I said this on the Cosmos ML, I suppose I should have said it
everywhere. The point of this TTF stuff is that I will co-incide with
completion of System.Drawing namespaces (and the start of userland as
a whole). It will rely heavily on Regions and Paths and what not, we
will need those types of things first. So it is a looong way off.

Honestly, it is really on the back-burner at the moment as I have a
quite a bit of work at work, and working with TTF can drive a person
crazy. If anyone has a Hazmat suit for me maybe I could dedicate more
time to it :).

If someone wants to hack System.Drawing support on the current stuff
feel free, I will try and get this thing working faster if that's the
case.

Has anyone thought about inlining native libs (via P/Invoke) so that
we can use FreeType (which I am now considering just porting) and
Cairo? The Google Javascript OS does that and it looks like it works
pretty well... I know there is a certain philosophy with the whole C#
only idea, but this would give us a boost so that we don't have to
worry about mundane/arcane things (like TTF): we could port the libs
later on. Mike, any chance of this stuff?

On Fri, Aug 1, 2008 at 9:04 PM, Sander van Rossen
<[EMAIL PROTECTED]> wrote:
> Yeah somebody did some basic graphics work, but it was a bit too early
> for it to be used.. especially since we had nothing like a driver
> architecture back then, which at least now we have a good part already
> in place (of the architecture)
>
> On Fri, Aug 1, 2008 at 4:55 PM, Phil Garcia <[EMAIL PROTECTED]> wrote:
>> Very cool. I think someone already did some work on a VGA driver, but they
>> didn't been committed to the trunk. I'll look around for it and get it
>> implemented. Let us know why type of graphic API methods you will need since
>> obviously we won't have .NET graphic classes available for a while.
>> -Phil
>
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-- 
Jonathan

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