Sander van Rossen wrote: > [...] > >> * Two lengths are stored, one with the null terminator (no longer >> needed) and one that is the actual length. >> o Obviously drop the first. >> > > I think "m_arrayLength" is the capacity of the string.. you basically > allocate a little more memory than you need, this saves you from > allocating new memory every time you add a single character.. > Remember, strings in .Net are immutable. That is: "a" + "b" results in 3 strings in memory: "a", "b" and "ab". The functionality you are talking about belongs in the StringBuilder class. m_arrayLength = m_stringLength + 1, where the 1 is for the '\0' character at the end. >> o The second is an Signed Int32. Why did they use signed ints? >> Can anyone come up with a good argument for this? Maybe we >> should use a UInt32 instead. >> > > I can't imagine why you would need the sign bit... > Me Too!!! Probably Win32 interop once again.
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