());
+                               for (var i=0; i < delayedTriggers.length; i++) 
{ delayedTriggers[i].call(this, event); }; //Trigger all delayed events
+                               this._trigger("stop", event, this._uiHash());
+                       }
+
+                       this.fromOutside = false;
+                       return false;
+               }
+
+               if(!noPropagation) this._trigger("beforeStop", event, 
this._uiHash());
+
+               //$(this.placeholder[0]).remove(); would have been the jQuery 
way - unfortunately, it unbinds ALL events from the original node!
+               this.placeholder[0].parentNode.removeChild(this.placeholder[0]);
+
+               if(this.helper[0] != this.currentItem[0]) this.helper.remove(); 
this.helper = null;
+
+               if(!noPropagation) {
+                       for (var i=0; i < delayedTriggers.length; i++) { 
delayedTriggers[i].call(this, event); }; //Trigger all delayed events
+                       this._trigger("stop", event, this._uiHash());
+               }
+
+               this.fromOutside = false;
+               return true;
+
+       },
+
+       _trigger: function() {
+               if ($.Widget.prototype._trigger.apply(this, arguments) === 
false) {
+                       this.cancel();
+               }
+       },
+
+       _uiHash: function(_inst) {
+               var inst = _inst || this;
+               return {
+                       helper: inst.helper,
+                       placeholder: inst.placeholder || $([]),
+                       position: inst.position,
+                       originalPosition: inst.originalPosition,
+                       offset: inst.positionAbs,
+                       item: inst.currentItem,
+                       sender: _inst ? _inst.element : null
+               };
+       }
+
+});
+
+})(jQuery);

http://git-wip-us.apache.org/repos/asf/james-site/blob/38b1b837/content/development-bundle/ui/jquery.ui.spinner.js
----------------------------------------------------------------------
diff --git a/content/development-bundle/ui/jquery.ui.spinner.js 
b/content/development-bundle/ui/jquery.ui.spinner.js
new file mode 100644
index 0000000..98dc9df
--- /dev/null
+++ b/content/development-bundle/ui/jquery.ui.spinner.js
@@ -0,0 +1,478 @@
+/*!
+ * jQuery UI Spinner 1.9.2
+ * http://jqueryui.com
+ *
+ * Copyright 2012 jQuery Foundation and other contributors
+ * Released under the MIT license.
+ * http://jquery.org/license
+ *
+ * http://api.jqueryui.com/spinner/
+ *
+ * Depends:
+ *  jquery.ui.core.js
+ *  jquery.ui.widget.js
+ *  jquery.ui.button.js
+ */
+(function( $ ) {
+
+function modifier( fn ) {
+       return function() {
+               var previous = this.element.val();
+               fn.apply( this, arguments );
+               this._refresh();
+               if ( previous !== this.element.val() ) {
+                       this._trigger( "change" );
+               }
+       };
+}
+
+$.widget( "ui.spinner", {
+       version: "1.9.2",
+       defaultElement: "<input>",
+       widgetEventPrefix: "spin",
+       options: {
+               culture: null,
+               icons: {
+                       down: "ui-icon-triangle-1-s",
+                       up: "ui-icon-triangle-1-n"
+               },
+               incremental: true,
+               max: null,
+               min: null,
+               numberFormat: null,
+               page: 10,
+               step: 1,
+
+               change: null,
+               spin: null,
+               start: null,
+               stop: null
+       },
+
+       _create: function() {
+               // handle string values that need to be parsed
+               this._setOption( "max", this.options.max );
+               this._setOption( "min", this.options.min );
+               this._setOption( "step", this.options.step );
+
+               // format the value, but don't constrain
+               this._value( this.element.val(), true );
+
+               this._draw();
+               this._on( this._events );
+               this._refresh();
+
+               // turning off autocomplete prevents the browser from 
remembering the
+               // value when navigating through history, so we re-enable 
autocomplete
+               // if the page is unloaded before the widget is destroyed. #7790
+               this._on( this.window, {
+                       beforeunload: function() {
+                               this.element.removeAttr( "autocomplete" );
+                       }
+               });
+       },
+
+       _getCreateOptions: function() {
+               var options = {},
+                       element = this.element;
+
+               $.each( [ "min", "max", "step" ], function( i, option ) {
+                       var value = element.attr( option );
+                       if ( value !== undefined && value.length ) {
+                               options[ option ] = value;
+                       }
+               });
+
+               return options;
+       },
+
+       _events: {
+               keydown: function( event ) {
+                       if ( this._start( event ) && this._keydown( event ) ) {
+                               event.preventDefault();
+                       }
+               },
+               keyup: "_stop",
+               focus: function() {
+                       this.previous = this.element.val();
+               },
+               blur: function( event ) {
+                       if ( this.cancelBlur ) {
+                               delete this.cancelBlur;
+                               return;
+                       }
+
+                       this._refresh();
+                       if ( this.previous !== this.element.val() ) {
+                               this._trigger( "change", event );
+                       }
+               },
+               mousewheel: function( event, delta ) {
+                       if ( !delta ) {
+                               return;
+                       }
+                       if ( !this.spinning && !this._start( event ) ) {
+                               return false;
+                       }
+
+                       this._spin( (delta > 0 ? 1 : -1) * this.options.step, 
event );
+                       clearTimeout( this.mousewheelTimer );
+                       this.mousewheelTimer = this._delay(function() {
+                               if ( this.spinning ) {
+                                       this._stop( event );
+                               }
+                       }, 100 );
+                       event.preventDefault();
+               },
+               "mousedown .ui-spinner-button": function( event ) {
+                       var previous;
+
+                       // We never want the buttons to have focus; whenever 
the user is
+                       // interacting with the spinner, the focus should be on 
the input.
+                       // If the input is focused then this.previous is 
properly set from
+                       // when the input first received focus. If the input is 
not focused
+                       // then we need to set this.previous based on the value 
before spinning.
+                       previous = this.element[0] === 
this.document[0].activeElement ?
+                               this.previous : this.element.val();
+                       function checkFocus() {
+                               var isActive = this.element[0] === 
this.document[0].activeElement;
+                               if ( !isActive ) {
+                                       this.element.focus();
+                                       this.previous = previous;
+                                       // support: IE
+                                       // IE sets focus asynchronously, so we 
need to check if focus
+                                       // moved off of the input because the 
user clicked on the button.
+                                       this._delay(function() {
+                                               this.previous = previous;
+                                       });
+                               }
+                       }
+
+                       // ensure focus is on (or stays on) the text field
+                       event.preventDefault();
+                       checkFocus.call( this );
+
+                       // support: IE
+                       // IE doesn't prevent moving focus even with 
event.preventDefault()
+                       // so we set a flag to know when we should ignore the 
blur event
+                       // and check (again) if focus moved off of the input.
+                       this.cancelBlur = true;
+                       this._delay(function() {
+                               delete this.cancelBlur;
+                               checkFocus.call( this );
+                       });
+
+                       if ( this._start( event ) === false ) {
+                               return;
+                       }
+
+                       this._repeat( null, $( event.currentTarget ).hasClass( 
"ui-spinner-up" ) ? 1 : -1, event );
+               },
+               "mouseup .ui-spinner-button": "_stop",
+               "mouseenter .ui-spinner-button": function( event ) {
+                       // button will add ui-state-active if mouse was down 
while mouseleave and kept down
+                       if ( !$( event.currentTarget ).hasClass( 
"ui-state-active" ) ) {
+                               return;
+                       }
+
+                       if ( this._start( event ) === false ) {
+                               return false;
+                       }
+                       this._repeat( null, $( event.currentTarget ).hasClass( 
"ui-spinner-up" ) ? 1 : -1, event );
+               },
+               // TODO: do we really want to consider this a stop?
+               // shouldn't we just stop the repeater and wait until mouseup 
before
+               // we trigger the stop event?
+               "mouseleave .ui-spinner-button": "_stop"
+       },
+
+       _draw: function() {
+               var uiSpinner = this.uiSpinner = this.element
+                       .addClass( "ui-spinner-input" )
+                       .attr( "autocomplete", "off" )
+                       .wrap( this._uiSpinnerHtml() )
+                       .parent()
+                               // add buttons
+                               .append( this._buttonHtml() );
+
+               this.element.attr( "role", "spinbutton" );
+
+               // button bindings
+               this.buttons = uiSpinner.find( ".ui-spinner-button" )
+                       .attr( "tabIndex", -1 )
+                       .button()
+                       .removeClass( "ui-corner-all" );
+
+               // IE 6 doesn't understand height: 50% for the buttons
+               // unless the wrapper has an explicit height
+               if ( this.buttons.height() > Math.ceil( uiSpinner.height() * 
0.5 ) &&
+                               uiSpinner.height() > 0 ) {
+                       uiSpinner.height( uiSpinner.height() );
+               }
+
+               // disable spinner if element was already disabled
+               if ( this.options.disabled ) {
+                       this.disable();
+               }
+       },
+
+       _keydown: function( event ) {
+               var options = this.options,
+                       keyCode = $.ui.keyCode;
+
+               switch ( event.keyCode ) {
+               case keyCode.UP:
+                       this._repeat( null, 1, event );
+                       return true;
+               case keyCode.DOWN:
+                       this._repeat( null, -1, event );
+                       return true;
+               case keyCode.PAGE_UP:
+                       this._repeat( null, options.page, event );
+                       return true;
+               case keyCode.PAGE_DOWN:
+                       this._repeat( null, -options.page, event );
+                       return true;
+               }
+
+               return false;
+       },
+
+       _uiSpinnerHtml: function() {
+               return "<span class='ui-spinner ui-widget ui-widget-content 
ui-corner-all'></span>";
+       },
+
+       _buttonHtml: function() {
+               return "" +
+                       "<a class='ui-spinner-button ui-spinner-up 
ui-corner-tr'>" +
+                               "<span class='ui-icon " + this.options.icons.up 
+ "'>&#9650;</span>" +
+                       "</a>" +
+                       "<a class='ui-spinner-button ui-spinner-down 
ui-corner-br'>" +
+                               "<span class='ui-icon " + 
this.options.icons.down + "'>&#9660;</span>" +
+                       "</a>";
+       },
+
+       _start: function( event ) {
+               if ( !this.spinning && this._trigger( "start", event ) === 
false ) {
+                       return false;
+               }
+
+               if ( !this.counter ) {
+                       this.counter = 1;
+               }
+               this.spinning = true;
+               return true;
+       },
+
+       _repeat: function( i, steps, event ) {
+               i = i || 500;
+
+               clearTimeout( this.timer );
+               this.timer = this._delay(function() {
+                       this._repeat( 40, steps, event );
+               }, i );
+
+               this._spin( steps * this.options.step, event );
+       },
+
+       _spin: function( step, event ) {
+               var value = this.value() || 0;
+
+               if ( !this.counter ) {
+                       this.counter = 1;
+               }
+
+               value = this._adjustValue( value + step * this._increment( 
this.counter ) );
+
+               if ( !this.spinning || this._trigger( "spin", event, { value: 
value } ) !== false) {
+                       this._value( value );
+                       this.counter++;
+               }
+       },
+
+       _increment: function( i ) {
+               var incremental = this.options.incremental;
+
+               if ( incremental ) {
+                       return $.isFunction( incremental ) ?
+                               incremental( i ) :
+                               Math.floor( i*i*i/50000 - i*i/500 + 17*i/200 + 
1 );
+               }
+
+               return 1;
+       },
+
+       _precision: function() {
+               var precision = this._precisionOf( this.options.step );
+               if ( this.options.min !== null ) {
+                       precision = Math.max( precision, this._precisionOf( 
this.options.min ) );
+               }
+               return precision;
+       },
+
+       _precisionOf: function( num ) {
+               var str = num.toString(),
+                       decimal = str.indexOf( "." );
+               return decimal === -1 ? 0 : str.length - decimal - 1;
+       },
+
+       _adjustValue: function( value ) {
+               var base, aboveMin,
+                       options = this.options;
+
+               // make sure we're at a valid step
+               // - find out where we are relative to the base (min or 0)
+               base = options.min !== null ? options.min : 0;
+               aboveMin = value - base;
+               // - round to the nearest step
+               aboveMin = Math.round(aboveMin / options.step) * options.step;
+               // - rounding is based on 0, so adjust back to our base
+               value = base + aboveMin;
+
+               // fix precision from bad JS floating point math
+               value = parseFloat( value.toFixed( this._precision() ) );
+
+               // clamp the value
+               if ( options.max !== null && value > options.max) {
+                       return options.max;
+               }
+               if ( options.min !== null && value < options.min ) {
+                       return options.min;
+               }
+
+               return value;
+       },
+
+       _stop: function( event ) {
+               if ( !this.spinning ) {
+                       return;
+               }
+
+               clearTimeout( this.timer );
+               clearTimeout( this.mousewheelTimer );
+               this.counter = 0;
+               this.spinning = false;
+               this._trigger( "stop", event );
+       },
+
+       _setOption: function( key, value ) {
+               if ( key === "culture" || key === "numberFormat" ) {
+                       var prevValue = this._parse( this.element.val() );
+                       this.options[ key ] = value;
+                       this.element.val( this._format( prevValue ) );
+                       return;
+               }
+
+               if ( key === "max" || key === "min" || key === "step" ) {
+                       if ( typeof value === "string" ) {
+                               value = this._parse( value );
+                       }
+               }
+
+               this._super( key, value );
+
+               if ( key === "disabled" ) {
+                       if ( value ) {
+                               this.element.prop( "disabled", true );
+                               this.buttons.button( "disable" );
+                       } else {
+                               this.element.prop( "disabled", false );
+                               this.buttons.button( "enable" );
+                       }
+               }
+       },
+
+       _setOptions: modifier(function( options ) {
+               this._super( options );
+               this._value( this.element.val() );
+       }),
+
+       _parse: function( val ) {
+               if ( typeof val === "string" && val !== "" ) {
+                       val = window.Globalize && this.options.numberFormat ?
+                               Globalize.parseFloat( val, 10, 
this.options.culture ) : +val;
+               }
+               return val === "" || isNaN( val ) ? null : val;
+       },
+
+       _format: function( value ) {
+               if ( value === "" ) {
+                       return "";
+               }
+               return window.Globalize && this.options.numberFormat ?
+                       Globalize.format( value, this.options.numberFormat, 
this.options.culture ) :
+                       value;
+       },
+
+       _refresh: function() {
+               this.element.attr({
+                       "aria-valuemin": this.options.min,
+                       "aria-valuemax": this.options.max,
+                       // TODO: what should we do with values that can't be 
parsed?
+                       "aria-valuenow": this._parse( this.element.val() )
+               });
+       },
+
+       // update the value without triggering change
+       _value: function( value, allowAny ) {
+               var parsed;
+               if ( value !== "" ) {
+                       parsed = this._parse( value );
+                       if ( parsed !== null ) {
+                               if ( !allowAny ) {
+                                       parsed = this._adjustValue( parsed );
+                               }
+                               value = this._format( parsed );
+                       }
+               }
+               this.element.val( value );
+               this._refresh();
+       },
+
+       _destroy: function() {
+               this.element
+                       .removeClass( "ui-spinner-input" )
+                       .prop( "disabled", false )
+                       .removeAttr( "autocomplete" )
+                       .removeAttr( "role" )
+                       .removeAttr( "aria-valuemin" )
+                       .removeAttr( "aria-valuemax" )
+                       .removeAttr( "aria-valuenow" );
+               this.uiSpinner.replaceWith( this.element );
+       },
+
+       stepUp: modifier(function( steps ) {
+               this._stepUp( steps );
+       }),
+       _stepUp: function( steps ) {
+               this._spin( (steps || 1) * this.options.step );
+       },
+
+       stepDown: modifier(function( steps ) {
+               this._stepDown( steps );
+       }),
+       _stepDown: function( steps ) {
+               this._spin( (steps || 1) * -this.options.step );
+       },
+
+       pageUp: modifier(function( pages ) {
+               this._stepUp( (pages || 1) * this.options.page );
+       }),
+
+       pageDown: modifier(function( pages ) {
+               this._stepDown( (pages || 1) * this.options.page );
+       }),
+
+       value: function( newVal ) {
+               if ( !arguments.length ) {
+                       return this._parse( this.element.val() );
+               }
+               modifier( this._value ).call( this, newVal );
+       },
+
+       widget: function() {
+               return this.uiSpinner;
+       }
+});
+
+}( jQuery ) );


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